Abilities provide various boosts together with proficiency, and strengthen spells.
Ability Points
Abilities require ability points (AP) to be activated or increased in strength.
Sources
- One AP is granted per level.
- AP may be purchased via Ability Boost Training (capped at player's level).
- It means AP are capped at double the player's level.
Investing
Players simply click on an ability when AP is available to invest in it. Different abilities require d
Breakdown
It currently takes at least 624 AP to max out all of the available abilities.
| Type |
Amount
|
| General |
50
|
| One-handed |
11
|
| Two-handed |
11
|
| Dual-Wielding |
11
|
| Niten Ichiryuu |
0 (Share with Two-handed and Dual-Wielding)
|
| Staff |
11
|
| Cloth armor |
21
|
| Light armor |
21
|
| Heavy armor |
34
|
| Deprecating |
86
|
| Supportive |
107
|
| Elemental |
124
|
| Forbidden |
58
|
| Divine |
58
|
The Ability Tree
General
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10
|
| HP Tank |
Adds 10% to total HP per tier. |
lv.0, 1 AP |
lv.30, 2 AP |
lv.60, ? AP |
lv.90, ? AP |
lv.120, ? AP |
lv.150, ? AP |
lv.180, ? AP |
lv.210, ? AP |
lv.240, ? AP |
lv.270, ? AP
|
| MP Tank |
Adds 5% to total MP per tier. |
lv.0, 1 AP |
lv.40, 2 AP |
lv.80, ? AP |
lv.120, ? AP |
lv.160, ? AP |
lv.200, ? AP |
lv.240, ? AP |
lv.270, ? AP |
lv.320, ? AP |
lv.360, ? AP
|
| SP Tank |
Adds 5% to total SP per tier. |
lv.0, 1 AP |
lv.50, 2 AP |
lv.100, ? AP |
lv.150, ? AP |
lv.200, ? AP |
lv.250, ? AP |
lv.300, ? AP |
lv.350, ? AP |
lv.400, ? AP |
lv.450, ? AP
|
| Better Health Pots |
Improves overall potency of all common health pots.
|
lv.0, 1 AP |
lv.25, 2 AP |
lv.50, ? AP |
lv.75, ? AP |
lv.100, ? AP
|
| Better Mana Pots |
Improves overall potency of all common mana pots.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP |
lv.300, ? AP |
lv.400, ? AP
|
| Better Spirit Pots |
Improves overall potency of all common spirit pots.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP |
lv.300, ? AP |
lv.400, ? AP
|
One-Handed
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3
|
| 1H Damage |
Increase damage when using the One-Handed fighting style, scaling with proficiency.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP
|
| 1H Accuracy |
Increase attack accuracy when using the One-Handed fighting style, scaling with proficiency.
|
lv.50, 1 AP |
lv.150, 2 AP
|
| 1H Block |
Increase block chance when using the One-Handed fighting style, scaling with proficiency.
|
lv.250, 3 AP
|
Two-Handed
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3
|
| 2H Damage |
Increase damage when using the Two-Handed fighting style, scaling with proficiency.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP
|
| 2H Accuracy |
Increase attack accuracy when using the Two-Handed fighting style, scaling with proficiency.
|
lv.50, 1 AP |
lv.150, 2 AP
|
| 2H Parry |
Increase parry chance when using the Two-Handed fighting style, scaling with proficiency.
|
lv.250, 3 AP
|
Dual-Wielding
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3
|
| DW Damage |
Increase damage when using the Two-Handed fighting style, scaling with proficiency.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP
|
| DW Accuracy |
Increase attack accuracy when using the Two-Handed fighting style, scaling with proficiency.
|
lv.50, 1 AP |
lv.150, 2 AP
|
| DW Crit |
Increase crit chance when using the Two-Handed fighting style, scaling with proficiency.
|
lv.250, 3 AP
|
Niten Ichiryuu
Please note that this is a presdo-entry. It is still affected by 2H/DW abilities.
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3
|
| 2D Damage |
Increase damage when using the Niten fighting style, scaling with proficiency.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP
|
| DW Accuracy |
Increase attack accuracy when using the Niten fighting style, scaling with proficiency.
|
lv.50, 1 AP |
lv.150, 2 AP
|
| 2H parry |
Increase parry chance when using the Niten fighting style, scaling with proficiency.
|
lv.250, 3 AP
|
| DW Crit |
Increase crit chance when using the Niten fighting style, scaling with proficiency.
|
lv.250, 3 AP
|
Staff
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3
|
| Staff Spell Damage |
Increase spell damage when using staff fighting style, scaling with proficiency.
|
lv.0, 2 AP |
lv.100, 3 AP |
lv.200, ? AP
|
| Staff Accuracy |
Increase attack and magic accuracy when using staff fighting style, scaling with proficiency.
|
lv.50, 1 AP |
lv.150, 2 AP
|
| Staff Damage |
Increase physical damage when using staff fighting style, scaling with proficiency.
|
lv.0, 3 AP
|
Cloth Armor
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3 |
4 |
5 |
6 |
7
|
| Cloth spellacc |
Increase spell damage when using only cloth armor, scaling with proficiency.
|
lv.200, 5 AP
|
| Cloth Spellcrit |
Increase spell crit chance when using only cloth armor, scaling with proficiency.
|
lv.0, 1 AP |
lv.70, 2 AP |
lv.140, ? AP |
lv.210, ? AP |
lv.280, ? AP
|
| Cloth Castspeed |
Increase spell casting speed when using only cloth armor, scaling with proficiency.
|
lv.150, 2 AP |
lv.250, 5 AP
|
| Cloth MP |
Increase maximum MP when using only cloth armor, scaling with proficiency.
|
lv.0, 1 AP |
lv.100, 2 AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP
|
Light Armor
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3 |
4 |
5 |
6 |
7
|
| Light Acc |
Increase accuracy when using only light armor, scaling with proficiency.
|
lv.0, 3 AP
|
| Light Crit |
Increase crit chance when using only light armor, scaling with proficiency.
|
lv.0, 1 AP |
lv.70, 2 AP |
lv.140, ? AP |
lv.210, ? AP |
lv.280, ? AP
|
| Light Speed |
Increase attack speed when using only light armor, scaling with proficiency.
|
lv.150, 2 AP |
lv.250, 5 AP
|
| Light HP/MP |
Increase maximum HP and MP when using only light armor, scaling with proficiency.
|
lv.0, 1 AP |
lv.100, 2 AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP
|
Heavy Armor
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3 |
4 |
5 |
6 |
7
|
| Heavy Crush |
Increase crushing mitigation when using only heavy armor, scaling with proficiency.
|
lv.0, 3 AP
|
| Heavy Prcg |
Increase piercing mitigation when using only heavy armor, scaling with proficiency.
|
lv.0, 1 AP |
lv.70, 2 AP |
lv.140, ? AP |
lv.210, ? AP |
lv.280, ? AP
|
| Heavy Slsh |
Increase slashing mitigation when using only heavy armor, scaling with proficiency.
|
lv.150, 2 AP |
lv.250, 5 AP
|
| Heavy HP |
Increase maximum HP when using only light armor, scaling with proficiency.
|
lv.0, 1 AP |
lv.100, 2 AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP |
lv.?, ? AP
|
Deprecating
| Name
|
Effect
|
Level and Cost
|
| 1 |
2 |
3 |
4 |
5
|
| Better Weaken |
Increase damage reduction and number of targets per cast.
|
lv.80, 1 AP |
lv.110, 2 AP |
lv.140, ? AP |
lv.170, ? AP |
lv.200, ? AP
|
| Faster Weaken |
Decrease casttime and cooldown, and increase number of targets per cast.
|
lv.170, 3 AP |
lv.225, 5 AP |
lv.280, ? AP
|
| Better Imperil |
Increase defensive penalty and number of targets per cast.
|
lv.150, 1 AP |
lv.195, 2 AP |
lv.240, ? AP |
lv.285, ? AP |
lv.330, ? AP
|
| Faster Imperil |
Decrease casttime and cooldown, and increase number of targets per cast.
|
lv.220, 3 AP |
lv.260, 5 AP |
lv.300, ? AP
|
| Better Blind |
Increase hit penalty.
|
lv.130, 1 AP |
lv.150, 2 AP |
lv.170, ? AP |
lv.190, ? AP |
lv.210, ? AP
|
| Faster Blind |
Decrease casttime and cooldown, and increase number of targets per cast.
|
lv.190, 1 AP |
lv.235, 2 AP |
lv.280, ? AP
|
| Mind Control |
Decrease chance that sleep and confuse will break upon taking damage, and increase number of targets per cast.
|
lv.110, 1 AP |
lv.170, 3 AP |
lv.280, ? AP
Mastery
Ability Reset
Abilities can be reset out of battle for a credit cost.
Reset Cost = Player_level * Rank_in_Ability * 1000
See also
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