Loot Drop Rolls

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These are the drop formulas for the HentaiVerse. All drops go through several rolls to determine what the player will receive.

Note that these numbers are estimates and may be outdated.

Loot Rolls


Roll Base Affected By
Drop Roll 10%
Equipment Roll 4%
Slot Roll Weighted: 9 / 3 / 3 / 3 / 15 / 15 / 15
(1H / 2H / Staff / Shield / Cloth / Light / Heavy)
N/A; Trophies allow for manual selection
Tier Roll 88% / 10% / 2%
(T1 / T2 / T3)
  • Trophies are pre-determined (not affected by anything)
    • Trophies also have a tier multipliers for higher level trophies
Suffix Roll Pre-determined based on type N/A
E.Quality Roll 0
PAB Rolls ? Quality and Tier
  • Certain stats cannot be rolled depending on the slot (e.g. STR on Staffs)
  • Phase has ~3.5% chance of having 0
  • Staffs have 5% or 6.25% chance of having 0, depending on the type
Prefix Roll Pre-determined, requires "Fine" or higher Quality (See chart)
Artifact Roll 0.1% Archaeologist Training (up to 2x)
Collectable Roll <10%? N/A?
Token Roll 0.2%
T.Type Roll 20% / 80%
(Blood / Chaos)
Tokenizer Hath Perks (increases Chaos by up to 10%?)
I.Type Roll 20% / 30% / 10% / 20% / 4% / 4% / 2%? / 10%
(Health Potions / Mana Potions / Spirit Potions / Crystals / Scrolls / Infusions&Shards / Special Items / Food)
C.Type Roll Equal N/A
Multiplier Check 1x
P.Quality Roll ???

Occurrences

  • Loot drop rolls only occur after clearing a battle round (with the exception of power-ups, which drop immediately after defeating a monster). There is a maximum of 1 drop per defeated monster.
  • Guaranteed drops occur after clearing Random Encounters, Ring of Blood, and Arena challenges in addition to the last round's normal drop chances.
  • For trophies, the drop is guaranteed except in the non-final rounds of the level 225+ arena challenges where it is a static 10% chance.

Limits

Playing a large number of rounds at lower difficulties in any battle mode reduces the drop rate from monsters for a period of time. This begins after 1,000 rounds and reaches maximum effect after 2,000 rounds. The reduction caps at 75% for Normal, 50% for Hard and 25% for Nightmare. This applies to ALL drops besides Arena/Ring of Blood clear bonus drops. The round counter cools down at a rate of 1 per minute (out of combat only).

Credits

Credits can only drop from monsters that did not drop anything else; however, the credit drop chance is static (~20%?) and is not affected by anything (e.g. increasing Scavenger does not negatively impact credit drop chance in any significant way).

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
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The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
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System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools