Equipment Base Coefficients: Difference between revisions

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updated values to work with scaling calcs as given by Live Percentile Ranges
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The following is a table with the base multipliers (fluctuations) i use on the [[Equipment Ranges]] pages. They can be used to back calculate the actual roll a piece of equipment has.  
This page contains coefficients which can be used to calculate the true base values for stats on equipment.


Formula is as follows: Base_Roll = Base_Stat/Base_Scalar
The following stats are grouped together:
 
'''PAB''' (Primary Attribute Bonus): Strength, Dexterity, Agility, Endurance, Intelligence, Wisdom
'''Prof''' (Proficiency): Elemental, Divine, Forbidden, Deprecating and Supportive
'''EDB''' (Elemental (Spell) Damage Bonus): Fire, Cold, Wind, Elec, Holy and Dark
'''E.Mit''' (Specific Elemental Mitigations): Fire, Cold, Wind, Elec, Holy and Dark


The following are the Base Roll factors for each equipment stat:
{|class="wikitable"
{|class="wikitable"
!Stat
!Stat
!Base Scalar
!Base Coefficient
|-
||Attack Damage Bonus||0.854
|-
||Attack Accuracy Bonus||0.6069
|-
|-
||Attack Critical Bonus||0.105
||Attack Damage Bonus||0.0854
|-
|-
||Magic Damage Bonus||0.82969
||Physical Crit Chance||0.0105
|-
|-
||Magic Accuracy Bonus||0.491
||Physical Crit Damage||0.01
|-
|-
||Magic Critical Bonus||0.114
||Physical Accuracy||0.06069
|-
|-
||Physical Mitigation||0.21
||Attack Speed||0.0481
|-
|-
||Magical Mitigation||0.201
||Magic Damage Bonus||0.082969
|-
|-
||Block Chance||0.998
||Magic Crit Chance||0.0114
|-
|-
||Evade Chance||0.25
||Magic Crit Damage||0.01
|-
|-
||Parry Chance||0.894
||Magic Accuracy||0.0491
|-
|-
||Resist Chance||0.804
||Cast Speed||0.0489
|-
|-
||Burden||0.7
||Mana Conservation||0.1
|-
|-
||Interference||0.7
||PAB||0.03
|-
|-
||Proficiency||0.306
||Physical Mitigation||0.021
|-
|-
||Elemental Damage Bonus||0.804
||Magical Mitigation||0.0201
|-
|-
||Crushing Mitigation||0.1549
||Block||0.0998
|-
|-
||Slashing Mitigation||0.1529
||Parry||0.0894
|-
|-
||Piercing Mitigation||0.1499
||Evade||0.025
|-
|-
||Elemental Mitigation||1
||Resist||0.0804
|-
|-
||PABs||0.3
||Crushing Mitigation||0.0155
|-
|-
||Mana Conservation||1
||Slashing Mitigation||0.0153
|-
|-
||Counter Resist||1
||Piercing Mitigation||0.015
|-
|-
||Bleeding Wound Chance||1
||Prof||0.0306
|-
|-
||Bleeding Wound Damage||1
||EDB||0.0804
|-
|-
||Drain Chance||1
||E.Mit||0.1
|-
|-
||Banshee Drain (Not Tracked)||0.01
||Counter-Resist||0.1
|-
||Illithid Drain (Not Tracked)||0.01
|-
||Vampire Drain (Not Tracked)||0.01
|-
||Ether Tap Chance||2
|-
||Stun Chance||1
|-
||Penetrated Armor Chance||1
|-
||Attack Speed||0.481
|-
||Cast Speed||0.489
|-
||Attack Critical Damage||0.1
|-
||Magic Critical Damage||0.1
|}
|}
Source: original coefficients by skillchip, current values taken from Live Percentile Ranges


==See Also==
==See Also==
*[[Equipment Ranges]]
*[[Equipment Ranges]]
*[[Equipment Ranges Clothes]]
*[[Equipment Ranges Light]]
*[[Equipment Ranges Heavy]]
*[[Equipment Base Coefficients]]
*[[Equipment]]
*[http://forums.e-hentai.org/index.php?showtopic=53281 Equipment Ranges] - Post any new data here.


{{HVnav}}
{{HVnav}}

Revision as of 09:52, 10 January 2020

This page contains coefficients which can be used to calculate the true base values for stats on equipment.

The following stats are grouped together:

PAB (Primary Attribute Bonus): Strength, Dexterity, Agility, Endurance, Intelligence, Wisdom Prof (Proficiency): Elemental, Divine, Forbidden, Deprecating and Supportive EDB (Elemental (Spell) Damage Bonus): Fire, Cold, Wind, Elec, Holy and Dark E.Mit (Specific Elemental Mitigations): Fire, Cold, Wind, Elec, Holy and Dark

Stat Base Coefficient
Attack Damage Bonus 0.0854
Physical Crit Chance 0.0105
Physical Crit Damage 0.01
Physical Accuracy 0.06069
Attack Speed 0.0481
Magic Damage Bonus 0.082969
Magic Crit Chance 0.0114
Magic Crit Damage 0.01
Magic Accuracy 0.0491
Cast Speed 0.0489
Mana Conservation 0.1
PAB 0.03
Physical Mitigation 0.021
Magical Mitigation 0.0201
Block 0.0998
Parry 0.0894
Evade 0.025
Resist 0.0804
Crushing Mitigation 0.0155
Slashing Mitigation 0.0153
Piercing Mitigation 0.015
Prof 0.0306
EDB 0.0804
E.Mit 0.1
Counter-Resist 0.1

Source: original coefficients by skillchip, current values taken from Live Percentile Ranges

See Also

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