Burden: Difference between revisions
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==Effects of Burden== | ==Effects of Burden== | ||
Every point of burden will have the following effect: | Every point of burden will have the following effect: | ||
*Reduces [[Character Stats#Evade|evade]] by 4/3%, or roughly 1.33% per burden | *Reduces [[Character Stats#Evade|evade]] by 4/3%, or roughly 1.33% per burden (fully eliminates evasion at 75 burden). | ||
**The penalty is multiplicative | **The penalty is multiplicative; a player with 50% evade and 0 burden will be reduced to ~33.5% evasion at 25 burden. | ||
*If burden > 40, decreases melee attack speed bonuses | *If burden > 40, decreases melee attack speed bonuses (fully eliminates any bonus at 90 burden). | ||
*If burden > 70, decreases [[Character_Stats#Critical_Strike_Chance|physical crit rate]] by 2%, capped at 120. | *If burden > 70, decreases [[Character_Stats#Critical_Strike_Chance|physical crit rate]] by 2%, (capped at 120 burden). | ||
==Getting Burden== | ==Getting Burden== | ||
Revision as of 20:26, 7 August 2016
Burden is a Compromise Statistic on equipment in the HentaiVerse mini-game.
Effects of Burden
Every point of burden will have the following effect:
- Reduces evade by 4/3%, or roughly 1.33% per burden (fully eliminates evasion at 75 burden).
- The penalty is multiplicative; a player with 50% evade and 0 burden will be reduced to ~33.5% evasion at 25 burden.
- If burden > 40, decreases melee attack speed bonuses (fully eliminates any bonus at 90 burden).
- If burden > 70, decreases physical crit rate by 2%, (capped at 120 burden).
Getting Burden
- A player gets burden from the equipment they wear.
- All equipment other than cloth armor, Shade armor and ethereal weapons have a burden stat.
Reducing Burden
- Use ethereal weapons, cloth armor or shade armor, which have no burden stat.
- Enhancing an equipment with Featherweight Charm can temporarily reduce its burden by 7 or 50%, whichever is higher.
- Use Heavy armor or shields with the Mithril prefix, which have 20% less burden.