Stamina

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This is primarily an anti-cheating mechanism, but is also used to add a "Rested" EXP bonus.

Effect

Stamina is displayed at the bottom of the left sidebar as a number from 1-99. The number ranges are as follows:

Stamina Status Icon Effect
60-99 Great sticon4.gif +100% EXP
1-59 Normal sticon3.gif No bonuses or penalties
0 Exhausted sticon1.gif No EXP, credit, proficiency gains, potency gains, or drops from monsters. Battles can't be started when stamina < 2

Note: The "Great" status EXP bonus is applied separately from everything else, so regardless what other bonuses a player has, they will gain twice as much.

Stamina Usage

There are two main ways that stamina is used up

It is consumed at the end of every battle round at the rate of 0.03 on Great status and 0.02 at Normal status.

RiddleMaster

Failing or running out of time on a RiddleMaster puzzle will instantly consume stamina depending on how many times a player has failed within the last 12 occurrences.

Failure Stamina Lost
First 1
Second 2
Third 3
Fourth 5
Fifth 7
Sixth and up 10

Recovering Stamina

Stamina is restored at a base rate of 24 per day (1 per hour). Stamina regenerates while in battle but the counter will not update until the player is out of battle.

Stamina can also be restored using rare items:

Note: Out of battle, the Player may only recover stamina from either item while <85 stamina. They may be consumed at any time while in battle.

See also

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