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Alternatives separated by semicolons. | Alternatives separated by semicolons. | ||
'''Better/Faster Blind''' -> [https://en.wikipedia.org/wiki/You're_Gonna_Go_Far,_Kid | '''Better/Faster Blind''' -> Right Between The Eyes<sup>[https://en.wikipedia.org/wiki/You're_Gonna_Go_Far,_Kid]</sup>; Solar Flare<sup>[http://dragonball.wikia.com/wiki/Solar_Flare]</sup>; Cannot Unsee!<sup>[http://knowyourmeme.com/memes/what-has-been-seen-cannot-be-unseen]</sup>; Don't Blink<sup>[https://en.wikipedia.org/wiki/Blink_%28Doctor_Who%29]</sup>; Blink & You're Dead<sup>[https://en.wikipedia.org/wiki/Blink_%28Doctor_Who%29]</sup> | ||
'''Better Haste''' -> [http://knowyourmeme.com/memes/gotta-go-fast | '''Better Haste''' -> Gotta Go Fast<sup>[http://knowyourmeme.com/memes/gotta-go-fast]</sup>; Speed Force; Improved Synapses | ||
'''Better Arcane Focus''' -> Arcane Studies; Transcended Mind; Disciplinarian | '''Better Arcane Focus''' -> Arcane Studies; Transcended Mind; Disciplinarian | ||
'''Better Cure''' -> What's A Doctor; [http://finalfantasy.wikia.com/wiki/ | '''Better Cure''' -> What's A Doctor; Cura<sup>[http://finalfantasy.wikia.com/wiki/Cura]</sup>; Serenity Now!<sup>[https://en.wikipedia.org/wiki/The_Serenity_Now]</sup> | ||
'''Better Absorb''' -> Extra Absorbent; Spongy; Nullify | '''Better Absorb''' -> Extra Absorbent; Spongy; Nullify | ||
'''Better Shadow Veil''' -> Neener Neener; [https://en.wikipedia.org/wiki/U_Can't_Touch_This | '''Better Shadow Veil''' -> Neener Neener; Can't Touch This<sup>[https://en.wikipedia.org/wiki/U_Can't_Touch_This]</sup>; Sneaky; Smokescreen | ||
'''Staff Damage''' -> [https://www.youtube.com/watch?v=u871uk7eI84 | '''Staff Damage''' -> Hit With Stick!<sup>[https://www.youtube.com/watch?v=u871uk7eI84]</sup>; Low-Tech Solution; I Got A Woody | ||
'''Better Health Pots''' -> [http://darksouls.wikidot.com/estus-flask | '''Better Health Pots''' -> Estus<sup>[http://darksouls.wikidot.com/estus-flask]</sup>; Hyourougan<sup>[http://naruto.wikia.com/wiki/Military_Rations_Pill]</sup>; Now With Flavor<sup>[http://theinfosphere.org/Bachelor_Chow]</sup> | ||
'''Better Mana Pots''' -> Vitamin Water; Minty Fresh; Mana Moonshine | '''Better Mana Pots''' -> Vitamin Water; Minty Fresh; Mana Moonshine | ||
'''Better Spirit Pots''' -> [https://en.wikipedia.org/wiki/Chicken_Soup_for_the_Soul | '''Better Spirit Pots''' -> Chicken Soup<sup>[https://en.wikipedia.org/wiki/Chicken_Soup_for_the_Soul]</sup>; Robust Aftertaste; Soulful Swig | ||
'''Better Silence''' -> [http://tardis.wikia.com/wiki/The_Silence | '''Better Silence''' -> Silence Will Fall<sup>[http://tardis.wikia.com/wiki/The_Silence]</sup>; Shhhhhhh!; STFU! | ||
'''Better Regen''' -> Wellspring; [http://finalfantasy.wikia.com/wiki/ | '''Better Regen''' -> Wellspring; Refresh<sup>[http://finalfantasy.wikia.com/wiki/Refresh]</sup>; Regain<sup>[http://finalfantasy.wikia.com/wiki/Regain]</sup> | ||
'''Better Slow''' -> Not So Fast; Encumber; Gravity Beam | '''Better Slow''' -> Not So Fast; Encumber; Gravity Beam | ||
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'''1H Block''' -> Sword & Board; Tank & Spank; Cockblock | '''1H Block''' -> Sword & Board; Tank & Spank; Cockblock | ||
'''1H Accuracy''' -> Small But Efficient; Pummel; [http://onepiece.wikia.com/wiki/Santoryu/Ittoryu | '''1H Accuracy''' -> Small But Efficient; Pummel; Ittouryu<sup>[http://onepiece.wikia.com/wiki/Santoryu/Ittoryu]</sup> | ||
'''2H Damage''' -> Demolition Man; Piledriver; Grip & Rip | '''2H Damage''' -> Demolition Man; Piledriver; Grip & Rip | ||
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'''2H Parry''' -> Hold The Line; Clang Clang; Nuts to Shields | '''2H Parry''' -> Hold The Line; Clang Clang; Nuts to Shields | ||
'''Heavy HP''' -> Colossus; [https://wiki.teamfortress.com/wiki/Heavy_responses | '''Heavy HP''' -> Colossus; Fight Like Big Man<sup>[https://wiki.teamfortress.com/wiki/Heavy_responses]</sup>; Fortitude | ||
'''2H Accuracy''' -> [http://www.wowhead.com/spell=12328/ | '''2H Accuracy''' -> Sweeping Strikes<sup>[http://www.wowhead.com/spell=12328/]</sup>; Cleaver; Need Both Hands | ||
'''Better/Faster Imperil''' -> Pandemonium; [http://idioms.thefreedictionary.com/pox+on | '''Better/Faster Imperil''' -> Pandemonium; A Pox On Thee<sup>[http://idioms.thefreedictionary.com/pox+on]</sup>; Outbreak | ||
'''Better/Faster Weaken''' -> Enfeeble; [http://en.touhouwiki.net/wiki/Yukkuri_shiteitte_ne! | '''Better/Faster Weaken''' -> Enfeeble; Yukkuri Shiteitte ne<sup>[http://en.touhouwiki.net/wiki/Yukkuri_shiteitte_ne!]</sup>; Take It Easy<sup>[http://en.touhouwiki.net/wiki/Yukkuri_shiteitte_ne!]</sup> | ||
'''Better Heartseeker''' -> Cardiac Arrest; [http://www.brainyquote.com/quotes/quotes/h/hermanmelv390294.html | '''Better Heartseeker''' -> Cardiac Arrest; I Stab At Thee<sup>[http://www.brainyquote.com/quotes/quotes/h/hermanmelv390294.html]</sup>; From Hell's Heart | ||
'''Better Spark''' -> [http://greenlantern.wikia.com/wiki/Lantern_Oaths_%28Disambiguation%29#Green_Lantern_Corps_Version | '''Better Spark''' -> In Brightest Day<sup>[http://greenlantern.wikia.com/wiki/Lantern_Oaths_%28Disambiguation%29#Green_Lantern_Corps_Version]</sup>; I Get Knocked Down<sup>[https://en.wikipedia.org/wiki/Tubthumping]</sup>; Never Surrender<sup>[https://en.wikipedia.org/wiki/Never_Surrender_%28song%29]</sup>; Never Say Die<sup>[https://en.wikipedia.org/wiki/Never_Surrender_%28song%29]</sup>; Show Must Go On<sup>[https://en.wikipedia.org/wiki/The_Show_Must_Go_On_(Queen_song)]</sup> | ||
'''Better MagNet''' -> Magnetic Personality; Hold Still; Polarized; [http://marvelvscapcom.wikia.com/wiki/Gravity_Squeeze | '''Better MagNet''' -> Magnetic Personality; Hold Still; Polarized; Gravity Squeeze<sup>[http://marvelvscapcom.wikia.com/wiki/Gravity_Squeeze]</sup> | ||
'''Better Protection''' -> Barrier Boost; [http://finalfantasy.wikia.com/wiki/ | '''Better Protection''' -> Barrier Boost; Astra<sup>[http://finalfantasy.wikia.com/wiki/Astra]</sup>; Damage Suppressor | ||
'''Better Corruption''' -> Devilish; Bad Influence; Very Naughty | '''Better Corruption''' -> Devilish; Bad Influence; Very Naughty | ||
'''Better Disintegrate''' -> Ion Crush; [https://en.wikipedia.org/wiki/Large_Hadron_Collider | '''Better Disintegrate''' -> Ion Crush; Hadron Collider<sup>[https://en.wikipedia.org/wiki/Large_Hadron_Collider]</sup>; Atomic Mash | ||
'''Better Ragnarok''' -> Armageddon; DOOOOOOM!; [https://en.wikipedia.org/wiki/It's_the_End_of_the_World_as_We_Know_It_%28And_I_Feel_Fine%29 | '''Better Ragnarok''' -> Armageddon; DOOOOOOM!; And I Feel Fine<sup>[https://en.wikipedia.org/wiki/It's_the_End_of_the_World_as_We_Know_It_%28And_I_Feel_Fine%29]</sup> | ||
'''DW Damage''' -> Double The Fun; The Ol' One-Two; Wu Tang | '''DW Damage''' -> Double The Fun; The Ol' One-Two; Wu Tang | ||
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'''DW Crit''' -> I'm Flurrious; Pincer; Critical Couple | '''DW Crit''' -> I'm Flurrious; Pincer; Critical Couple | ||
'''Dual Wield Accuracy''' -> [http://onepiece.wikia.com/wiki/Santoryu/ | '''Dual Wield Accuracy''' -> Nitoryu<sup>[http://onepiece.wikia.com/wiki/Santoryu/Nitoryu]</sup>; Ambidextrous; Juggling<sup>[http://www.giantbomb.com/juggling/3015-273/]</sup>; Phantom Limb | ||
'''Staff Spell Damage''' -> Spell Conductor; Arcane Control; Magic Wand | '''Staff Spell Damage''' -> Spell Conductor; Arcane Control; Magic Wand | ||
'''Better Smite''' -> Chastise; Atonement; [https://en.wikipedia.org/wiki/Ai_o_Torimodose! | '''Better Smite''' -> Chastise; Atonement; You wa Shock!<sup>[https://en.wikipedia.org/wiki/Ai_o_Torimodose!!]</sup> | ||
'''Better Banish''' -> Sanctus; Evangelical; Excommunication | '''Better Banish''' -> Sanctus; Evangelical; Excommunication | ||
Revision as of 17:08, 5 June 2016
The following sections are not yet polished: 1.3.2 Mounts, 1.6.1 Gate Dungeon, 1.6.1.1 Gateways, 1.7.2.1 Rumor, 1.7.2.3 Monsterman
HentaiVerse Ideas
Character Stats
- Points of physical accuracy in excess of 200% provide magical accuracy instead (and vice-versa).
Items
- Black Lotus - Battle slottable Special Item. Gives 3 charges of Channeling.
- Scroll of Duplication - Battle slottable Scroll. Creates a doppleganger that attempts to repeat the player's offensive actions each turn (separate resist/crit/etc. rolls but based on the player's non-buffed stats). Lasts x turns.
Item Shop Bot
- An indicator next to each bot task showing if your bid is the highest (H), tied (T), or not the highest (N).
Cards
A rare item known as a "Mystery Card" can be obtained and is a slottable battle item. Like all items it will restock itself mid-battle assuming the player owns enough of them.
At the beginning of each round after the first there is a ~5% chance that the player will successfully "Draw" a card. This reveals the card's name and allows the player to actually use the card (auto-assigned to a special "C" battle slot). Effectively only 1 card may be used per round and frequent card usage is impossible. Any drawn but unused card is not consumed. The duration of a card's effects range between 3-5 turns.
| Name | Rarity | Effect |
|---|---|---|
| Clubs | Common | Stuns all monsters for x turns. |
| Diamonds | Common | Blinds all monsters for x turns. |
| Hearts | Common | Bleeds all monsters for x turns. |
| Spades | Common | Slows all monsters for x turns. |
| Blank | Uncommon (4% chance) | Confuses all monsters for x turns. (This is meant to be a less desired card). |
| Stars | Uncommon (4% chance) | One of the 4 normal suits chosen at random but with an increased duration. |
| Joker | Rare (1% chance) | Combined effect of all 4 normal suits. Duration of each individual effect is still random. |
| Rules | Ultra-Rare (0.1% chance) | Kills all monsters. |
All of the following skills require a card to be slotted:
- New Skill: Heart of the Cards - Requires having no drawn card. The player attempts to draw a card with a 50% chance for success. Can only be used once per battle series.
- This makes the odds of getting a Rules card in RoB 1 in 2,000; hence the name.
- New Skill: Shuffle - Requires having a drawn card. Will sacrifice the current card for another one which is then instantly used but has double the effect duration. 10 round cooldown.
- New Hath Perk: Sleight of Hand - Have a x% chance to use a card for free (no Mystery Card consumed).
- New Hath Perk: Gambit - Increases the chances of drawing a card at the beginning the round by x%.
Equipment
- Soulfusing something that is already soulfused fully repairs it.
The Lottery
- Mystery Lottery - Same as normal but the item's stats are hidden and the name partially obscured (e.g. "Peerless _____ _____ Staff of _____"). Can be either a weapon or armor on any given day. Same drawing period as Weapon Lottery.
- Pauper Lottery - Same as normal but only Legendary quality items are offered. Can be either a weapon or armor on any given day. Same drawing period as Armor Lottery.
Mounts
Mounts are a rare type of armor-like equipment that can be worn in a new "Mount" slot. They can be assigned to an Equipment Set and have condition (or rather the saddle does). As usual a condition below 50% causes the mount's benefits to decrease until repairs are made (probably with leather scraps). They do not have suffixes, Item Worlds, procs, or interaction with infusions/shards.
The stats of a mount are based on its quality. The potential stats are (in order of priority) Alleviation (anti-Burden), Evade, and Physical Mitigation. Mounts always have an elemental prefix (Ruby, Cobalt, Amber, Jade, Zircon, Onyx) with the appropriate specific resistance.
Mounts are operated similarly to Spirit Stance and require a turn to "activate". Stamina consumed is increased each turn a mount is active (may scale with the quality of the mount). Players only benefit from the mounts stats and skills when mounted. Mounting has a x turn cooldown.
| Quality | Bonus Stats |
|---|---|
| Mule (Crude) | N/A |
| Foal (Fair) | 1% Haste |
| Horse (Average) | 2% Haste, 1% Resist |
| Purebreed (Superior) | 3% Haste, 2% Resist |
| Warsteed (Exquisite) | 5% Haste, 3% Resist |
| Undead Equine (Magnificent) | 8% Haste, 4% Resist, 1% Damage |
| Pegasus (Legendary) | 11% Haste, 5% Resist, 3% Damage |
| Cyber Stallion (Peerless) | 15% Haste, 6% Resist, 5% Damage |
- New Proficiency: Riding - Increases the effectiveness of your mount's stats. Increased by using a mount in battle.
- New Skill: Trample - Requires 100 Riding proficiency and the player must be Mounted. Damage a single target and has a 50% chance to either stun or blind for 3 turns. x turn cooldown.
- New Hath Perk: My Horse Is Amazing - Get a free turn at the beginning of every battle series (including Random Encounters) as long as you have a mount equipped. Mounting not necessary.
Spells
- Dark Spark - Supportive spell. Same effect as Spark of Life with the addition that triggering it damages all monsters by a set amount of void damage (player_level * x).
- Changes HP bar to a shade of black rather than silver.
- Costs more MP and has higher requirements than Spark of Life.
- Cannot be Innate Arcana'd.
- Envision - Supportive spell. Cuts the damage any Magic or Spirit attacks received by 95%. Low base duration.
- Cannot stack with Absorb buff.
- Amplify - Deprecating spell. Increases the magic damage done AND received by the target by x%. Also increases the target's MP/SP regen rate by x%.
- Cannot stack with Silenced debuff.
- Berserk - Deprecating spell. Increases the physical damage done AND received by the target by x%. Also increases the target's action speed by x%.
- Cannot stack with Stunned debuff.
- Chaos Bomb - Deprecating spell. Leaves a bomb inside the target which deals high damage if triggered before the debuff expires.
- Triggering only occurs by hitting the target with 1 of the 6 main magic damage types (chosen at random per bomb); there is no indication as to which type is the correct one. Debuff is consumed upon triggering.
- Searing Light - Holy damage spell. Does massive damage to a blinded target but negligible damage to non-blinded targets.
- Nightmare - Dark damage spell. Does massive damage to a sleeping target but negligible damage to non-sleeping targets. Same chance to break Sleep debuff as any other damage.
- Nendou - Supportive spell. Grants a damage spike buff. Damage type and amount are based on the player's weapon.
- Cannot stack with Protection buff.
- Purge - Offensive spell. Removes a random debuff on the target and does damage; damage type is based on what debuff was removed. Does no damage if the target has no debuffs.
Mega Spells
Single target offensive spells that do heavy damage (much higher than existing tiers). They require Channeling in order to be cast. No cooldowns.
- Kasai - Fire damage.
- Hiya - Cold damage.
- Denki - Elec damage.
- Kaze - Wind damage.
- Seinaru - Holy damage.
- Kurai - Dark damage.
Multi-Types
Offensive spells. Deals either 1 damage type or the other based on whatever the target is weakest against. For AoE forms each monster is handled individually. If a monster has equal resistance to each element then one is chosen at random.
- Frostfire - Cold or Fire
- Thundernado - Wind or Elec.
- Yin-Yang - Holy or Dark.
- Chaos Burst - Deals damage of any (non-Void) damage type based on whatever the target is weakest against.
Skills
- Steal - Attempts to get an item from the target (~25% chance of success). Results from a successful steal are based on its kill drops (minus trophies). Reduces the player's defenses during the turn it is used. Makes the target agitated (+25% damage) regardless of success or failure. Automatically fails against agitated targets (players only have 1 chance per monster). Cooldown of x turns.
- Tickle - Has a ~50% chance to stun the target for x turns. Failure makes the target agitated (+25% damage). Cooldown of x turns.
- Fatality - Grants a buff that lasts until the next turn. If a monster dies to a normal attack while the buff is active the player auto-casts a free Cure. Cooldown of x turns, reduced if used successfully.
- Limit Break - Increases all damage done by 100% for 3 turns. Consumes 50% of base SP. Cooldown of one per battle series.
- Taunt - Makes the target agitated (+25% damage) but increases its chance to drop something by x%. Cooldown of x turns.
Battles
- New Hath Perk: Accounting For Randomness - Random Encounters will always have 9 monsters.
- New Hath Perk: Maximum Randomness - Random Encounters will always have 10 monsters. Requires "Accounting For Randomness" perk.
- New Hath Perk: I Wasn't Ready! - Random Encounters can no longer invoke the RiddleMaster beforehand.
- New Hath Perk: To The Victor - Clearing any Ring of Blood challenge will always refill your HP, MP, and SP.
- New Hath Perk: Go For The Grind - Grindfests now reward 25,000 credits upon being cleared.
- New Hath Perk: Are You Not Entertained? - During arena challenges there is a small chance that a normal-class monster will be substituted with a boss-class one.
- New Hath Perk: Be Prepared - The first Arcane Focus or Heartseeker cast per battle series costs 50% less.
- New Hath Perk: Let's Get Ready To Rumble - The first Arcane Focus or Heartseeker cast per battle series is costs 100% less. Requires "Be Prepared" perk.
- New Hath Perk: And You're Not So Big - +10% bonus damage to Boss-class monsters.
- New Hath Perk: Panty Thief - +10% bonus damage to Legendary-class monsters.
- New Hath Perk: Godsmack - +10% bonus damage to God-class monsters.
Gate Dungeon
A new battle mode where monsters have inflated levels beyond that of the player and a Gateway appears every x-y rounds. The round before a Gateway appears will always include a Guardian.
Guardians are fairly resistant to all damage types and never drop any items. This is so that they are not worth farming.
Gateways
- Act as monsters. Have 3 ranks (Alpha, Beta, and Gamma).
- All damage against them is rendered to 0 so that they cannot be defeated by normal means.
- More than 1 may appear in a round much deeper into the mode, but only 1 per rank (similar to Arena compositions).
- Can only destroyed by using a Gate Key item of the same rank.
- Will always drop a T1-7 drop (scales with how many rounds have been cleared).
- New Items: Gate Key - Battle slottable Special Item. Instantly kills a Gateway. Consumed upon use.
- Variety of 3, same ranks as Gateways: Alpha, Beta, and Gamma. Higher rank keys are rarer.
- New Hath Perk: Gate Crasher - Destroyed Gateways have a x% to drop a Gate Key of the same rank or lower.
Runes & Glyphs
Once per 100 levels a player may train for 1 Runic Slot (capped at 5 slots at level 500). Each slot is automatically filled with the 1 Rune or Glyph once unlocked. Runes and Glyphs are assigned completely at random (but no duplicates). Slots can be individually rerolled at the cost of (round(player_level / 2)) Tokens of Blood. Runes have positive effects and Glyphs negative effects of the same nature and amount (some exceptions exist). There are 50 Runes/Glyphs total.
| Name | Effect |
|---|---|
| of the Red | +/- 1% Strength |
| of the Vermilion | +/- 0.5% Strength & Dexterity |
| of the Orange | +/- 1% Dexterity |
| of the Yellow | +/- 1% Agility |
| of the Turquoise | +/- 1% Agility & Endurance |
| of the Green | +/- 1% Endurance |
| of the Blue | +/- 1% Intelligence |
| of the Indigo | +/- 0.5% Intelligence & Wisdom |
| of the Violet | +/- 1% Wisdom |
| of the Maroon | +/- 1% Physical Damage |
| of the Teal | +/- 1% Magical Damage |
| of the Burgundy | +/- 1% Physical Crit Chance |
| of the Ultramarine | +/- 1% Magical Crit Chance |
| of the Mauve | +/- 1% Parry |
| of the Magenta | +/- 1% Resist |
| of the Pink | +/- 1% Evade |
| of the Brown | +/- 1% Physical Mitigation |
| of the Peach | +/- 1% Magical Mitigation |
| of the White | +/- 1% Interference |
| of the Black | +/- 1% Burden |
| of the Gray | +/- 1% Action Speed |
| of the Rainbow | +/- 0.25% to all 6 Primary Attributes |
| of the Infrared | +/- 1% Health Points |
| of the Ultraviolet | +/- 1% Mana Points |
| of the Clear | Does nothing (Glyph only) |
| of the Cursed | Halves the effects of all Runes (Glyph only) |
- New Training: Runic Slot - +1 Runic Slot. 5 ranks; capped at 1 per 100 levels.
- New Hath Perk: That'll Wash Right Off - Halves the effects of Glyphs.
- New Hath Perk: Illegible - Nullifies the effects of Glyphs. Requires "That'll Wash Rish Off" perk.
Terrains
These affect every round of every battle mode (besides the Ring of Blood) that give a bonus to monsters. Each terrain (besides Field) gives the bonus strictly to the monster class indicated below. By default the same terrain cannot appear 2 rounds in a row.
| Terrain | Class | Chance |
|---|---|---|
| Field | None | 50% |
| Jungle | Beasts | 4% |
| Mountain | Giants | 4% |
| Campsite | Humanoids | 4% |
| Lake | Elemental | 4% |
| Forest | Anthropods | 4% |
| Swamp | Reptilian | 4% |
| Spring | Sprites | 4% |
| Volcanic | Dragonkin | 4% |
| Cave | Avion | 4% |
| Hellhole | Daimons | 4% |
| Factory | Mechanoids | 4% |
| Graveyard | Undead | 4% |
| Sanctuary | Celestial | 4% |
| Fortress | All | 2% |
- New Training: Fortitude - Reduces the bonus monsters receive when in a Fortress by x%. x ranks.
- New Hath Perk: Planeswalker - Reduces the bonus monsters receive when not in a Fortress by x%.
- New Skill: Turf Buster - Single target attack. Does bonus damage to a monster if it's benefiting from the current terrain. Bonus applies to any monster when in a Fortress. Cooldown of x turns.
- New Spell: Float - Deprecating spell. Negates the target's terrain bonus for x turns.
- New Difficulty: Final Pantasy - PFUDOR's penalties (or more) and all battles occur within a Fortress.
Special Monsters
Note that for these to apply to player-made monsters there needs to be some regulation on their stats to keep things balanced.
| Name | Combat Log | Description | Reward(s) | Level Range |
|---|---|---|---|---|
| Potion Monster | There's a monster holding a potion! |
Can be a replacement to Powerup Gems. |
(See description) | All |
| Mimic Monster | There's a treasure chest... with teeth! |
|
Guaranteed item drop. | All |
| Golden Monster | Get the golden one fast! |
|
Two drops if killed before it "gets away" but none if it does. | All |
| Draining Monster | Someone's really thirsty for some mana! |
|
Always drops a mana potion. | All |
| Jingling Monster | There's a monster that seems shifty. |
|
Bonus credits. | All |
| Armored Monster | There's a monster that's smart enough to wear some gear. |
|
+10% bonus to equipment drop chance. | All |
| Elderly Monster | He was 2 days away from retiring too... |
|
N/A | 100- |
| Fanboy Monster | Looks like someone is... fond of you. |
|
N/A | 100- |
| Loud Monster | Someone really needs to be quiet. |
|
N/A | 100+ |
| Void Monster | It came... from beyond! |
|
+10% bonus to shard drop chance. | 100+ |
| Bossy Monster | One of the monsters seems to be their leader. |
|
+10% bonus to item drop chance. | 100+ |
| Cornered Monster | There's a monster that shouldn't be left alone! |
|
N/A | 100+ |
| Charging-Up Monster | There's a monster that has a building aura! |
|
N/A | 150+ |
| Jumbo Monster | Woah! That's a huge one! |
|
Bonus EXP. | 200+ |
| Phantom Monster | Some things just won't die! |
|
N/A | 200+ |
| Anti-Magic Monster | There's a monster that seems to hate magic! |
|
High chance for a Mana Powerup Gem | 200+ |
| Anti-Spirit Monster | There's some negative spiritual energy here! |
|
High chance for a Spirit Powerup Gem | 200+ |
| Enchanted Monster | There's a monster that has mastered magic! |
|
+10% bonus to scroll drop chance. | 300+ |
| Sacred Monster | There's a monster that has unbelievable ki! |
|
+10% bonus to infusion drop chance. | 300+ |
| Omega Monster | There's a monster that is master of all things! |
|
100% chance for a drop. | 400+ |
| Super Phantom Monster | Some things REALLY just won't die! |
|
N/A | 400+ |
Squads
Groups of monsters; affects all monsters in the round.
| Name | Combat Log | Description | Reward(s) | Level Range |
|---|---|---|---|---|
| Quiz Monsters | Scan the correct monster first and win a prize! |
|
(See description) | All |
| Beat-up Monsters | Some battle-worn monsters appeared, finish them off! |
|
N/A | 100- |
| Mana-Charged Monsters | These monster are all ready to cast their spells! |
|
Bonus chance for each monster to drop a Powerup Gem | 150+ |
| Agitated Monsters | Those monsters were "busy" and they're not happy to see you! |
|
N/A | 200+ |
| Loyal Monsters | These monsters seem protective of their leader. |
|
T5 drop | 250+ |
| Jumbo Monsters | You're suddenly feeling very small... |
|
T6 drop | 300+ |
| Omega Monsters | This may be the end for you. |
|
T7 drop | 350+ |
| Jumbomega Monsters | May Snowflake have mercy on your soul!! |
|
T8 drop | 400+ |
Bazaar
The Forge
Restructure
Allows players to sacrifice 20% of 1 stat on their equipment in order to gain 10% on another existing stat. Only some stats qualify, both stats must exist on the piece, and only 1 stat per piece may be restructured. Cost TBD. Restructuring can be undone by reforging the gear.
Example: 11% Magic Hit Chance, 3% Magic Crit Chance -> 8.8% Magic Hit Chance, 3.3% Magic Crit Chance
The Tavern
The tavern located in the Bazaar is all about risk vs. reward. Only the brave (or stupid) make it out of here better off than when they started.
Rumor
Bribe a patron claiming to know about an extremely powerful monster lurking in the wilds. Doing so unlocks the chance to meet such a monster in battle. Be wary though as there is always a chance that the patron played you for a fool.
- Level Requirement: 100+
- Cost: (player_level * 50) credits
- Cooldown: Rumors last until the the next dawn. The monster may only be defeated once per.
- ~90% chance for a God-class monster to appear in the Grindfest between rounds 200-700. The patron will specify within ~20 rounds of where he claims to have seen it; higher level players tend to have to go further into the grind.
Drink of the Day
Try your luck at drinking the barkeep's latest concoction. Might make you feel great... or sick as a dog.
| Effect | Chance |
|---|---|
| Nothing | 25% |
| HP, MP, & SP fully restored | 25% |
| 5 Stamina lost | 20% |
| +10% Stamina regen rate (24 hours) | 15% |
| -10% Stamina regen rate (24 hours) | 10% |
| 5 Stamina restored | 4% |
| Sets player to 70 Stamina | 4% |
| Sets player to 0 Stamina | 1% |
| Sets player to 99 Stamina | 1% |
- New Hath Perk: Gimmie Another - Allows a second drink purchase at the Tavern per day.
- New Hath Perk: Alcohol Aficionado - Reduces the chances of having a bad drink at the Tavern by x%.
Monsterman
Attempt to speak with the half-man half-monster to learn of better ways to manage custom monsters. Just don't remind him about "the lab" in any way or you'll pay dearly. Well, sometimes you'll just pay dearly anyway.
- Level Requirement: 150+
- Cost: (2 * M) Chaos Tokens; M is equal to the number of owned monsters
- Cooldown: Once per day
| Result | Chance |
|---|---|
| You die (no condition loss invoked) | 30% |
| Freezes all owned monsters' hunger (24 hours) | 15% |
| All owned monsters' hunger is tripled (24 hours) | 15% |
| round(2.1 * M) Chaos Tokens | 15% |
| Receive "most" of your tokens back | 10% |
| All owned monsters participate in more battles (24 hours) | 8% |
| All owned monsters morale drain is doubled (24 hours) | 5% |
| 3x Monster Juices | 1% |
| round(2.5 * M) Chaos Tokens | 1% |
- New Item: Monster Juice - Battle slottable restorative. Grants 5% base mana and spirit every turn. Lasts for the entire duration of the present round. It says it's "Freshly squeezed"...
- New Hath Perk: The Beauty of the Beast - Prevents dying to the monsterman, now he'll just politely send you on your way.
Ranger
Speak with the man of the wilderness about his gathering and survival techniques. He's an odd one so don't count on him always making sense.
| Result | Chance |
|---|---|
| All Food drops are of a random quality regardless of all other bonuses (24 hours) | 20% |
| All Food drops are tripled (24 hours) | 15% |
| All Food drops are prevented (24 hours) | 15% |
| Increases Crystal drop chance by 25% (24 hours) | 15% |
| All Crystal drops are rendered to 1; overrides all bonuses (24 hours) | 10% |
| All Food drops become Chow (24 hours) | 10% |
| 1 Crystal pack (9,999 of each type) | 5% |
| All Crystal drops are prevented (24 hours) | 5% |
| Increases Crystal drop chance by 75% (24 hours) | 5% |
Brawl
Challenge some veterans to a brawl by putting down Soul Fragments to prove your bravado. May result in you winning a few non-tradeable goods... or just walking away with some bruises.
- Level Requirement: 300+
- Cost: 100 Soul Fragments
- Cooldown: N/A
| Prize | Chance |
|---|---|
| Beat up (reduces player's health to 1) | 35% |
| 10-30x Soul Fragments | 15% |
| 3-4x Tokens | 15% |
| 100x Soul Fragments | 10% |
| 1x Golden Lottery Ticket | 10% |
| 1x Soul Fragment | 5% |
| 2x Soulbound exquisite equipment | 5% |
| 2x Soulbound magnificent equipment | 4% |
| 1x Soulbound legendary equipment | 1% |
| 1x Soulbound peerless equipment | 0.1% |
- New Hath Perk: Super Smash - Reduces your chances of getting beat up in a Brawl fight by x%.
- New Hath Perk: Fight Club - Reduces your chances of getting beat up in a Brawl fight by 2x%. Requires "Super Smash" perk.
Showtime
Watch the local band play some mature tunes. May inspire or depress you for 1 hour (real time) depending on how they play.
| Result | Effect | Chance |
|---|---|---|
| Out of Tune... | Nothing | 20% |
| Cash! | +5% Credit Drop Chance | 10% |
| Trash... | -5% Credit Drop Chance | 10% |
| Rocks! | +5% Physical Damage | 10% |
| Squawks... | -5% Physical Damage | 10% |
| Sublime! | +5% Magical Damage | 10% |
| Bedtime... | -5% Magical Damage | 10% |
| Smoking! | -5% Mana Costs | 10% |
| Croaking... | +5% Mana Costs | 10% |
- New Hath Perk: Earplugs - Halves the effects of a bad Showtime.
- New Hath Perk: Get Off The Stage! - Prevents the effects of a bad Showtime. Requires "Earplugs" perk.
Toolmaster
Pay the old toolmaster to attempt to improve a piece of equipment presented to him.
| Result | Chance |
|---|---|
| Breaks (reduced to 0 condition) | 25% |
| Changes an existing potency | 20% |
| +1,000 PXP | 15% |
| Assorted catalysts | 15% |
| Reforged | 10% |
| +1 PXP | 5% |
| +1 potency tier | 5% |
| +2 potency tiers | 4% |
| +4 potency tiers | 1% |
- New Hath Perk: Insurance Will Cover That - Prevents the condition loss from the Breaks result.
- New Hath Perk: Can He Fix It? - The Breaks result instead fully repairs the equipment piece. Requires "Insurance Will Cover That" perk.
The Church
Cursed Equipment
Dropped equipment over level 200 has a chance to be cursed, carrying leftover malice of the vanquished fighter who once wore it. Cursed equipment provide negative effects as long as they are equipped in battle. Cursed equipment can be permanently cleansed by visiting the Church and paying a fee (TBD).
| Name | Effect |
|---|---|
| Lust | Spirit Points are drained by 1-2% of max SP on random turns. |
| Wrath | All damage done to monsters reduced by 0-10%, randomized every turn. |
| Sloth | Increases interference and burden stats. |
| Avarice | Decreases credit drop amounts by 5%. |
| Pride | 1% chance for a combat action to completely fail. |
| Gluttony | Decreases action speed by 0-10%, randomized every turn. |
| Envy | Increases damage received from monsters by 0-10%, randomized every turn. |
Quests
Players who are at least level 100 may Pray to Snowflake at the Church once per day in order to receive a quest (~50% chance of success). The quest given is randomly chosen as is the prize for completing one. A quest must be completed and "handed in" by returning to the Church before the next dawn. Incomplete or unhanded in quests are purged at the dawn.
| Name | Requirements |
|---|---|
| Explore That World | Complete 50 rounds in a single Item World run. The Item World does not have to be cleared. |
| Get That Loot | Get something rare to drop in battle (any Token, Artifact, Figurine, Special Item, or Elixir). |
| Face That Encounter | Complete 8 Random Encounters. (Since this requires 4 hours of real time I don't think it can be higher.) |
| Grind That Fest | Complete 50 rounds in a single GrindFest run. The GrindFest does not have to be cleared. |
| Crush That Gem | Use 10 Powerup Gems. |
| Conquer That Arena | Complete 50 rounds in a single Arena challenge (requires Endgame or higher). The Arena challenge does not have to be cleared (if higher than Endgame). |
| Kill That Monster | Kill 200 monsters. (Seems about proportional to Endgame which has 234 monsters. IW and GF are more varied.) |
| Verb That Noun | N/A. ("Looks like Snowflake had nothing for you to do today. Try again tomorrow.") |
- New Training: Devotion - Increases the chances of a successful Prayer by 5%. 10 ranks. (Fully trained grants 100% chance.)
- New Hath Perk: Blasphemy - Allows for a second Prayer once per day. Will replace an existing quest if one is already assigned.
Quest Rewards
| Reward | Chance |
|---|---|
| 500x Crystals | 40% |
| 5x Soul Fragments | 20% |
| 1x Chaos or Blood Token | 15% |
| 1x Precursor Artifact | 10% |
| 1x Quest Trophy (T6) | 4% |
| 1x Scrap | 1% |
| 1x Figurine | 0.1% |
- New Hath Perk: Ya Dun Good - Increases the odds of getting better quest rewards.
- New Hath Perk: Well Rewarded - Doubles quest rewards received.
- New Hath Perk: Treasure Bath! - Triples quest rewards received. Requires "Well Rewarded" perk.
Abilities
- New Mastery Slot: Slayer
- Can be slotted with 1 of 13 abilities. Each ability increases damage done to a respective monster type (e.g. Dragon Slayer, Undead Slayer, etc.)
New Names
Alternatives separated by semicolons.
Better/Faster Blind -> Right Between The Eyes[1]; Solar Flare[2]; Cannot Unsee![3]; Don't Blink[4]; Blink & You're Dead[5]
Better Haste -> Gotta Go Fast[6]; Speed Force; Improved Synapses
Better Arcane Focus -> Arcane Studies; Transcended Mind; Disciplinarian
Better Cure -> What's A Doctor; Cura[7]; Serenity Now![8]
Better Absorb -> Extra Absorbent; Spongy; Nullify
Better Shadow Veil -> Neener Neener; Can't Touch This[9]; Sneaky; Smokescreen
Staff Damage -> Hit With Stick![10]; Low-Tech Solution; I Got A Woody
Better Health Pots -> Estus[11]; Hyourougan[12]; Now With Flavor[13]
Better Mana Pots -> Vitamin Water; Minty Fresh; Mana Moonshine
Better Spirit Pots -> Chicken Soup[14]; Robust Aftertaste; Soulful Swig
Better Silence -> Silence Will Fall[15]; Shhhhhhh!; STFU!
Better Regen -> Wellspring; Refresh[16]; Regain[17]
Better Slow -> Not So Fast; Encumber; Gravity Beam
1H Damage -> Die By The Sword; Use The Pointy End; Axe To Grind
1H Block -> Sword & Board; Tank & Spank; Cockblock
1H Accuracy -> Small But Efficient; Pummel; Ittouryu[18]
2H Damage -> Demolition Man; Piledriver; Grip & Rip
2H Parry -> Hold The Line; Clang Clang; Nuts to Shields
Heavy HP -> Colossus; Fight Like Big Man[19]; Fortitude
2H Accuracy -> Sweeping Strikes[20]; Cleaver; Need Both Hands
Better/Faster Imperil -> Pandemonium; A Pox On Thee[21]; Outbreak
Better/Faster Weaken -> Enfeeble; Yukkuri Shiteitte ne[22]; Take It Easy[23]
Better Heartseeker -> Cardiac Arrest; I Stab At Thee[24]; From Hell's Heart
Better Spark -> In Brightest Day[25]; I Get Knocked Down[26]; Never Surrender[27]; Never Say Die[28]; Show Must Go On[29]
Better MagNet -> Magnetic Personality; Hold Still; Polarized; Gravity Squeeze[30]
Better Protection -> Barrier Boost; Astra[31]; Damage Suppressor
Better Corruption -> Devilish; Bad Influence; Very Naughty
Better Disintegrate -> Ion Crush; Hadron Collider[32]; Atomic Mash
Better Ragnarok -> Armageddon; DOOOOOOM!; And I Feel Fine[33]
DW Damage -> Double The Fun; The Ol' One-Two; Wu Tang
DW Crit -> I'm Flurrious; Pincer; Critical Couple
Dual Wield Accuracy -> Nitoryu[34]; Ambidextrous; Juggling[35]; Phantom Limb
Staff Spell Damage -> Spell Conductor; Arcane Control; Magic Wand
Better Smite -> Chastise; Atonement; You wa Shock![36]
Better Banish -> Sanctus; Evangelical; Excommunication
Better Paradise -> Heavenly; Nirvana; Rapture
Better/Faster Drain -> Bigger Straw; Pipeline; Drinks Are On You
Forum Ideas
- Posters who make more than x posts within 24 hours will receive a warning message and be forced through CAPTCHAs for all subsequent posts for that day.
- Allow ALL E-Hentai URLs (ehwiki, hentaiverse, g.e-hentai, ehgt, etc.) to be posted by new users (e.g. Lurkers).
- Having x number of reports on a post will auto-hide it. Will require radio button options for reports.
- A ticketing system for de-expunge and reversion requests.
- Any links to an equipment piece will automatically linkify as the equipment's name.
- An additional BBCode to include an equipment's stat readout.
- A custom timer BBCode (so that this isn't needed anymore).
- The ability to lock one's own threads after a certain number of days (WTB/WTS/Request sections only).
- Patreon/Enty/BTC/etc. field in profiles (in the Communicate/Information section).
- A means to post without bumping a thread.
- GIFV support.
- Merge Torrents, Files, and Site Links + Pictures and CG Sets + Doujinshi and Manga subforums into "Downloads".
- Searches that only search the first post of a thread (useful for WTB/WTS).
- User groups that require account age OR postcount (to combat spammers whilst not mandating posting).
- PMs from moderators having an indication of some sort (e.g. different color).
- Auto-locking threads that have had no new posts for ~6 months.
- The ability for moderators to "freeze" a user, preventing them from posting for a time/indefinitely. Frozen users will have this indicated to them.
- Hide postcounts altogether and replace them with activity status (e.g. "days since last post").
- New Hath Perk: Sakuga - Increases allowed avatar filesize.
- New Hath Perk: Pen Pals - Increases Private Message storage count.
- New Hath Perk: Look At Me! - Increases allowed avatar size. Auto-granted to Gold Star users.
- New Hath Perk: Carry The Mark - Allows users to upload their own cutie marks. Images will be automatically adjusted in size and opacity.
- New Hath Perk: No Market For Marks - Allows disabling/enabling the visibility of all cutie marks. Can be set in User CP.
- New Hath Perk: I Like Big Files And I Cannot Lie - Increases total attachment filesize allotment.
- New Hath Perk: Tell Them I'm Not Here - Allows for a user's online status to be hidden from non-moderators. Can be set in User CP.
- New Hath Perk: It's A Long Story - Increases allowed number of forum quotes per post.
- New Hath Perk: Sitting At The Big Kids Table - Allows users to use the [table] BBCode.
- New Hath Perk: Moneybags - Adds a cash icon to a users profile (aesthetic).
Standardized Request Form
- "Please select the options that best describes the work for which you are searching." (All drop-down menus; mandatory)
- Category: [Doujinshi]; [Manga]; [ArtistCG]; [GameCG]; [Western]; [Non-H]; [Cosplay]; [Misc]; [Not Sure]
- Language: [English]; [Japanese]; [Textless]; [Other]; [Not Sure]
- Censored: [Yes]; [No]; [Not Sure]
- Parody: [Yes]; [No]; [Not Sure]
- Estimated Length: [Short (1~20)]; [Medium (20~100 images)]; [Long (100+ images)]; Huge [(300+ images)]; [Note Sure]
- "If you are offering a bounty for this information please leave the amount(s) here."
- "Please list all the possible tags that you believe apply to the work, separated by commas. This includes any fetishes, artists, circles, series, and characters."
- [Textbox]
- "Please describe the plot or set of events that occurs within the work."
- [Textbox]
- "Please list any other helpful details such as a date of publication / posting, the uploader, or a comment that was left on the gallery."
- [Textbox]
Gallery Ideas
- A message icon in the galleries for users with unread PMs. This will encourage those who don't come to the forums to check their messages.
- Add "ehwiki.org" as an auto-linkified domain for gallery comments/description.
- Link the expunged icon (
) to the gallery's expunge log (via new window). - Add a "Get More Slots" link on the Favorites page pointing towards the Hath Perks page. Hidden if the user has purchased More Favorites III.
Hotkeys
- For jumping to the first and last images of a gallery. (Q/7 & E/9)?
- For going back to the gallery's page when viewing individual images. (X/0)?
- For scrolling down via spacebar. Ctrl+Spacebar?
My Galleries
- The torrent icon (
) included in the My Galleries UI. - A pre-publish warning message when a gallery has 2+ of the same image (same SHA-1 hash).
- A pre-publish warning message when a gallery has less than 8 images.
- Drag-and-drop upload UI.
- Upload progress bar for Firefox.