Action Speed: Difference between revisions

From EHWiki
Jump to navigationJump to search
Chounyuu (talk | contribs)
No edit summary
Maximum Joe (talk | contribs)
No edit summary
Line 1: Line 1:
Action Speed is a derived attribute, calculated from:
Action Speed is a derived attribute, calculated from:
  Action Speed = 100 + AGI / 3
  Action Speed = 100 + [[Character_Stats#Primary_Attributes|AGI]] / 3


==Effects==
==Effects==
Action speed translates into how long a 1.0x action (like an attack or Tier 1 elemental spell) takes by subtracting it from 500. As battles progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, a player who has accumulated enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.
Action speed translates into how long a 1.0x action (like an attack or first tier elemental spell) takes by subtracting it from 500. As battles progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, a player who has accumulated enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.
 
==Base Action Speeds==
Higher numbers indicate slower actions.
 
*Attack = 1.0x
*[[Skills|Defend / Scan / Focus]] = 1.0x
*[[Spells#Piercing|Magic Missile]] = 1.1x
*First tier of single target [[spells]] (Fireball, Icestrike, etc.) = 1.0x
*First tier of AOE spells (Inferno, Snowstorm, etc.) = 1.4x
*AOE spell cast times are reduced per [[Abilities|AP]] point (-0.1x per point, as fast as their respective single target versions when maxed).
*Later tiers of spells are slower to cast.


==Burden==
==Burden==
Burden is a Compromise Statistic on [[Equipment | equipment]]. Cloth armor has almost no burden (phase has none), light armor has moderate amounts (shade has less, shadowdancer has none), and plate armor has very high burden. Similarly, small weapons (like daggers) have low burden, while heavy weapons (such as maces) have very high burden. Higher quality equipment tends to have less burden than their lower quality counterparts and Ethereal weapons have none. Every point of burden above 20 reduces action speed by 1 (this is believed to be outdated somewhat).
Burden is a compromise statistic on [[equipment]]. Cloth armor has almost no burden (Phase has none), Light armor has moderate amounts (Shade has less, "of the Shadowdancer" has none), and Plate armor has a lot. Similarly, small [[Weapons|weapons]] (like daggers) have low burden, while heavy weapons (such as maces) have very high burden. Higher [[quality]] equipment tends to have less burden than their lower quality counterparts and [[Equipment#Ethereal|Ethereal]] weapons have none. Every point of burden above 20 reduces action speed by 1.


==Increasing Action Speed==
==Increasing Action Speed==
In addition to increasing his AGI stat and wearing low-Burden equipment, a player can do certain things to increase his action speed in battle. These are:
Besides increasing AGI and wearing low-burden equipment, the other ways to increase action speed in [[Battles|battle]] are:
*Use the spell [[Spells#Supportive Magic|Haste]].
*Using the [[Spells#Supportive Magic|Haste]] spell. Haste increases base action speed by 50%.
**Haste increases base action speed by 50%.
*Unlocking the [[Abilities#Tier_9 | X-Item]], [[Abilities#Tier_10 | X-Attack]], and [[Abilities#Tier_17 | X-Magic]] abilities to decrease the base action time of their respective battle actions by 25%.
*Unlock the [[Abilities#Tier_9 | X-Item]], [[Abilities#Tier_10 | X-Attack]], and [[Abilities#Tier_17 | X-Magic]] abilities to decrease the base action time of their respective battle actions by 25%.
*Using the title of [[Ranks#Ranks | Destined]], which reduces total burden by 3%, or [[Ranks#Ranks | Godslayer]], which reduces total burden by 5%.
*Set their title to [[Ranks#Destined | Destined]], which reduces total burden by 3%, or [[Ranks#Godslayer | Godslayer]], which reduces total burden by 5%.


==Note==
==Note==
Base turn duration cannot be higher than 500 or lower than 100 meaning action speed is capped at 400 after Haste and Burden are applied.
Base turn duration cannot be higher than 500 or lower than 100 meaning that action speed is capped at 400 after all bonuses and burden are applied.
[Patch 0.5.1]
Base turn duration was increased from 300 to 500 and is now capped to (100,500).
Which means that the effects of Haste will no longer start degrading around level 200, nor eventually disappear.


==See also==
==See also==

Revision as of 04:11, 26 October 2011

Action Speed is a derived attribute, calculated from:

Action Speed = 100 + AGI / 3

Effects

Action speed translates into how long a 1.0x action (like an attack or first tier elemental spell) takes by subtracting it from 500. As battles progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, a player who has accumulated enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.

Base Action Speeds

Higher numbers indicate slower actions.

  • Attack = 1.0x
  • Defend / Scan / Focus = 1.0x
  • Magic Missile = 1.1x
  • First tier of single target spells (Fireball, Icestrike, etc.) = 1.0x
  • First tier of AOE spells (Inferno, Snowstorm, etc.) = 1.4x
  • AOE spell cast times are reduced per AP point (-0.1x per point, as fast as their respective single target versions when maxed).
  • Later tiers of spells are slower to cast.

Burden

Burden is a compromise statistic on equipment. Cloth armor has almost no burden (Phase has none), Light armor has moderate amounts (Shade has less, "of the Shadowdancer" has none), and Plate armor has a lot. Similarly, small weapons (like daggers) have low burden, while heavy weapons (such as maces) have very high burden. Higher quality equipment tends to have less burden than their lower quality counterparts and Ethereal weapons have none. Every point of burden above 20 reduces action speed by 1.

Increasing Action Speed

Besides increasing AGI and wearing low-burden equipment, the other ways to increase action speed in battle are:

  • Using the Haste spell. Haste increases base action speed by 50%.
  • Unlocking the X-Item, X-Attack, and X-Magic abilities to decrease the base action time of their respective battle actions by 25%.
  • Using the title of Destined, which reduces total burden by 3%, or Godslayer, which reduces total burden by 5%.

Note

Base turn duration cannot be higher than 500 or lower than 100 meaning that action speed is capped at 400 after all bonuses and burden are applied.

See also

External Links

  • Action Time - A thesis on how various game mechanics affect the actual amount of time units/"ticks" actions take.
HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools