Training: Difference between revisions

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Training allows [[credits]] to be spent on various bonuses for a player in the [[HentaiVerse]].
==Overview==
==Overview==
Training is an E-Hentai feature where [[Credits]] are spent on skills that affect the user, mainly in the [[HentaiVerse]] and on the [[E-Hentai Forums]]. The credit cost of training a given skill increases with skill level. Generally, the more powerful skills are more expensive and take longer to train. Skill training can be aborted, in which case the whole cost will be refunded. A user can only train one skill at a time.
*Players can only train one skill at a time.
 
*Training can be aborted, in which case the whole cost will be refunded.
''Please note that if you leave the training screen before training is completed, you will have to revisit it after it has finished in order to receive the bonus.''
**Once a training is complete it cannot be undone or refunded.
*Players can continue to take other actions including [[combat]] after initiating training.
*If a player leaves the training screen before training is completed they will have to revisit it after the training has finished in order to receive the bonus.


{|border="1" class="wikitable" width="100%" style="text-align: right"
{|border="1" class="wikitable" width="100%" style="text-align: right"
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!Total Cost
!Total Cost
|-
|-
! Misc posting
!Adept Learner
| align="left" | Raises your [[Gallery_Categories#Limits|limit for posting "Misc" galleries]] by 25.
|align="left" | +1% [[EXP]] bonus.
| 1H
|1H
| 20
|300
| 5,000
|100
| 763,500
|50,000
| 3,231,340
|5,126,661
|-
! Adept Learner
| align="left" | Boosts your [[Experience Points|EXP]] bonus by 1%.
| 1H
| 300
| 50
| 999,999
| 40,040,573
|-
! Assimilator
| align="left" | Increases the rate at which you gain [[Proficiencies|proficiency]] by 10%.
| 24H
| 10
| 50,000
| 1,000,000
| 4,403,900
|-
! Ability Boost
| align="left" | Awards you an additional [[Abilities|Ability Point]].
| 8H
| 100
| 500
| 183,903
| 4,233,454
|-
! Karma Amplifier
| align="left" | Amplifies received positive [[Karma]] by 1%.
| 1H
| 100
| 100
| 2,575
| 133,750
|-
! Karma Shield
| colspan="6" align="left" | <s>Absorbs 1% of all received Negative Karma.</s> ''No longer has any effect.''
|-
|-
! Power Saver
!Assimilator
| colspan="6" align="left" | <s>Reduces the [[power]] drain on Karma imbuement by 2%.</s> ''No longer has any effect.''
|align="left" | +10% [[proficiency]] gain rate.
|24H
|25
|50,000
|8,813,625
|65,074,505
|-
|-
! Power Regen
!Ability Boost
| colspan="6" align="left" | <s>Increases your power regeneration by 0.5 points or 0.25% per tick, whichever is larger.</s> ''No longer has any effect.''
|align="left" | +1 [[Ability Point]].
|2H
|500<sup>a</sup>
|100
|999,999
|109,521,466
|-
|-
! Power Tank
!Manifest Destiny
| align="left" | Increases your base [[power]] by 0.5.
|align="left" | +1 [[Mastery Point]].
| 8H
|24H
| 20
|10<sup>b</sup>
| 2,000
|1,000,000
| 21,000
|10,000,000
| 230,000
|55,000,000
|-
|-
! Scavenger
!Scavenger
| align="left" | Increases your loot drop chance by 2%.
|align="left" | +1% base loot [[drop chance]].
| 4H
|4H
| 50
|50
| 500
|500
| 10,000,000
|2,000,000
| 62,250,821
|17,484,001
|-
|-
! Luck of the Draw
!Luck of the Draw
| align="left" | Increases your loot quality bonus by 1%.
|align="left" | +1% base rare [[Equipment Basics|equipment]] [[drop chance]].
| 8H
|8H
| 25
|25
| 1,000
|2,000
| 10,000,000
|4,000,000
| 36,840,660
|18,371,541
|-
|-
! Quartermaster
!Quartermaster
| align="left" | Increases your base [[equipment]] drop chance by 5%.
|align="left" | +5% base [[Equipment Basics|equipment]] [[drop chance]].
| 12H
|12H
| 20
|20
| 2,000
|5,000
| 10,000,000
|5,000,000
| 31,236,286
|20,275,725
|-
|-
! Archaeologist
!Archaeologist
| align="left" | Increases your base [[Items#Artifacts|artifact]] drop chance by 10%.
|align="left" | +10% base [[artifact]] [[drop chance]].
| 24H
|24H
| 10
|10
| 3,000
|25,000
| 10,000,000
|8,000,000
| 17,545,519
|19,268,647
|-
|-
! Spelunker
!Metabolism
| align="left" | Decreases the cooldown of a piece of [[equipment]]'s [[Item World]] by 1 hour.
|align="left" | Slows monster [[hunger]] drain by 5%?
| 12H
|24H
| 10
|10
| 20,000
|1,000,000
| 200,000
|10,000,000
| 1,100,000
|55,000,000
|-
|-
! Set Collector
!Inspiration
| align="left" | Increases the number of [[equipment]] sets available.
|align="left" | Slows monster [[morale]] drain by 5%?
| 12H
|24H
| 4
|10
| 12,500
|2,000,000
| 50,000
|20,000,000
| 125,000
|110,000,000
|-
|-
! Pack Rat
!Scholar of War
| align="left" | Increases the number of slots in your Battle Inventory (for [[items]]) by one.
|align="left" | +1 [[Battle Inventory|Battle Scroll]] slots.
| 12H
|0H
| 5
|5<sup>b</sup>
| 20,000
|30,000
| 100,000
|70,000
| 300,000
|250,000
|-
|-
! Refined Aura
!Tincture
| align="left" | Increases your number of [[Auras#Primary Auras|Aura Slots]] by one.
|align="left" | +1 [[Battle Inventory|Battle Infusion]] slots.
| 24H
|0H
| 4
|5<sup>b</sup>
| 25,000
|30,000
| 100,000
|70,000
| 250,000
|250,000
|-
|-
|colspan="7"|
!Pack Rat
|align="left" | +1 [[Battle Inventory]] slots.
|0H
|10<sup>c</sup>
|10,000
|100,000
|540,000
|-
|-
! Totals
!Dissociation
|  
|align="left" | +1 [[Persona]] slot.
| 2,824H
|24H
|  
|7<sup>d</sup>
| 141,650
|1,000,000
| 43,420,977
|7,000,000
| 201,921,303
|28,000,000
|-
|-
!Set Collector
|align="left" | +1 [[Equipment Basics|equipment]] set.
|12H
|4
|12,500
|50,000
|125,000
|}
|}
<sup>a</sup> - Cannot be trained beyond the player's [[level]].
<br><sup>b</sup> - Cannot be trained beyond (the player's level / 50).
<br><sup>c</sup> - Cannot be trained beyond (the player's level / 20).
<br><sup>d</sup> - Cannot be trained beyond (the player's level / 70?).


==Costs==
==Costs==
The credit cost of any training can be calculated as:
The credit cost of any training can be calculated as:
Cost = round[(base_cost + level_cost * N) ^ (1 + exponent * N)]
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''Cost''' = round[(base_cost + level_cost * N) ^ (1 + exponent * N)]</pre>


Where:
Where:
Line 157: Line 154:


===Values===
===Values===
{|class="wikitable" width="80%"
{|class="wikitable"
!Skill
!Skill
!Base Cost
!Base Cost
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!Exponent
!Exponent
|-
|-
|Misc Posting || 5000 || 100 || 0.0280232009
|Adept Learner || 100 || 50 || 0.000417446
|-
|Assimilator || 50,000? || 50,000? || 0.0057969565
|-
|-
|Adept Learner || 50 || 10 || 0.002417108
|Ability Boost || 100 || 100 || 0.0005548607
|-
|-
|Assimilator || 50000 || 50000 || 0.0058690916
|Manifest Destiny || 1,000,000 || 1,000,000 || 0
|-
|-
|Ability Boost || 500 || 100 || 0.00313703165
|Scavenger || 500 || 500 || 0.0088310825
|-
|-
|Karma Amplifier || 100 || 25 || 0
|Luck of the Draw || 2,000 || 2,000 || 0.0168750623
|-
|-
|Power Tank || 2000 || 1000 || 0
|Quartermaster || 5,000 || 5,000 || 0.017883894
|-
|-
|Scavenger || 500 || 200 || 0.015191871
|Archaeologist || 25,000 || 25,000 || 0.030981982
|-
|-
|Luck of the Draw || 1000 || 1000 || 0.0246522613
|Metabolism || 1,000,000 || 1,000,000 || 0
|-
|-
|Quartermaster || 2000 || 1500 || 0.0295264091
|Inspiration || 2,000,000 || 2,000,000 || 0
|-
|-
|Archaeologist || 3000 || 2000 || 0.0688375969
|Scholar of War|| 30,000 || 10,000 || 0
|-
|-
|Spelunker || 20000 || 20000 || 0
|Tincture || 30,000 || 10,000 || 0
|-
|-
|Set Collector || 12500 || 12500 || 0
|Pack Rat || 10,000 || 10,000 || 0
|-
|-
|Pack Rat || 20000 || 20000 || 0
|Dissociation|| 1,000,000 || 1,000,000 || 0
|-
|-
|Refined Aura || 25000 || 25000 || 0
|Set Collector || 12,500 || 12,500 || 0
|}
|}
==Luck of the Draw==
Modifies Loot Quality Bonus (LQB).<sup>[http://forums.e-hentai.org/index.php?showtopic=21885&st=40&p=513207&#entry513207] [http://forums.e-hentai.org/index.php?showtopic=21885&st=0&p=513180&#entry513180] [http://forums.e-hentai.org/index.php?showtopic=21885&st=0&p=513168&#entry513168] [http://forums.e-hentai.org/index.php?showtopic=18963&st=80&p=376712&#entry376712] [http://forums.e-hentai.org/index.php?showtopic=18963&st=80&p=376679&#entry376679]</sup>
Doesn't affect [[Shrine]], Phase/Kevlar/etc. drop rates, or [[Equipment Suffixes]]. It only affect drops' [[quality]].
===Loot Factors===
====[[difficulty|Difficulty]] Bonus====
*Easy = x0.5.
*Normal = x1, x1 Monster Stat Bonus.
*Battletoads = x2, x4 Monster Stat Bonus, +500 LQB.
====[[Battles#Battle Modes|Battle Mode]]====
*[[Grindfest]] / [[Item World]]: LQB increases by the number of rounds, maxing out at +500 at round 100.
*[[Arena]]: LQB generally increases by arena level.
===Formula===
The estimated end formula is:
Item_quality = loot_roll(1-1000) + (loot_factor * LQB * Monster Stat Bonus * LotD)
==Increased Drop Chance==
Scavenger, Quartermaster and Archaeologist affect the base chance of drops. Base chance of getting any loot at all is 5%, and maxing out Scavenger can bring this number up to 10%, which is a 100% increase of the base 5% chance. Thus Scavenger essentially increases your chance of getting both equipment and artifacts, because there will be more rolls occurring after the initial loot roll, but their individual percentages will remain the same. Additionally, because equipment rolls occur before artifact rolls, increasing Quartermaster will ''slightly'' reduce your chance of getting artifacts and other items.
Drop chance can be determined by the following formula:
Loot_drop = 0.05 + (0.05 * Scavenger_level * 0.02) [* 100 for %]
True equipment drop chance can be determined by the following formula:
Equipment_drop = Loot_drop * (0.02 + (0.02 * Quartermaster_level * 0.05)) [* 100 for %]
True artifact drop chance can be determined by the following formula:
Artifact_drop = (Loot_drop - Equipment_drop) * (0.002 + (0.002 * Archaeologist_level * 0.1)) [* 100 for %]
Other loot always has a 100% chance of dropping when you roll for a drop, but both equipment and artifact rolls fail. More verbose information about drop chances can be found in the [[Loot Drop Rolls]] article.
Formula for other loot:
Other_drop = (Loot_drop - Equipment_drop - Artifact_drop) * (Base_chance_of_item) [* 100 for %]
''(Base_chance_of_item is the numerical value for a specific item, i.e. %-value / 100. You may also combine the drop chance for several items to get their combined drop rate.)''


==See also==
==See also==
Line 234: Line 195:
*[[Loot Drop Rolls]]
*[[Loot Drop Rolls]]


==Links==
{{HVnav}}
* [http://www.starfleetplatoon.com/EHCalc/download.php Sonic's EH Calculator] - Calculates how much each level of training costs, among many other features.


{{HVnav}}
[[Category:HentaiVerse]]
[[Category:Site Features]][[Category:E-Hentai Forums]]

Latest revision as of 12:08, 21 January 2023

Training allows credits to be spent on various bonuses for a player in the HentaiVerse.

Overview

  • Players can only train one skill at a time.
  • Training can be aborted, in which case the whole cost will be refunded.
    • Once a training is complete it cannot be undone or refunded.
  • Players can continue to take other actions including combat after initiating training.
  • If a player leaves the training screen before training is completed they will have to revisit it after the training has finished in order to receive the bonus.
Skill Effect Time Levels Initial Cost Final Cost Total Cost
Adept Learner +1% EXP bonus. 1H 300 100 50,000 5,126,661
Assimilator +10% proficiency gain rate. 24H 25 50,000 8,813,625 65,074,505
Ability Boost +1 Ability Point. 2H 500a 100 999,999 109,521,466
Manifest Destiny +1 Mastery Point. 24H 10b 1,000,000 10,000,000 55,000,000
Scavenger +1% base loot drop chance. 4H 50 500 2,000,000 17,484,001
Luck of the Draw +1% base rare equipment drop chance. 8H 25 2,000 4,000,000 18,371,541
Quartermaster +5% base equipment drop chance. 12H 20 5,000 5,000,000 20,275,725
Archaeologist +10% base artifact drop chance. 24H 10 25,000 8,000,000 19,268,647
Metabolism Slows monster hunger drain by 5%? 24H 10 1,000,000 10,000,000 55,000,000
Inspiration Slows monster morale drain by 5%? 24H 10 2,000,000 20,000,000 110,000,000
Scholar of War +1 Battle Scroll slots. 0H 5b 30,000 70,000 250,000
Tincture +1 Battle Infusion slots. 0H 5b 30,000 70,000 250,000
Pack Rat +1 Battle Inventory slots. 0H 10c 10,000 100,000 540,000
Dissociation +1 Persona slot. 24H 7d 1,000,000 7,000,000 28,000,000
Set Collector +1 equipment set. 12H 4 12,500 50,000 125,000

a - Cannot be trained beyond the player's level.
b - Cannot be trained beyond (the player's level / 50).
c - Cannot be trained beyond (the player's level / 20).
d - Cannot be trained beyond (the player's level / 70?).

Costs

The credit cost of any training can be calculated as:

Cost = round[(base_cost + level_cost * N) ^ (1 + exponent * N)]

Where:

  • base_cost = The initial base cost of the training item
  • level_cost = The cost to go up from level N to level N+1
  • N = The current level trained
  • exponent = The exponential value used to create a dynamic cost curve

Values

Skill Base Cost Level Cost Exponent
Adept Learner 100 50 0.000417446
Assimilator 50,000? 50,000? 0.0057969565
Ability Boost 100 100 0.0005548607
Manifest Destiny 1,000,000 1,000,000 0
Scavenger 500 500 0.0088310825
Luck of the Draw 2,000 2,000 0.0168750623
Quartermaster 5,000 5,000 0.017883894
Archaeologist 25,000 25,000 0.030981982
Metabolism 1,000,000 1,000,000 0
Inspiration 2,000,000 2,000,000 0
Scholar of War 30,000 10,000 0
Tincture 30,000 10,000 0
Pack Rat 10,000 10,000 0
Dissociation 1,000,000 1,000,000 0
Set Collector 12,500 12,500 0

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools