Stamina: Difference between revisions
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This is primarily an anti-cheating mechanism, but is also used to add a "Rested" [[EXP]] bonus. | This is primarily an anti-cheating mechanism, but is also used to add a "Rested" [[EXP]] bonus. | ||
==Effect== | ==Effect== | ||
Stamina is displayed | Stamina is displayed to the right of the top navigation menu and to the left of your level while out of battle, as a number from 1-99. The number ranges are as follows: | ||
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|align="center"|0||align="center"|Exhausted ||align="center"| [[Image:sticon1.gif]] || No EXP, [[credit]], [[proficiency|proficiency gains]], [[Item_World#Item_Potency|potency gains]], or drops from monsters. Battles can't be started when stamina < 2 | |align="center"|0||align="center"|Exhausted ||align="center"| [[Image:sticon1.gif]] || No EXP, [[credit]], [[proficiency|proficiency gains]], [[Item_World#Item_Potency|potency gains]], or drops from monsters. Battles can't be started when stamina < 2 | ||
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|align="center"|0-99 | |align="center"|0-99 || align="center" |Any|| align="center" | Any | ||
| Increased stamina consumption per round, caused by the [[Riddlemaster]] penalty | | Increased stamina consumption per round, caused by the [[Riddlemaster]] penalty | ||
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If you make too many errors in the [[RiddleMaster]] puzzle, you will get a penalty: faster stamina consumption during battle (exact value of the penalty is undisclosed). | If you make too many errors in the [[RiddleMaster]] puzzle, you will get a penalty: faster stamina consumption during battle (exact value of the penalty is undisclosed). | ||
* There is no direct indicator of being under the influence of the RiddleMaster's curse. | |||
* There is a margin of error, you can get an undisclosed number wrong before you'll get a penalty. | * There is a margin of error, you can get an undisclosed number wrong before you'll get a penalty. | ||
==Recovering Stamina== | ==Recovering Stamina== | ||
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*[[Battles]] | *[[Battles]] | ||
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Latest revision as of 18:18, 18 June 2026
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