Training: Difference between revisions

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m Increased Drop Chances: Consistency in wording. Also %-value made less confuzzling.
Overview: I just trained arch10 for 8,000,000
 
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Training allows [[credits]] to be spent on various bonuses for a player in the [[HentaiVerse]].
==Overview==
==Overview==
Training is an E-Hentai feature where [[Credits]] are spent on skills that affect the user, mainly in the [[HentaiVerse]] and on the [[E-Hentai Forums]]. The credit cost of training a given skill increases with skill level. Generally, the more powerful skills are more expensive and take longer to train. Skill training can be aborted, in which case the whole cost will be refunded. A user can only train one skill at a time.
*Players can only train one skill at a time.
 
*Training can be aborted, in which case the whole cost will be refunded.
''Please note that if you leave the training screen before training is completed, you will have to revisit it after it has finished in order to receive the bonus.''
**Once a training is complete it cannot be undone or refunded.
*Players can continue to take other actions including [[combat]] after initiating training.
*If a player leaves the training screen before training is completed they will have to revisit it after the training has finished in order to receive the bonus.


{|border="1" class="wikitable" width="100%" style="text-align: right"
{|border="1" class="wikitable" width="100%" style="text-align: right"
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!Total Cost
!Total Cost
|-
|-
! Misc posting
!Adept Learner
| align="left" | Raises your [[Gallery_Categories#Limits|limit for posting "Misc" galleries]] by 25.
|align="left" | +1% [[EXP]] bonus.
| 1H
|1H
| 20
|300
| 5,000
|100
| 763,500
|50,000
| 3,231,340
|5,126,661
|-
! Adept Learner
| align="left" | Boosts your [[Experience Points|EXP]] bonus by 1%.
| 1H
| 300
| 50
| 999,999
| 40,040,573
|-
|-
! Assimilator
!Assimilator
| align="left" | Increases the rate at which you gain [[Proficiencies|proficiency]] by 10%.
|align="left" | +10% [[proficiency]] gain rate.
| 24H
|24H
| 10
|25
| 50,000
|50,000
| 1,000,000
|8,813,625
| 4,403,900
|65,074,505
|-
|-
! Ability Boost
!Ability Boost
| align="left" | Awards you an additional [[Abilities|Ability Point]].
|align="left" | +1 [[Ability Point]].
| 8H
|2H
| 100
|500<sup>a</sup>
| 500
|100
| 183,903
|999,999
| 4,233,454
|109,521,466
|-
|-
! Karma Amplifier
!Manifest Destiny
| align="left" | Amplifies received positive [[Karma]] by 1%.
|align="left" | +1 [[Mastery Point]].
| 1H
|24H
| 100
|10<sup>b</sup>
| 100
|1,000,000
| 2,575
|10,000,000
| 133,750
|55,000,000
|-
|-
! Karma Shield
!Scavenger
| colspan="6" align="left" | <s>Absorbs 1% of all received Negative Karma.</s> ''No longer has any effect.''
|align="left" | +1% base loot [[drop chance]].
|4H
|50
|500
|2,000,000
|17,484,001
|-
|-
! Power Saver
!Luck of the Draw
| colspan="6" align="left" | <s>Reduces the [[power]] drain on Karma imbuement by 2%.</s> ''No longer has any effect.''
|align="left" | +1% base rare [[Equipment Basics|equipment]] [[drop chance]].
|8H
|25
|2,000
|4,000,000
|18,371,541
|-
|-
! Power Regen
!Quartermaster
| colspan="6" align="left" | <s>Increases your power regeneration by 0.5 points or 0.25% per tick, whichever is larger.</s> ''No longer has any effect.''
|align="left" | +5% base [[Equipment Basics|equipment]] [[drop chance]].
|12H
|20
|5,000
|5,000,000
|20,275,725
|-
|-
! Power Tank
!Archaeologist
| align="left" | Increases your base [[power]] by 0.5.
|align="left" | +10% base [[artifact]] [[drop chance]].
| 8H
|24H
| 20
|10
| 2,000
|25,000
| 21,000
|8,000,000
| 230,000
|19,268,647
|-
|-
! Scavenger
!Metabolism
| align="left" | Increases your loot drop chance by 2%.
|align="left" | Slows monster [[hunger]] drain by 5%?
| 4H
|24H
| 50
|10
| 500
|1,000,000
| 10,000,000
|10,000,000
| 62,250,821
|55,000,000
|-
|-
! Luck of the Draw
!Inspiration
| align="left" | Increases your loot quality bonus by 1%.
|align="left" | Slows monster [[morale]] drain by 5%?
| 8H
|24H
| 25
|10
| 1,000
|2,000,000
| 10,000,000
|20,000,000
| 36,840,660
|110,000,000
|-
|-
! Quartermaster
!Scholar of War
| align="left" | Increases your base [[equipment]] drop chance by 5%.
|align="left" | +1 [[Battle Inventory|Battle Scroll]] slots.
| 12H
|0H
| 20
|5<sup>b</sup>
| 2,000
|30,000
| 10,000,000
|70,000
| 31,236,286
|250,000
|-
|-
! Archaeologist
!Tincture
| align="left" | Increases your base [[Items#Artifacts|artifact]] drop chance by 10%.
|align="left" | +1 [[Battle Inventory|Battle Infusion]] slots.
| 24H
|0H
| 10
|5<sup>b</sup>
| 3,000
|30,000
| 10,000,000
|70,000
| 17,545,519
|250,000
|-
|-
! Spelunker
!Pack Rat
| align="left" | Decreases the cooldown of a piece of [[equipment]]'s [[Item World]] by 1 hour.
|align="left" | +1 [[Battle Inventory]] slots.
| 12H
|0H
| 10
|10<sup>c</sup>
| 20,000
|10,000
| 200,000
|100,000
| 1,100,000
|540,000
|-
|-
! Set Collector
!Dissociation
| align="left" | Increases the number of [[equipment]] sets available.
|align="left" | +1 [[Persona]] slot.
| 12H
|24H
| 4
|7<sup>d</sup>
| 12,500
|1,000,000
| 50,000
|7,000,000
| 125,000
|28,000,000
|-
! Pack Rat
| align="left" | Increases the number of slots in your Battle Inventory (for [[items]]) by one.
| 12H
| 5
| 20,000
| 100,000
| 300,000
|-
! Refined Aura
| align="left" | Increases your number of [[Auras#Primary Auras|Aura Slots]] by one.
| 24H
| 4
| 25,000
| 100,000
| 250,000
|-
|colspan="7"|
|-
! Totals
|
| 2,824H
|
| 141,650
| 43,420,977
| 201,921,303
|-
|-
!Set Collector
|align="left" | +1 [[Equipment Basics|equipment]] set.
|12H
|4
|12,500
|50,000
|125,000
|}
|}
<sup>a</sup> - Cannot be trained beyond the player's [[level]].
<br><sup>b</sup> - Cannot be trained beyond (the player's level / 50).
<br><sup>c</sup> - Cannot be trained beyond (the player's level / 20).
<br><sup>d</sup> - Cannot be trained beyond (the player's level / 70?).


==Costs==
==Costs==
The credit cost of any training can be calculated as:
The credit cost of any training can be calculated as:
Cost = round[(base_cost + level_cost * N) ^ (1 + exponent * N)]
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''Cost''' = round[(base_cost + level_cost * N) ^ (1 + exponent * N)]</pre>


Where:
Where:
Line 157: Line 154:


===Values===
===Values===
{|class="wikitable" width="80%"
{|class="wikitable"
!Skill
!Skill
!Base Cost
!Base Cost
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!Exponent
!Exponent
|-
|-
|Misc Posting || 5000 || 100 || 0.0280232009
|Adept Learner || 100 || 50 || 0.000417446
|-
|-
|Adept Learner || 50 || 10 || 0.002417108
|Assimilator || 50,000? || 50,000? || 0.0057969565
|-
|-
|Assimilator || 50000 || 50000 || 0.0058690916
|Ability Boost || 100 || 100 || 0.0005548607
|-
|-
|Ability Boost || 500 || 100 || 0.00313703165
|Manifest Destiny || 1,000,000 || 1,000,000 || 0
|-
|-
|Karma Amplifier || 100 || 25 || 0
|Scavenger || 500 || 500 || 0.0088310825
|-
|-
|Power Tank || 2000 || 1000 || 0
|Luck of the Draw || 2,000 || 2,000 || 0.0168750623
|-
|-
|Scavenger || 500 || 200 || 0.015191871
|Quartermaster || 5,000 || 5,000 || 0.017883894
|-
|-
|Luck of the Draw || 1000 || 1000 || 0.0246522613
|Archaeologist || 25,000 || 25,000 || 0.030981982
|-
|-
|Quartermaster || 2000 || 1500 || 0.0295264091
|Metabolism || 1,000,000 || 1,000,000 || 0
|-
|-
|Archaeologist || 3000 || 2000 || 0.0688375969
|Inspiration || 2,000,000 || 2,000,000 || 0
|-
|-
|Spelunker || 20000 || 20000 || 0
|Scholar of War|| 30,000 || 10,000 || 0
|-
|-
|Set Collector || 12500 || 12500 || 0
|Tincture || 30,000 || 10,000 || 0
|-
|-
|Pack Rat || 20000 || 20000 || 0
|Pack Rat || 10,000 || 10,000 || 0
|-
|-
|Refined Aura || 25000 || 25000 || 0
|Dissociation|| 1,000,000 || 1,000,000 || 0
|-
|Set Collector || 12,500 || 12,500 || 0
|}
|}
==Luck of the Draw==
Modifies Loot Quality Bonus (LQB).<sup>[http://forums.e-hentai.org/index.php?showtopic=21885&st=40&p=513207&#entry513207] [http://forums.e-hentai.org/index.php?showtopic=21885&st=0&p=513180&#entry513180] [http://forums.e-hentai.org/index.php?showtopic=21885&st=0&p=513168&#entry513168] [http://forums.e-hentai.org/index.php?showtopic=18963&st=80&p=376712&#entry376712] [http://forums.e-hentai.org/index.php?showtopic=18963&st=80&p=376679&#entry376679]</sup>
Doesn't affect [[Shrine]], Phase/Kevlar/etc. drop rates, or [[Equipment Suffixes]]. It only affect drops' [[quality]].
===Loot Factors===
====[[difficulty|Difficulty]] Bonus====
*Easy = x0.5.
*Normal = x1, x1 Monster Stat Bonus.
*Slow increase of bonuses up to Battletoads.
*Battletoads = x2, x4 Monster Stat Bonus, +500 LQB.
*IWBTH = Unknown.
====[[Battles#Battle Modes|Battle Mode]]====
*[[Grindfest]] / [[Item World]]: LQB increases by the number of rounds, maxing out at +500 at round 100.
*[[Arena]]: LQB generally increases by arena level.
===Formula===
'''Note that in addition to the possibility that this formula is outdated, the specifics in calculation of various base bonuses are not known to the public.'''
The estimated end formula is:<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=21885&view=findpost&p=513211][http://forums.e-hentai.org/index.php?s=&showtopic=21885&view=findpost&p=513239]</sup>
Loot_quality = Initial_quality_roll(1-1000) + (Difficulty_bonus + Round_bonus + Monster_stat_bonus) * Difficulty_factor * (1 + Luck_of_the_Draw_level * 0.01)
==Increased Drop Chances==
'''Note that the actual drop percentages are estimates and may be outdated.'''
Scavenger, Quartermaster, and Archaeologist affect the base chances of drops. Base chance of getting any loot at all is 5%; maxing out Scavenger can bring this up to 10%. Thus Scavenger increases your chance of getting both equipment and artifacts because there will be more rolls occurring after the initial loot roll, but their individual percentages will remain the same. Additionally, because equipment rolls occur before artifact rolls, increasing Quartermaster will ''slightly'' reduce your chance of getting artifacts and other items.
Drop chance can be determined by the following formula (Base_loot_drop = 0.05):
Loot_drop = Base_loot_drop + (Base_loot_drop * Scavenger_level * 0.02)
True equipment drop chance can be determined by the following formula (Base_equipment_drop = 0.02):
Equipment_drop = Loot_drop * (Base_equipment_drop + (Base_equipment_drop * Quartermaster_level * 0.05)
True artifact drop chance can be determined by the following formula (Base_artifact_drop = 0.002):
Artifact_drop = (Loot_drop - Equipment_drop) * (Base_artifact_drop + (Base_artifact_drop * Archaeologist_level * 0.1))
Other loot always has a 100% chance of dropping when you roll for a drop if both equipment and artifact rolls fail. More information about drop chances can be found [[Loot Drop Rolls|here]].
Formula for other loot:
Other_drop = (Loot_drop - Equipment_drop - Artifact_drop) * (Base_other_drop)
''(Base_other_drop is the numerical value for a specific item, i.e. percentage_value / 100. You may also combine the base drop chances of several items to get their true combined drop chance).''


==See also==
==See also==
Line 240: Line 195:
*[[Loot Drop Rolls]]
*[[Loot Drop Rolls]]


==Links==
{{HVnav}}
* [http://www.starfleetplatoon.com/EHCalc/download.php Sonic's EH Calculator] - Calculates how much each level of training costs, among many other features.


{{HVnav}}
[[Category:HentaiVerse]]
[[Category:Site Features]][[Category:E-Hentai Forums]]

Latest revision as of 12:08, 21 January 2023

Training allows credits to be spent on various bonuses for a player in the HentaiVerse.

Overview

  • Players can only train one skill at a time.
  • Training can be aborted, in which case the whole cost will be refunded.
    • Once a training is complete it cannot be undone or refunded.
  • Players can continue to take other actions including combat after initiating training.
  • If a player leaves the training screen before training is completed they will have to revisit it after the training has finished in order to receive the bonus.
Skill Effect Time Levels Initial Cost Final Cost Total Cost
Adept Learner +1% EXP bonus. 1H 300 100 50,000 5,126,661
Assimilator +10% proficiency gain rate. 24H 25 50,000 8,813,625 65,074,505
Ability Boost +1 Ability Point. 2H 500a 100 999,999 109,521,466
Manifest Destiny +1 Mastery Point. 24H 10b 1,000,000 10,000,000 55,000,000
Scavenger +1% base loot drop chance. 4H 50 500 2,000,000 17,484,001
Luck of the Draw +1% base rare equipment drop chance. 8H 25 2,000 4,000,000 18,371,541
Quartermaster +5% base equipment drop chance. 12H 20 5,000 5,000,000 20,275,725
Archaeologist +10% base artifact drop chance. 24H 10 25,000 8,000,000 19,268,647
Metabolism Slows monster hunger drain by 5%? 24H 10 1,000,000 10,000,000 55,000,000
Inspiration Slows monster morale drain by 5%? 24H 10 2,000,000 20,000,000 110,000,000
Scholar of War +1 Battle Scroll slots. 0H 5b 30,000 70,000 250,000
Tincture +1 Battle Infusion slots. 0H 5b 30,000 70,000 250,000
Pack Rat +1 Battle Inventory slots. 0H 10c 10,000 100,000 540,000
Dissociation +1 Persona slot. 24H 7d 1,000,000 7,000,000 28,000,000
Set Collector +1 equipment set. 12H 4 12,500 50,000 125,000

a - Cannot be trained beyond the player's level.
b - Cannot be trained beyond (the player's level / 50).
c - Cannot be trained beyond (the player's level / 20).
d - Cannot be trained beyond (the player's level / 70?).

Costs

The credit cost of any training can be calculated as:

Cost = round[(base_cost + level_cost * N) ^ (1 + exponent * N)]

Where:

  • base_cost = The initial base cost of the training item
  • level_cost = The cost to go up from level N to level N+1
  • N = The current level trained
  • exponent = The exponential value used to create a dynamic cost curve

Values

Skill Base Cost Level Cost Exponent
Adept Learner 100 50 0.000417446
Assimilator 50,000? 50,000? 0.0057969565
Ability Boost 100 100 0.0005548607
Manifest Destiny 1,000,000 1,000,000 0
Scavenger 500 500 0.0088310825
Luck of the Draw 2,000 2,000 0.0168750623
Quartermaster 5,000 5,000 0.017883894
Archaeologist 25,000 25,000 0.030981982
Metabolism 1,000,000 1,000,000 0
Inspiration 2,000,000 2,000,000 0
Scholar of War 30,000 10,000 0
Tincture 30,000 10,000 0
Pack Rat 10,000 10,000 0
Dissociation 1,000,000 1,000,000 0
Set Collector 12,500 12,500 0

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools