Experience Points: Difference between revisions

From EHWiki
Jump to navigationJump to search
Maximum Joe (talk | contribs)
Maximum Joe (talk | contribs)
No edit summary
Line 1: Line 1:
Experience points (EXP) are what increases the user's [[Leveling Up|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a user's [[Character_Stats#Primary Attributes|Primary Attributes]].  
Experience points (EXP) are what increases the player's [[Leveling Up|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a player's [[Character_Stats#Primary Attributes|Primary Attributes]].  


'''If you are receiving 0 EXP gains you have low [[Stamina]], wait a full day before battling.'''
'''If you are receiving 0 EXP gains you have low [[Stamina]], wait a full day before battling.'''
Line 6: Line 6:
*Through victories against monster [[battles]].
*Through victories against monster [[battles]].
**The amount is dependent on several factors [[#Monsters|listed below]].
**The amount is dependent on several factors [[#Monsters|listed below]].
**You must complete the battle round to receive the reward.
**Players must complete the battle round to receive the reward.
*During the [[Dawn of a New Day]] event.
*During the [[Dawn of a New Day]] event.
**Always gives at least 10% of the required EXP for next level. The amount is '''NOT''' modified by anything that affects a player's EXP gain rate.
**Always gives at least 10% of the required EXP for next level. The amount is '''NOT''' modified by anything that affects a player's EXP gain rate.
**You must visit the E-Hentai front page or the [[E-Hentai_Gallery|Galleries]] to trigger the event.
**Players must visit the E-Hentai [http://e-hentai.org front page] or the [[E-Hentai_Gallery|Galleries]] to trigger the event.


==Monsters==
==Monsters==
The EXP reward from killing a monster is modified by:
The EXP reward from killing a monster is modified by:
* Its level. (Stated next to its name)
* Its level. (Stated next to its name)
* +1% per its [[Monster_Lab#Monster_Stats_&_Power_Level|Power Level]]. (Must be [[Skills#Universal_Skills|scanned]] to see)
* +1% per its [[Monster_Lab#Monster_Stats_&_Power_Level|Power Level]].
* The round in which it was fought. (Except for in the [[Arena]] and the [[Ring of Blood]])
* The round in which it was fought. (Except for in the [[Arena]] or [[Ring of Blood]])
* Item [[Equipment#Quality|quality]], for battles in the [[Item World]].
* Item [[Equipment#Quality|quality]], for battles in the [[Item World]].


Line 62: Line 62:


For example, $skillbonus is the contribution from ability trees (increased by 3 for every AP spent).
For example, $skillbonus is the contribution from ability trees (increased by 3 for every AP spent).
==Avoiding EXP==
Players who wish to avoid EXP gains may do the following:
*Die or [[Skills#Universal_Skills|flee]] from battles
*Be in a battle during the [[Dawn]] event (this is a known bug which blocks the Dawn's EXP)
*Keep [[Stamina]] below 10 (note that this also prevents any gains from [[combat]])


==See also==
==See also==

Revision as of 16:21, 10 May 2012

Experience points (EXP) are what increases the player's Henjutsu Level. In the HentaiVerse, EXP can be used to increase a player's Primary Attributes.

If you are receiving 0 EXP gains you have low Stamina, wait a full day before battling.

Sources

  • Through victories against monster battles.
    • The amount is dependent on several factors listed below.
    • Players must complete the battle round to receive the reward.
  • During the Dawn of a New Day event.
    • Always gives at least 10% of the required EXP for next level. The amount is NOT modified by anything that affects a player's EXP gain rate.
    • Players must visit the E-Hentai front page or the Galleries to trigger the event.

Monsters

The EXP reward from killing a monster is modified by:

Ways to Affect EXP Gains

These largely only affect battle EXP amounts. Amounts in red are decreases as opposed to increases.

Method Amount Maximum Duration
Difficulty setting 0.5x, 1x, 2x, 3x, 4x, 6x, 8x, 10x, 25x 25x Adjustable out of battle
Stamina Status 50%, -50%, 0% 50% (See Stamina)
Higher level Arenas (Longest Journey and up) 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x 5x Selectable out of battle, limit 1 of each per day
Experience Bonus A.K.A. "EXP tanks" 3% per Ability Point (9% per tier) 162% Permanent, resettable
Adept Learner training 1% per rank 300% Permanent
Posting in the forums 10% per post 100% 24 hours (takes 1 to activate)1
Placing within top 25 in any of the Toplists2 1% per rank above 26th (+5% per if above 6th) per category 50% per category Until next Dawn
Primary Auras 7% per aura (First ranks only) 49% Permanent, can be individually disabled
Metallic Auras (Donating) 25%, 50%, 100%, 150%, 200%, 250%, 300% 300% Permanent
Hath Perks (Non-auras) 10%, 20%, 35%, 50%, 75%, 100% 100%
Spectral Auras 50%, 50%, 77% 177%
Award "Auras" Varies per rank, category, and year Varies

1 - Individual posts each count separately for 24 hours, meaning 10 posts per day are needed to maintain the full bonus.

2 - Activates a few minutes after the Dawn of a New Day event (after the toplists results are calculated).

Formula

A partial formula for calculating EXP bonuses[1]:

roundup($get_exp * $aurabonus * (1 + $hathperkbonus / 100) *
(1 + ($skillbonus + $trainbonus + $toplistbonus + $postbonus) / 100))

For example, $skillbonus is the contribution from ability trees (increased by 3 for every AP spent).

Avoiding EXP

Players who wish to avoid EXP gains may do the following:

  • Die or flee from battles
  • Be in a battle during the Dawn event (this is a known bug which blocks the Dawn's EXP)
  • Keep Stamina below 10 (note that this also prevents any gains from combat)

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools