Abilities: Difference between revisions
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Abilities provide various boosts together with [[proficiency]] as well as strengthen [[spells]]. | |||
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}}Abilities provide various boosts together with [[proficiency]] as well as strengthen [[spells]]. | |||
==Ability Points== | ==Ability Points== | ||
| Line 20: | Line 24: | ||
|- | |- | ||
|General | |General | ||
| 175 | |||
|- | |- | ||
|One-handed | |One-handed | ||
| 16 | |||
|- | |- | ||
|Two-handed | |Two-handed | ||
| 16 | |||
|- | |- | ||
|Dual-Wielding | |Dual-Wielding | ||
| 16 | |||
|- | |- | ||
|Niten Ichiryuu | |Niten Ichiryuu | ||
| 0 (Share with Two-handed and Dual-Wielding) | |||
|- | |- | ||
|Staff | |Staff | ||
| 16 | |||
|- | |- | ||
|Cloth armor | |Cloth armor | ||
| 52 | |||
|- | |- | ||
|Light armor | |Light armor | ||
| 50 | |||
|- | |- | ||
|Heavy armor | |Heavy armor | ||
| 67 | |||
|- | |- | ||
|Deprecating | |Deprecating | ||
| 177 | |||
|- | |- | ||
|Supportive | |Supportive | ||
| 252 | |||
|- | |- | ||
|Elemental | |Elemental | ||
| 281 | |||
|- | |- | ||
|Forbidden | |Forbidden | ||
| 80 | |||
|- | |- | ||
|Divine | |Divine | ||
| 80 | |||
|} | |} | ||
| Line 65: | Line 69: | ||
===General=== | ===General=== | ||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="11" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5||6||7||8||9||10 | |1||2||3||4||5||6||7||8||9||10||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_HP_Tank.png]]<br>'''HP Tank''' | |style="background:red; color:white"|[[File:Abilities_HP_Tank.png]]<br>'''HP Tank''' | ||
| Increases your maximum HP. This adds 10% to your total HP per tier. | |||
| Level 0<br>1 AP<br><br>'''Direct Player Stat Modification'''<br>+10% Maximum Health | |||
| Level 25<br>2 AP<br><br>'''Direct Player Stat Modification'''<br>+20% Maximum Health | |||
| Level 50<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+30% Maximum Health | |||
| Level 75<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+40% Maximum Health | |||
| Level 100<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+50% Maximum Health | |||
| Level 120<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+60% Maximum Health | |||
| Level 150<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+70% Maximum Health | |||
| Level 200<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+80% Maximum Health | |||
| Level 250<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+90% Maximum Health | |||
| Level 300<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+100% Maximum Health | |||
| 36 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_MP_Tank.png]]<br>'''MP Tank''' | |style="background:red; color:white"|[[File:Abilities_MP_Tank.png]]<br>'''MP Tank''' | ||
| Increases your maximum MP. This adds 10% to your total MP per tier. | |||
| Level 0<br>1 AP<br><br>'''Direct Player Stat Modification'''<br>+10% Maximum Magic | |||
| Level 30<br>2 AP<br><br>'''Direct Player Stat Modification'''<br>+20% Maximum Magic | |||
| Level 60<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+30% Maximum Magic | |||
| Level 90<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+40% Maximum Magic | |||
| Level 120<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+50% Maximum Magic | |||
| Level 160<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+60% Maximum Magic | |||
| Level 210<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+70% Maximum Magic | |||
| Level 260<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+80% Maximum Magic | |||
| Level 310<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+90% Maximum Magic | |||
| Level 350<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+100% Maximum Magic | |||
| 36 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_SP_Tank.png]]<br>'''SP Tank''' | |style="background:red; color:white"|[[File:Abilities_SP_Tank.png]]<br>'''SP Tank''' | ||
| Increases your maximum SP. This adds 10% to your total SP per tier. | |||
| Level 0<br>1 AP<br><br>'''Direct Player Stat Modification'''<br>+10% Maximum Spirit | |||
| Level 40<br>2 AP<br><br>'''Direct Player Stat Modification'''<br>+20% Maximum Spirit | |||
| Level 80<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+30% Maximum Spirit | |||
| Level 120<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+40% Maximum Spirit | |||
| Level 170<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+50% Maximum Spirit | |||
| Level 220<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+60% Maximum Spirit | |||
| Level 270<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+70% Maximum Spirit | |||
| Level 330<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+80% Maximum Spirit | |||
| Level 390<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+90% Maximum Spirit | |||
| Level 450<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+100% Maximum Spirit | |||
| 36 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Health_Points.png]]<br>'''Better Health Pots''' | |style="background:red; color:white"|[[File:Health_Points.png]]<br>'''Better Health Pots''' | ||
| Improves the overall potency of common health restoratives. | |||
|Level 0<br>1 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 3% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 110% of Base Health | | Level 0<br>1 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 3% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 110% of Base Health | ||
| Level 100<br>2 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 3.5% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 120% of Base Health | |||
| Level 200<br>3 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 4% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 130% of Base Health | |||
| Level 300<br>4 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 4.5% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 140% of Base Health | |||
| Level 400<br>5 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 5% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 150% of Base Health | |||
|colspan="5" | | |||
|15 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Better_Mana_Pots.png]]<br>'''Better Mana Pots''' | |style="background:red; color:white"|[[File:Abilities_Better_Mana_Pots.png]]<br>'''Better Mana Pots''' | ||
| Improves the overall potency of common mana restoratives. | |||
|Level 0<br>2 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.1% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 55% of Base Magic | | Level 0<br>2 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.1% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 55% of Base Magic | ||
| level 80<br>3 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.2% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 60% of Base Magic | |||
| Level 140<br>5 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.3% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 65% of Base Magic | |||
| Level 220<br>7 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.4% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 70% of Base Magic | |||
| Level 380<br>9 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.5% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 75% of Base Magic | |||
|colspan="5" | | |||
|26 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Better_Spirit_Pots.png]]<br>'''Better Spirit Pots''' | |style="background:red; color:white"|[[File:Abilities_Better_Spirit_Pots.png]]<br>'''Better Spirit Pots''' | ||
| Improves the overall potency of common spirit restoratives. | |||
|Level 0<br>2 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.1% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 55% of Base Spirit | | Level 0<br>2 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.1% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 55% of Base Spirit | ||
| level 90<br>3 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.2% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 60% of Base Spirit | |||
| Level 160<br>5 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.3% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 65% of Base Spirit | |||
| Level 240<br>7 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.4% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 70% of Base Spirit | |||
| Level 400<br>9 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.5% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 75% of Base Spirit | |||
|colspan="5" | | |||
|26 | |||
|} | |} | ||
===One-Handed=== | ===One-Handed=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="4" | Level and Cost | ||
|- | |- | ||
|1||2||3 | |1||2||3||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_1H_Damage.png]]<br>'''1H Damage''' | |style="background:red; color:white"|[[File:Abilities_1H_Damage.png]]<br>'''1H Damage''' | ||
| Increases your damage when using the One-Handed fighting style, scaling with your proficiency. | |||
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage | | Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage | ||
| Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+30 Attack Base Damage | |||
| Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+40 Attack Base Damage | |||
|10 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_1H_Accuracy.png]]<br>'''1H Accuracy''' | |style="background:red; color:white"|[[File:Abilities_1H_Accuracy.png]]<br>'''1H Accuracy''' | ||
| Increases your accuracy when using the One-Handed fighting style, scaling with your proficiency. | |||
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | | Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | ||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.2 Attack Accuracy | |||
|colspan="1" | | |||
|3 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_1H_Block.png]]<br>'''1H Block''' | |style="background:red; color:white"|[[File:Abilities_1H_Block.png]]<br>'''1H Block''' | ||
| Increases your block when using the One-Handed fighting style, scaling with your proficiency. | |||
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.25 Block Chance | | Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.25 Block Chance | ||
|colspan="2" | | |||
|3 | |||
|} | |} | ||
===Two-Handed=== | ===Two-Handed=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="4" | Level and Cost | ||
|- | |- | ||
|1||2||3 | |1||2||3||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_2H_Damage.png]]<br>'''2H Damage''' | |style="background:red; color:white"|[[File:Abilities_2H_Damage.png]]<br>'''2H Damage''' | ||
| Increases your damage when using the Two-Handed or Niten fighting style, scaling with your proficiency. | |||
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage | | Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage | ||
| Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+25 Attack Base Damage | |||
| Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+30 Attack Base Damage | |||
|10 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_2H_Accuracy.png]]<br>'''2H Accuracy''' | |style="background:red; color:white"|[[File:Abilities_2H_Accuracy.png]]<br>'''2H Accuracy''' | ||
| Increases your accuracy when using the Two-Handed fighting style, scaling with your proficiency. | |||
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | | Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | ||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.2 Attack Accuracy | |||
|colspan="1" | | |||
|3 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_2H_Parry.png]]<br>'''2H Parry''' | |style="background:red; color:white"|[[File:Abilities_2H_Parry.png]]<br>'''2H Parry''' | ||
| Increases your parry when using the Two-Handed or Niten fighting style, scaling with your proficiency | |||
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.25 Parry Chance | | Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.25 Parry Chance | ||
|colspan="2" | | |||
|3 | |||
|} | |} | ||
===Dual-Wielding=== | ===Dual-Wielding=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="4" | Level and Cost | ||
|- | |- | ||
|1||2||3 | |1||2||3||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_DW_Damage.png]]<br>'''DW Damage''' | |style="background:red; color:white"|[[File:Abilities_DW_Damage.png]]<br>'''DW Damage''' | ||
| Increases your damage when using the Dual-Wielding fighting style, scaling with your proficiency. | |||
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+30 Attack Base Damage | | Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+30 Attack Base Damage | ||
| Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+40 Attack Base Damage | |||
| Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+50 Attack Base Damage | |||
|10 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_DW_Accuracy.png]]<br>'''DW Accuracy''' | |style="background:red; color:white"|[[File:Abilities_DW_Accuracy.png]]<br>'''DW Accuracy''' | ||
| Increases your accuracy when using the Dual-Wielding or Niten fighting style, scaling with your proficiency. | |||
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | | Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | ||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.2 Attack Accuracy | |||
|colspan="1" | | |||
|3 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_DW_Crit.png]]<br>'''DW Crit''' | |style="background:red; color:white"|[[File:Abilities_DW_Crit.png]]<br>'''DW Crit''' | ||
| Increases your critical chance when using the Dual-Wielding or Niten fighting style, scaling with your proficiency. | |||
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.25 Attack Crit Chance | | Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.25 Attack Crit Chance | ||
|colspan="2" | | |||
|3 | |||
|} | |} | ||
===Niten Ichiryuu=== | ===Niten Ichiryuu=== | ||
[[File:Point.png]] '''Note that this is a | [[File:Point.png]] '''Note that this is a pseudo-entry. It is actually affected by 2H/DW abilities.''' | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="4" | Level and Cost | ||
|- | |- | ||
|1||2||3 | |1||2||3||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_2H_Damage.png]]<br>'''2H Damage''' | |style="background:red; color:white"|[[File:Abilities_2H_Damage.png]]<br>'''2H Damage''' | ||
| Increase damage when using the Niten fighting style, scaling with proficiency. | |||
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage | | Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage | ||
| Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+25 Attack Base Damage | |||
| Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+30 Attack Base Damage | |||
|(10) | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_DW_Accuracy.png]]<br>'''DW Accuracy''' | |style="background:red; color:white"|[[File:Abilities_DW_Accuracy.png]]<br>'''DW Accuracy''' | ||
| Increase attack accuracy when using the Niten fighting style, scaling with proficiency. | |||
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | | Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.1 Attack Accuracy | ||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.2 Attack Accuracy | |||
|colspan="1" | | |||
|(3) | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_2H_Parry.png]]<br>'''2H Parry''' | |style="background:red; color:white"|[[File:Abilities_2H_Parry.png]]<br>'''2H Parry''' | ||
| Increase parry chance when using the Niten fighting style, scaling with proficiency. | |||
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.25 Parry Chance | | Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.25 Parry Chance | ||
|colspan="2" | | |||
|(3) | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_DW_Crit.png]]<br>'''DW Crit''' | |style="background:red; color:white"|[[File:Abilities_DW_Crit.png]]<br>'''DW Crit''' | ||
| Increase crit chance when using the Niten fighting style, scaling with proficiency. | |||
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.25 Attack Crit Chance | | Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.25 Attack Crit Chance | ||
|colspan="2" | | |||
|(3) | |||
|} | |} | ||
===Staff=== | ===Staff=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="4" | Level and Cost | ||
|- | |- | ||
|1||2||3 | |1||2||3||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Staff_Spell_Damage.png]]<br>'''Staff Spell Damage''' | |style="background:red; color:white"|[[File:Abilities_Staff_Spell_Damage.png]]<br>'''Staff Spell Damage''' | ||
| Increases your spell damage when using the Staff fighting style, scaling with your proficiency. | |||
| Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+2 Magic Base Damage | | Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+2 Magic Base Damage | ||
| Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+4 Magic Base Damage | |||
| Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+5 Magic Base Damage | |||
|10 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Staff_Accuracy.png]]<br>'''Staff Accuracy''' | |style="background:red; color:white"|[[File:Abilities_Staff_Accuracy.png]]<br>'''Staff Accuracy''' | ||
| Increases your attack and magic accuracy when using the Staff fighting style, scaling with your proficiency. | |||
| Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+0.75 Attack Accuracy<br>+0.1 Magic Accuracy | | Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+0.75 Attack Accuracy<br>+0.1 Magic Accuracy | ||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+1 Attack Accuracy<br>+0.2 Magic Accuracy | |||
|colspan="1" | | |||
|3 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_X-Attack.png]]<br>'''Staff Damage''' | |style="background:red; color:white"|[[File:Abilities_X-Attack.png]]<br>'''Staff Damage''' | ||
| Increases your damage when using the Staff fighting style, scaling with your proficiency. | |||
| Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+30 Attack Base Damage | | Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+30 Attack Base Damage | ||
|colspan="2" | | |||
|3 | |||
|} | |} | ||
===Cloth Armor=== | ===Cloth Armor=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="8" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5||6||7 | |1||2||3||4||5||6||7||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Soul_Reaper.png]]<br>'''Cloth Spellacc''' | |style="background:red; color:white"|[[File:Abilities_Soul_Reaper.png]]<br>'''Cloth Spellacc''' | ||
| Increases your spell accuracy when using only cloth armor, scaling with your proficiency. | |||
| Level 120<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.5 Magic Accuracy | | Level 120<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.5 Magic Accuracy | ||
|colspan="6" | | |||
|5 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Cloth_Spellcrit.png]]<br>'''Cloth Spellcrit''' | |style="background:red; color:white"|[[File:Abilities_Cloth_Spellcrit.png]]<br>'''Cloth Spellcrit''' | ||
| Increases your spell critical chance when using only cloth armor, scaling with your proficiency. | |||
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.1 Magic Crit Chance | | Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.1 Magic Crit Chance | ||
| Level 40<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.15 Magic Crit Chance | |||
| Level 90<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.18 Magic Crit Chance | |||
| Level 130<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.21 Magic Crit Chance | |||
| Level 190<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.25 Magic Crit Chance | |||
|colspan="2" | | |||
|18 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Cloth_Castspeed.png]]<br>'''Cloth Castspeed''' | |style="background:red; color:white"|[[File:Abilities_Cloth_Castspeed.png]]<br>'''Cloth Castspeed''' | ||
| Increases your spell casting speed when using only cloth armor, scaling with your proficiency. | |||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.15 Magic Cast Speed | | Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.15 Magic Cast Speed | ||
| Level 250<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.25 Magic Cast Speed | |||
|colspan="5" | | |||
|7 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Cloth_MP.png]]<br>'''Cloth MP''' | |style="background:red; color:white"|[[File:Abilities_Cloth_MP.png]]<br>'''Cloth MP''' | ||
| Increases your maximum MP when using only cloth armor, scaling with your proficiency. | |||
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.5% Maximum Magic | | Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.5% Maximum Magic | ||
| Level 60<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.6% Maximum Magic | |||
| Level 110<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.7% Maximum Magic | |||
| Level 170<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.8% Maximum Magic | |||
| Level 230<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.9% Maximum Magic | |||
| Level 290<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.95% Maximum Magic | |||
| Level 350<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+1% Maximum Magic | |||
|22 | |||
|} | |} | ||
===Light Armor=== | ===Light Armor=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="8" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5||6||7 | |1||2||3||4||5||6||7||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Light_Acc.png]]<br>'''Light Acc''' | |style="background:red; color:white"|[[File:Abilities_Light_Acc.png]]<br>'''Light Acc''' | ||
| Increases your attack accuracy when using only light armor, scaling with your proficiency. | |||
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.5 Attack Accuracy | | Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.5 Attack Accuracy | ||
|colspan="6" | | |||
|3 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Light_Crit.png]]<br>'''Light Crit''' | |style="background:red; color:white"|[[File:Abilities_Light_Crit.png]]<br>'''Light Crit''' | ||
| Increases your attack crit chance when using only light armor, scaling with your proficiency. | |||
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.1 Attack Crit | | Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.1 Attack Crit | ||
| Level 40<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.15 Attack Crit | |||
| Level 90<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.18 Attack Crit | |||
| Level 130<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.21 Attack Crit | |||
| Level 190<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25 Attack Crit | |||
|colspan="2" | | |||
|18 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Light_Speed.png]]<br>'''Light Speed''' | |style="background:red; color:white"|[[File:Abilities_Light_Speed.png]]<br>'''Light Speed''' | ||
| Increases your attack speed when using only light armor, scaling with your proficiency. | |||
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.15 Attack Speed | | Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.15 Attack Speed | ||
| Level 250<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25 Attack Speed | |||
|colspan="5" | | |||
|7 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Light_HPMP.png]]<br>'''Light HP/MP''' | |style="background:red; color:white"|[[File:Abilities_Light_HPMP.png]]<br>'''Light HP/MP''' | ||
| Increases your maximum HP and MP when using only light armor, scaling with your proficiency. | |||
| Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25% Maximum Health<br>+0.2% Maximum Magic | | Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25% Maximum Health<br>+0.2% Maximum Magic | ||
| Level 60<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.35% Maximum Health<br>+0.25% Maximum Magic | |||
| Level 110<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.45% Maximum Health<br>+0.3% Maximum Magic | |||
| Level 170<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.55% Maximum Health<br>+0.35% Maximum Magic | |||
| Level 230<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.65% Maximum Health<br>+0.4% Maximum Magic | |||
| Level 290<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.70% Maximum Health<br>+0.45% Maximum Magic | |||
| Level 350<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.75% Maximum Health<br>+0.5% Maximum Magic | |||
|22 | |||
|} | |} | ||
===Heavy Armor=== | ===Heavy Armor=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="8" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5||6||7 | |1||2||3||4||5||6||7||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Heavy_Crush.png]]<br>'''Heavy Crush''' | |style="background:red; color:white"|[[File:Abilities_Heavy_Crush.png]]<br>'''Heavy Crush''' | ||
| Increases your crushing mitigation when using only heavy armor, scaling with your proficiency. | |||
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Crushing Damage Mitigation | | Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Crushing Damage Mitigation | ||
| Level 75<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.4 Crushing Damage Mitigation | |||
| Level 150<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5 Crushing Damage Mitigation | |||
|colspan="4" | | |||
|15 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Heavy_Prcg.png]]<br>'''Heavy Prcg''' | |style="background:red; color:white"|[[File:Abilities_Heavy_Prcg.png]]<br>'''Heavy Prcg''' | ||
| Increases your piercing mitigation when using only heavy armor, scaling with your proficiency. | |||
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Piercing Damage Mitigation | | Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Piercing Damage Mitigation | ||
| Level 75<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.4 Piercing Damage Mitigation | |||
| Level 150<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5 Piercing Damage Mitigation | |||
|colspan="4" | | |||
|15 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Heavy_Slsh.png]]<br>'''Heavy Slsh''' | |style="background:red; color:white"|[[File:Abilities_Heavy_Slsh.png]]<br>'''Heavy Slsh''' | ||
| Increases your slashing mitigation when using only heavy armor, scaling with your proficiency. | |||
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Slashing Damage Mitigation | | Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Slashing Damage Mitigation | ||
| Level 75<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.4 Slashing Damage Mitigation | |||
| Level 150<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5 Slashing Damage Mitigation | |||
|colspan="4" | | |||
|15 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Infusion_Slot.png]]<br>'''Heavy HP''' | |style="background:red; color:white"|[[File:Abilities_Infusion_Slot.png]]<br>'''Heavy HP''' | ||
| Increases your maximum HP when using only heavy armor, scaling with your proficiency. | |||
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5% Maximum Health | | Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5% Maximum Health | ||
| Level 60<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.6% Maximum Health | |||
| Level 110<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.7% Maximum Health | |||
| Level 170<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.8% Maximum Health | |||
| Level 230<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.9% Maximum Health | |||
| Level 290<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.95% Maximum Health | |||
| Level 350<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+1% Maximum Health | |||
|22 | |||
|} | |} | ||
===Deprecating=== | ===Deprecating=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="6" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5 | |1||2||3||4||5||Total | ||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Better_Weaken.png]]<br>'''Better Weaken''' | |style="background:green; color:white"|[[File:Abilities_Better_Weaken.png]]<br>'''Better Weaken''' | ||
| Increases the duration and damage decrease granted by Weaken. | |||
|Level 70<br>1 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 30%<br>Changes effect duration to 6 turns | | Level 70<br>1 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 30%<br>Changes effect duration to 6 turns | ||
| Level 100<br>2 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 35%<br>Changes effect duration to 7 turns | |||
| Level 130<br>3 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 40%<br>Changes effect duration to 8 turns | |||
| Level 190<br>5 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 45%<br>Changes effect duration to 9 turns | |||
| Level 250<br>7 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 50%<br>Changes effect duration to 10 turns | |||
| 18 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Weaken.png]]<br>'''Faster Weaken''' | |style="background:green; color:white"|[[File:Abilities_Weaken.png]]<br>'''Faster Weaken''' | ||
| Decreases the casttime and cooldown of weaken. Higher levels also increase the number of targets affected per cast. | |||
|Level 80<br>3 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 2 turns<br>Changes cast time to 0.7 | | Level 80<br>3 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 2 turns<br>Changes cast time to 0.7 | ||
| Level 165<br>5 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 1 turns<br>Changes cast time to 0.65<br>Changes max affected targets to 2<br>Changes base mana cost to 12 | |||
| Level 250<br>7 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 0 turns<br>Changes cast time to 0.6<br>Changes max affected targets to 3<br>Changes base mana cost to 16 | |||
| colspan="2" | | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Better_Imperil.png]]<br>'''Better Imperil''' | |style="background:green; color:white"|[[File:Abilities_Better_Imperil.png]]<br>'''Better Imperil''' | ||
| Increases the duration and defensive penalties caused by Imperil. | |||
|Level 130<br>1 AP<br><br>Effects Modified: '''Imperiled'''<br>-30% Physical Mitigation<br>-30% Magical Mitigation<br>-20% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 6 turns | | Level 130<br>1 AP<br><br>Effects Modified: '''Imperiled'''<br>-30% Physical Mitigation<br>-30% Magical Mitigation<br>-20% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 6 turns | ||
| Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-35% Physical Mitigation<br>-35% Magical Mitigation<br>-25% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 7 turns | |||
| Level 230<br>3 AP<br><br>Effects Modified: '''Imperiled'''<br>-40% Physical Mitigation<br>-40% Magical Mitigation<br>-30% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 8 turns | |||
| Level 285<br>4 AP<br><br>Effects Modified: '''Imperiled'''<br>-45% Physical Mitigation<br>-45% Magical Mitigation<br>-35% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 9 turns | |||
| Level 330<br>5 AP<br><br>Effects Modified: '''Imperiled'''<br>-50% Physical Mitigation<br>-50% Magical Mitigation<br>-40% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 10 turns | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Imperil.png]]<br>'''Faster Imperil''' | |style="background:green; color:white"|[[File:Abilities_Imperil.png]]<br>'''Faster Imperil''' | ||
| Decreases the casttime and cooldown of Imperil. Higher levels also increase the number of targets affected per cast. | |||
|Level 140<br>3 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 2 turns<br>Changes cast time to 0.7 | | Level 140<br>3 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 2 turns<br>Changes cast time to 0.7 | ||
| Level 225<br>5 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 1 turns<br>Changes cast time to 0.65<br>Changes max affected targets to 2<br>Changes base mana cost to 12 | |||
| Level 310<br>7 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 0 turns<br>Changes cast time to 0.6<br>Changes max affected targets to 3<br>Changes base mana cost to 15 | |||
| colspan="2" | | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Better_Blind.png]]<br>'''Better Blind''' | |style="background:green; color:white"|[[File:Abilities_Better_Blind.png]]<br>'''Better Blind''' | ||
| Increase the duration and hit penalty caused by the Blind spell. | |||
|Level 110<br>1 AP<br><br>Effects Modified: '''Blinded'''<br>-22 Attack Accuracy<br>-22 Magic Accuracy<br>Changes effect duration to 6 turns | | Level 110<br>1 AP<br><br>Effects Modified: '''Blinded'''<br>-22 Attack Accuracy<br>-22 Magic Accuracy<br>Changes effect duration to 6 turns | ||
| Level 130<br>2 AP<br><br>Effects Modified: '''Blinded'''<br>-24 Attack Accuracy<br>-24 Magic Accuracy<br>Changes effect duration to 7 turns | |||
| Level 160<br>3 AP<br><br>Effects Modified: '''Blinded'''<br>-26 Attack Accuracy<br>-26 Magic Accuracy<br>Changes effect duration to 8 turns | |||
| Level 190<br>4 AP<br><br>Effects Modified: '''Blinded'''<br>-28 Attack Accuracy<br>-28 Magic Accuracy<br>Changes effect duration to 9 turns | |||
| Level 220<br>5 AP<br><br>Effects Modified: '''Blinded'''<br>-30 Attack Accuracy<br>-30 Magic Accuracy<br>Changes effect duration to 10 turns | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Blind.png]]<br>'''Faster Blind''' | |style="background:green; color:white"|[[File:Abilities_Blind.png]]<br>'''Faster Blind''' | ||
| Decreases the cooldown and casttime on the Blind spell. Higher levels also increase the number of targets affected per cast. | |||
|Level 120<br>1 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1.1<br>Changes cooldown to 5 turns | | Level 120<br>1 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1.1<br>Changes cooldown to 5 turns | ||
| Level 215<br>2 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1.05<br>Changes cooldown to 4 turns<br>Changes max affected targets to 2<br>Changes base mana cost to 22 | |||
| Level 275<br>3 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1<br>Changes cooldown to 3 turns<br>Changes max affected targets to 3<br>Changes base mana cost to 25 | |||
| colspan="2" | | |||
| 6 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Confuse.png]]<br>'''Mind Control''' | |style="background:green; color:white"|[[File:Abilities_Confuse.png]]<br>'''Mind Control''' | ||
| Increase the duration and decrease the chance that Sleep and Confuse will break upon taking damage. Higher levels also increase the number of targets affected per cast. <!-- Effect 50/75, target 1/2, cost_mp 30, asleep t 5/6, confuse t 4/5--> | |||
|Level 80<br>1 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 50%<br>Changes effect duration to 5 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 50%<br>Changes effect duration to 4 turns | | Level 80<br>1 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 50%<br>Changes effect duration to 5 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 50%<br>Changes effect duration to 4 turns | ||
| Level 130<br>3 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 75%<br>Changes effect duration to 6 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 75%<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Sleep, Confuse'''<br>Changes max affected targets to 2<br>Changes base mana cost to 30<br> | |||
| Level 170<br>5 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 80%<br>Changes effect duration to 7 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 80%<br>Changes effect duration to 6 turns<br><br>Spells Modified: '''Sleep, Confuse'''<br>Changes max affected targets to 3<br>Changes base mana cost to 35<br> | |||
| colspan="2" | | |||
| 9 | |||
|- | |- | ||
|colspan=" | |colspan="13"| | ||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Silence.png]]<br>'''Better Silence''' | |style="background:green; color:white"|[[File:Abilities_Silence.png]]<br>'''Better Silence''' | ||
| Increase the duration and decrease the cooldown of the Silence spell. Higher levels also increase the number of targets affected per cast. | |||
|Level 120<br>3 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 8 turns<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 8 turns | | Level 120<br>3 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 8 turns<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 8 turns | ||
| Level 170<br>5 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 6 turns<br>Changes max affected targets to 2<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 9 turns | |||
| Level 215<br>7 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 5 turns<br>Changes max affected targets to 3<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 10 turns | |||
| colspan="2" | | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_MagNet.png]]<br>'''Better MagNet''' | |style="background:green; color:white"|[[File:Abilities_MagNet.png]]<br>'''Better MagNet''' | ||
| Increase the duration of the MagNet spell, and add a slowing effect. Higher levels increase the number of targets affected per cast, and reduces the cooldown of the spell. | |||
|Level 250<br>1 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 5 turns | | Level 250<br>1 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 5 turns | ||
| Level 295<br>2 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 6 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 12 turns | |||
| Level 340<br>3 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 7 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 12 turns<br>Changes max affected targets to 2 | |||
| Level 370<br>4 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 8 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 10 turns<br>Changes max affected targets to 2 | |||
| Level 400<br>5 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 9 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 10 turns<br>Changes max affected targets to 3 | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Slow.png]]<br>'''Better Slow''' | |style="background:green; color:white"|[[File:Abilities_Slow.png]]<br>'''Better Slow''' | ||
| Increase the duration and power of the Slow spell. Higher levels also increase the number of targets affected per cast. | |||
|Level 30<br>1 AP<br><br>Effects Modified: '''Slowed'''<br>-40% Action Speed Modification<br>Changes effect duration to 4 turns | | Level 30<br>1 AP<br><br>Effects Modified: '''Slowed'''<br>-40% Action Speed Modification<br>Changes effect duration to 4 turns | ||
| Level 50<br>2 AP<br><br>Effects Modified: '''Slowed'''<br>-40% Action Speed Modification<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 2<br>Changes base mana cost to 21 | |||
| Level 75<br>3 AP<br><br>Effects Modified: '''Slowed'''<br>-45% Action Speed Modification<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 2<br>Changes base mana cost to 21 | |||
| Level 105<br>4 AP<br><br>Effects Modified: '''Slowed'''<br>-50% Action Speed Modification<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 2<br>Changes base mana cost to 21 | |||
| Level 135<br>5 AP<br><br>Effects Modified: '''Slowed'''<br>-50% Action Speed Modification<br>Changes effect duration to 6 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 3<br>Changes base mana cost to 25 | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Lifestream.png]]<br>'''Better Drain''' | |style="background:green; color:white"|[[File:Abilities_Lifestream.png]]<br>'''Better Drain''' | ||
| Increases the amount of health drained by the Drain spell. | |||
|Level 20<br>2 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.1 | | Level 20<br>2 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.1 | ||
| Level 50<br>3 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.15 | |||
| Level 90<br>5 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.2 | |||
| colspan="2" | | |||
| 10 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:ether_tap.png]]<br>'''Faster Drain''' | |style="background:green; color:white"|[[File:ether_tap.png]]<br>'''Faster Drain''' | ||
| Decreases the cooldown and cast time on the Drain spell. | |||
|Level 30<br>1 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.15<br>Changes cooldown to 19 turns | | Level 30<br>1 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.15<br>Changes cooldown to 19 turns | ||
| Level 70<br>2 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.1<br>Changes cooldown to 18 turns | |||
| Level 110<br>3 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.06<br>Changes cooldown to 17 turns | |||
| Level 150<br>4 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.03<br>Changes cooldown to 16 turns | |||
| Level 200<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1<br>Changes cooldown to 15 turns | |||
| 15 | |||
|- | |- | ||
|style="background:purple; color:white"|[[File:drainmp.png]]<br>'''Ether Theft''' | |style="background:purple; color:white"|[[File:drainmp.png]]<br>'''Ether Theft''' | ||
| Augment the Drain spell with the ability to inflict Ether Theft on any target afflicted with Soul Fire. | |||
|Level 150<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Added special effect: Ether Theft (100% Followup) | | Level 150<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Added special effect: Ether Theft (100% Followup) | ||
| colspan="4" | | |||
| 5 | |||
|- | |- | ||
|style="background:purple; color:white"|[[File:drainsp.png]]<br>'''Spirit Theft''' | |style="background:purple; color:white"|[[File:drainsp.png]]<br>'''Spirit Theft''' | ||
| Augment the Drain spell with the ability to inflict Spirit Theft on any target afflicted with Ripened Soul. | |||
|Level 150<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Added special effect: Spirit Theft (100% Followup) | | Level 150<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Added special effect: Spirit Theft (100% Followup) | ||
| colspan="4" | | |||
| 5 | |||
|} | |} | ||
===Supportive=== | ===Supportive=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="11" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5||6||7||8||9||10 | |1||2||3||4||5||6||7||8||9||10||Total | ||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Haste.png]]<br>'''Better Haste''' | |style="background:green; color:white"|[[File:Abilities_Haste.png]]<br>'''Better Haste''' | ||
| Increases the action speed-up granted by the Haste spell. | |||
|Level 60<br>1 AP<br><br>Effects Modified: '''Hastened'''<br>+30% Action Speed Modification<br>Changes effect duration to 12 turns | | Level 60<br>1 AP<br><br>Effects Modified: '''Hastened'''<br>+30% Action Speed Modification<br>Changes effect duration to 12 turns | ||
| Level 75<br>2 AP<br><br>Effects Modified: '''Hastened'''<br>+35% Action Speed Modification<br>Changes effect duration to 14 turns | |||
| Level 90<br>3 AP<br><br>Effects Modified: '''Hastened'''<br>+40% Action Speed Modification<br>Changes effect duration to 16 turns | |||
| Level 110<br>4 AP<br><br>Effects Modified: '''Hastened'''<br>+45% Action Speed Modification<br>Changes effect duration to 18 turns | |||
| Level 130<br>5 AP<br><br>Effects Modified: '''Hastened'''<br>+50% Action Speed Modification<br>Changes effect duration to 20 turns | |||
| colspan="5" | | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Shadow_Veil.png]]<br>'''Better Shadow Veil''' | |style="background:green; color:white"|[[File:Abilities_Shadow_Veil.png]]<br>'''Better Shadow Veil''' | ||
| Increases the evade bonus granted by the Shadow Veil spell. | |||
|Level 90<br>1 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+18% Evade<br>Changes effect duration to 12 turns | | Level 90<br>1 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+18% Evade<br>Changes effect duration to 12 turns | ||
| Level 105<br>2 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+20% Evade<br>Changes effect duration to 14 turns | |||
| Level 120<br>3 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+22% Evade<br>Changes effect duration to 16 turns | |||
| Level 135<br>5 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+24% Evade<br>Changes effect duration to 18 turns | |||
| Level 155<br>7 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+25% Evade<br>Changes effect duration to 20 turns | |||
| colspan="5" | | |||
| 18 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Absorb.png]]<br>'''Better Absorb''' | |style="background:green; color:white"|[[File:Abilities_Absorb.png]]<br>'''Better Absorb''' | ||
| Increases the chance that Absorb will successfully nullify a hostile spell. | |||
|Level 40<br>1 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 70% | | Level 40<br>1 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 70% | ||
| Level 60<br>2 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 80% | |||
| Level 80<br>3 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 90% | |||
| colspan="7" | | |||
| 6 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Spirit_Shield.png]]<br>'''Stronger Spirit''' | |style="background:green; color:white"|[[File:Abilities_Spirit_Shield.png]]<br>'''Stronger Spirit''' | ||
| Decreases the amount of damage required to make Spirit Shield kick in, as well as how much spirit is consumed when it does. | |||
|Level 200<br>1 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 40%<br>Changes effect duration to 18 turns | | Level 200<br>1 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 40%<br>Changes effect duration to 18 turns | ||
| Level 220<br>2 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 35%<br>Changes effect duration to 21 turns | |||
| Level 240<br>3 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 30%<br>Changes effect duration to 24 turns | |||
| Level 265<br>4 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 25%<br>Changes effect duration to 27 turns | |||
| Level 285<br>5 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 20%<br>Changes effect duration to 30 turns | |||
| colspan="5" | | |||
| 15 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Heartseeker.png]]<br>'''Better Heartseeker''' | |style="background:green; color:white"|[[File:Abilities_Heartseeker.png]]<br>'''Better Heartseeker''' | ||
| Heartseeker will additionally increase the damage of any critical melee hits. | |||
|Level 140<br>1 AP<br><br>Effects Modified: '''Heartseeker'''<br>+3% Attack Critical Damage<br>Changes effect duration to 60 turns | | Level 140<br>1 AP<br><br>Effects Modified: '''Heartseeker'''<br>+3% Attack Critical Damage<br>Changes effect duration to 60 turns | ||
| Level 185<br>2 AP<br><br>Effects Modified: '''Heartseeker'''<br>+6% Attack Critical Damage<br>Changes effect duration to 70 turns | |||
| Level 225<br>3 AP<br><br>Effects Modified: '''Heartseeker'''<br>+8% Attack Critical Damage<br>Changes effect duration to 80 turns | |||
| Level 265<br>4 AP<br><br>Effects Modified: '''Heartseeker'''<br>+10% Attack Critical Damage<br>Changes effect duration to 85 turns | |||
| Level 305<br>5 AP<br><br>Effects Modified: '''Heartseeker'''<br>+12% Attack Critical Damage<br>Changes effect duration to 90 turns | |||
| Level 345<br>6 AP<br><br>Effects Modified: '''Heartseeker'''<br>+14% Attack Critical Damage<br>Changes effect duration to 95 turns | |||
| Level 385<br>7 AP<br><br>Effects Modified: '''Heartseeker'''<br>+15% Attack Critical Damage<br>Changes effect duration to 100 turns | |||
| colspan="3" | | |||
| 28 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Arcane_Focus.png]]<br>'''Better Arcane Focus''' | |style="background:green; color:white"|[[File:Abilities_Arcane_Focus.png]]<br>'''Better Arcane Focus''' | ||
| Arcane Focus will additionally increase the damage of any critical spell hits. | |||
|Level 175<br>1 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+3% Spell Critical Damage<br>Changes effect duration to 60 turns | | Level 175<br>1 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+3% Spell Critical Damage<br>Changes effect duration to 60 turns | ||
| Level 205<br>2 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+6% Spell Critical Damage<br>Changes effect duration to 70 turns | |||
| Level 245<br>3 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+8% Spell Critical Damage<br>Changes effect duration to 80 turns | |||
| Level 285<br>4 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+10% Spell Critical Damage<br>Changes effect duration to 85 turns | |||
| Level 325<br>5 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+12% Spell Critical Damage<br>Changes effect duration to 90 turns | |||
| Level 365<br>6 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+14% Spell Critical Damage<br>Changes effect duration to 95 turns | |||
| Level 405<br>7 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+15% Spell Critical Damage<br>Changes effect duration to 100 turns | |||
| colspan="3" | | |||
| 28 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Regen.png]]<br>'''Better Regen''' | |style="background:green; color:white"|[[File:Abilities_Regen.png]]<br>'''Better Regen''' | ||
| Increase the power and duration of the Regen spell. | |||
|Level 50<br>1 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 30<br><br>Effects Modified: '''Regen'''<br>+6% Base Health Regen per tick<br>Changes effect duration to 15 turns | | Level 50<br>1 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 30<br><br>Effects Modified: '''Regen'''<br>+6% Base Health Regen per tick<br>Changes effect duration to 15 turns | ||
| Level 70<br>2 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 35<br><br>Effects Modified: '''Regen'''<br>+8% Base Health Regen per tick<br>Changes effect duration to 18 turns | |||
| Level 95<br>3 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 40<br><br>Effects Modified: '''Regen'''<br>+10% Base Health Regen per tick<br>Changes effect duration to 21 turns | |||
| Level 145<br>4 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 45<br><br>Effects Modified: '''Regen'''<br>+12% Base Health Regen per tick<br>Changes effect duration to 23 turns | |||
| Level 195<br>5 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 50<br><br>Effects Modified: '''Regen'''<br>+14% Base Health Regen per tick<br>Changes effect duration to 25 turns | |||
| Level 245<br>6 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 55<br><br>Effects Modified: '''Regen'''<br>+16% Base Health Regen per tick<br>Changes effect duration to 26 turns | |||
| Level 295<br>7 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 60<br><br>Effects Modified: '''Regen'''<br>+17% Base Health Regen per tick<br>Changes effect duration to 27 turns | |||
| Level 375<br>8 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 65<br><br>Effects Modified: '''Regen'''<br>+18% Base Health Regen per tick<br>Changes effect duration to 28 turns | |||
| Level 445<br>9 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 70<br><br>Effects Modified: '''Regen'''<br>+19% Base Health Regen per tick<br>Changes effect duration to 29 turns | |||
| Level 500<br>10 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 75<br><br>Effects Modified: '''Regen'''<br>+20% Base Health Regen per tick<br>Changes effect duration to 30 turns | |||
| 55 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Cure.png]]<br>'''Better Cure''' | |style="background:green; color:white"|[[File:Abilities_Cure.png]]<br>'''Better Cure''' | ||
| Increase the healing power and decrease the cooldown of the Cure spell. | |||
|Level 1<br>2 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 70<br>Changes cooldown to 4 turns | | Level 1<br>2 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 70<br>Changes cooldown to 4 turns | ||
| Level 35<br>3 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 85<br>Changes cooldown to 3 turns | |||
| Level 65<br>5 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 100<br>Changes cooldown to 2 turns | |||
| colspan="7" | | |||
| 10 | |||
|- | |- | ||
|colspan=" | |colspan="13"| | ||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Spark_of_Life.png]]<br>'''Better Spark''' | |style="background:green; color:white"|[[File:Abilities_Spark_of_Life.png]]<br>'''Better Spark''' | ||
| Increase the duration and decrease the mana cost of the Spark of Life spell. | |||
|Level 100<br>2 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 40<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 20 turns | | Level 100<br>2 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 40<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 20 turns | ||
| Level 125<br>3 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 35<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 25 turns | |||
| Level 150<br>5 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 30<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 30 turns | |||
| colspan="7" | | |||
| 10 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Protection.png]]<br>'''Better Protection''' | |style="background:green; color:white"|[[File:Abilities_Protection.png]]<br>'''Better Protection''' | ||
| Increases the mitigation bonuses granted by the Protect spell. | |||
|Level 40<br>1 AP<br><br>Effects Modified: '''Protection'''<br>+26 Physical Mitigation<br>+26 Magical Mitigation<br>Changes effect duration to 18 turns | | Level 40<br>1 AP<br><br>Effects Modified: '''Protection'''<br>+26 Physical Mitigation<br>+26 Magical Mitigation<br>Changes effect duration to 18 turns | ||
| Level 55<br>2 AP<br><br>Effects Modified: '''Protection'''<br>+27 Physical Mitigation<br>+27 Magical Mitigation<br>Changes effect duration to 21 turns | |||
| Level 75<br>3 AP<br><br>Effects Modified: '''Protection'''<br>+28 Physical Mitigation<br>+28 Magical Mitigation<br>Changes effect duration to 24 turns | |||
| Level 95<br>4 AP<br><br>Effects Modified: '''Protection'''<br>+29 Physical Mitigation<br>+29 Magical Mitigation<br>Changes effect duration to 27 turns | |||
| Level 120<br>5 AP<br><br>Effects Modified: '''Protection'''<br>+30 Physical Mitigation<br>+30 Magical Mitigation<br>Changes effect duration to 30 turns | |||
| colspan="5" | | |||
| 15 | |||
|- | |- | ||
|style="background:blue; color:white"|[[File:Abilities_Flames_Spikes.png]]<br>'''Flame Spike Shield''' | |style="background:blue; color:white"|[[File:Abilities_Flames_Spikes.png]]<br>'''Flame Spike Shield''' | ||
| Augments your Protection spell by adding fire elemental spikes. Additional levels increase your fire elemental resistance while the spell is active. | |||
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes | | Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes | ||
| Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+10% Fire Mitigation | |||
| Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+15% Fire Mitigation | |||
| Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+20% Fire Mitigation | |||
| Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+25% Fire Mitigation | |||
| colspan="5" | | |||
| 13 | |||
|- | |- | ||
|style="background:blue; color:white"|[[File:Abilities_Frost_Spikes.png]]<br>'''Frost Spike Shield''' | |style="background:blue; color:white"|[[File:Abilities_Frost_Spikes.png]]<br>'''Frost Spike Shield''' | ||
| Augments your Protection spell by adding cold elemental spikes. Additional levels increase your cold elemental resistance while the spell is active. | |||
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes | | Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes | ||
| Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+10% Cold Mitigation | |||
| Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+15% Cold Mitigation | |||
| Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+20% Cold Mitigation | |||
| Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+25% Cold Mitigation | |||
| colspan="5" | | |||
| 13 | |||
|- | |- | ||
|style="background:blue; color:white"|[[File:Abilities_Lightning_Spikes.png]]<br>'''Shock Spike Shield''' | |style="background:blue; color:white"|[[File:Abilities_Lightning_Spikes.png]]<br>'''Shock Spike Shield''' | ||
| Augments your Protection spell by adding elec elemental spikes. Additional levels increase your elec elemental resistance while the spell is active. | |||
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes | | Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes | ||
| Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+10% Elec Mitigation | |||
| Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+15% Elec Mitigation | |||
| Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+20% Elec Mitigation | |||
| Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+25% Elec Mitigation | |||
| colspan="5" | | |||
| 13 | |||
|- | |- | ||
|style="background:blue; color:white"|[[File:Abilities_Pressure_System.png]]<br>'''Storm Spike Shield''' | |style="background:blue; color:white"|[[File:Abilities_Pressure_System.png]]<br>'''Storm Spike Shield''' | ||
| Augments your Protection spell by adding wind elemental spikes. Additional levels increase your wind elemental resistance while the spell is active. | |||
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes | | Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes | ||
| Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+10% Wind Mitigation | |||
| Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+15% Wind Mitigation | |||
| Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+20% Wind Mitigation | |||
| Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+25% Wind Mitigation | |||
| colspan="5" | | |||
| 13 | |||
|} | |} | ||
===Elemental=== | ===Elemental=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="8" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5||6||7 | |1||2||3||4||5||6||7||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Inferno.png]]<br>'''Conflagration''' | |style="background:red; color:white"|[[File:Abilities_Inferno.png]]<br>'''Conflagration''' | ||
| Increases the maximum number of targets hit by fire elemental spells. | |||
|Level 50<br>3 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 4 | | Level 50<br>3 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 4 | ||
| Level 100<br>4 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6 | |||
| Level 150<br>5 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6 | |||
| Level 200<br>6 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 8 | |||
| Level 250<br>8 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 9 | |||
| Level 300<br>10 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 9 | |||
| Level 400<br>12 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 10 | |||
| 48 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Freeze.png]]<br>'''Cryomancy''' | |style="background:red; color:white"|[[File:Abilities_Freeze.png]]<br>'''Cryomancy''' | ||
| Increases the maximum number of targets hit by cold elemental spells. | |||
|Level 50<br>3 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 4 | | Level 50<br>3 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 4 | ||
| Level 100<br>4 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6 | |||
| Level 150<br>5 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6 | |||
| Level 200<br>6 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 8 | |||
| Level 250<br>8 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 9 | |||
| Level 300<br>10 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 9 | |||
| Level 400<br>12 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 10 | |||
| 48 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Column_Lightning.png]]<br>'''Havoc''' | |style="background:red; color:white"|[[File:Abilities_Column_Lightning.png]]<br>'''Havoc''' | ||
| Increases the maximum number of targets hit by lightning elemental spells. | |||
|Level 50<br>3 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 4 | | Level 50<br>3 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 4 | ||
| Level 100<br>4 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6 | |||
| Level 150<br>5 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6 | |||
| Level 200<br>6 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 8 | |||
| Level 250<br>8 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 9 | |||
| Level 300<br>10 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 9 | |||
| Level 400<br>12 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 10 | |||
| 48 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Windblast.png]]<br>'''Tempest''' | |style="background:red; color:white"|[[File:Abilities_Windblast.png]]<br>'''Tempest''' | ||
| Increases the maximum number of targets hit by wind elemental spells. | |||
|Level 50<br>3 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 4 | | Level 50<br>3 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 4 | ||
| Level 100<br>4 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6 | |||
| Level 150<br>5 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6 | |||
| Level 200<br>6 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 8 | |||
| Level 250<br>8 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 9 | |||
| Level 300<br>10 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 9 | |||
| Level 400<br>12 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 10 | |||
| 48 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Sorcery.png]]<br>'''Sorcery''' | |style="background:red; color:white"|[[File:Abilities_Sorcery.png]]<br>'''Sorcery''' | ||
| Increases damage and decreases cast time of all first-tier elemental spells. | |||
|Level 70<br>1 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.15<br>Changes base damage to 4.1 | | Level 70<br>1 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.15<br>Changes base damage to 4.1 | ||
| Level 140<br>2 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.1<br>Changes base damage to 4.15 | |||
| Level 210<br>3 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.06<br>Changes base damage to 4.2 | |||
| Level 280<br>4 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.03<br>Changes base damage to 4.23 | |||
| Level 350<br>5 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.<br>Changes base damage to 4.25 | |||
| colspan="2" | | |||
| 15 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Condemn.png]]<br>'''Elementalism''' | |style="background:red; color:white"|[[File:Abilities_Condemn.png]]<br>'''Elementalism''' | ||
| Increases damage, and decreases cast time and cooldown of all second-tier elemental spells. | |||
|Level 85<br>2 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.35<br>Changes base damage to 5.63<br> | | Level 85<br>2 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.35<br>Changes base damage to 5.63<br> | ||
| Level 170<br>3 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.3<br>Changes base damage to 5.71<br>Changes cooldown to 3 turns | |||
| Level 255<br>5 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.26<br>Changes base damage to 5.78<br>Changes cooldown to 3 turns | |||
| Level 340<br>7 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.23<br>Changes base damage to 5.82<br>Changes cooldown to 2 turns | |||
| Level 425<br>9 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.2<br>Changes base damage to 5.85<br>Changes cooldown to 2 turns | |||
| colspan="2" | | |||
| 26 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Archmage.png]]<br>'''Archmage''' | |style="background:red; color:white"|[[File:Abilities_Archmage.png]]<br>'''Archmage''' | ||
| Increases damage, and decreases cast time and cooldown of all third-tier elemental spells. | |||
|Level 90<br>5 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.55<br>Changes base damage to 7.15<br>Changes cooldown to 6 turns | | Level 90<br>5 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.55<br>Changes base damage to 7.15<br>Changes cooldown to 6 turns | ||
| Level 180<br>7 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.5<br>Changes base damage to 7.25<br>Changes cooldown to 6 turns | |||
| Level 270<br>9 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.46<br>Changes base damage to 7.35<br>Changes cooldown to 5 turn | |||
| Level 360<br>12 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.43<br>Changes base damage to 7.42<br>Changes cooldown to 5 turns | |||
| Level 450<br>15 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.4<br>Changes base damage to 7.5<br>Changes cooldown to 4 turns | |||
| colspan="2" | | |||
| 48 | |||
|} | |} | ||
===Forbidden=== | ===Forbidden=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="10" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5 | |1||2||3||4||5||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Better_Corruption.png]]<br>'''Better Corruption''' | |style="background:red; color:white"|[[File:Abilities_Better_Corruption.png]]<br>'''Better Corruption''' | ||
| Decreases cooldown and increases the maximum number of targets hit by the Corruption spell. | |||
|Level 75<br>3 AP<br><br>Spells Modified: '''Corruption'''<br>Changes max affected targets to 4 | | Level 75<br>3 AP<br><br>Spells Modified: '''Corruption'''<br>Changes max affected targets to 4 | ||
| Level 150<br>5 AP<br><br>Spells Modified: '''Corruption'''<br>Changes max affected targets to 5 | |||
| colspan="3" | | |||
| 8 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Better_Disintegrate.png]]<br>'''Better Disintegrate''' | |style="background:red; color:white"|[[File:Abilities_Better_Disintegrate.png]]<br>'''Better Disintegrate''' | ||
| Decreases cooldown and increases the maximum number of targets hit by the Disintegrate spell. | |||
|Level 175<br>5 AP<br><br>Spells Modified: '''Disintegrate'''<br>Changes max affected targets to 6<br>Changes cooldown to 3 turns | | Level 175<br>5 AP<br><br>Spells Modified: '''Disintegrate'''<br>Changes max affected targets to 6<br>Changes cooldown to 3 turns | ||
| Level 250<br>7 AP<br><br>Spells Modified: '''Disintegrate'''<br>Changes max affected targets to 7<br>Changes cooldown to 2 turns | |||
| colspan="3" | | |||
| 12 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Better_Ragnarok.png]]<br>'''Better Ragnarok''' | |style="background:red; color:white"|[[File:Abilities_Better_Ragnarok.png]]<br>'''Better Ragnarok''' | ||
| Decreases cooldown and increases the maximum number of targets hit by the Ragnarok spell. | |||
|Level 250<br>7 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 8<br>Changes cooldown to 6 turns | | Level 250<br>7 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 8<br>Changes cooldown to 6 turns | ||
| Level 325<br>9 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 9<br>Changes cooldown to 5 turns | |||
| Level 400<br>12 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 10<br>Changes cooldown to 4 turns | |||
| colspan="2" | | |||
| 28 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Ripened_Soul.png]]<br>'''Ripened Soul''' | |style="background:red; color:white"|[[File:Abilities_Ripened_Soul.png]]<br>'''Ripened Soul''' | ||
| Augments your forbidden spells with the Ripened Soul proc, which damages the target over time and enables certain follow-up attacks. Higher levels increase the chance of the proc occurring. <!--D=1, T=1--> | |||
|Level 150<br>7 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (4% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (10% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (20% Chance) | | Level 150<br>7 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (4% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (10% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (20% Chance) | ||
| Level 300<br>10 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (7% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (20% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (40% Chance) | |||
| Level 450<br>15 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (10% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (25% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (50% Chance) | |||
| colspan="2" | | |||
| 32 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Dark_Imperil.png]]<br>'''Dark Imperil''' | |style="background:green; color:white"|[[File:Abilities_Dark_Imperil.png]]<br>'''Dark Imperil''' | ||
| Imperil additionally reduces specific mitigation against Dark. | |||
|Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-5% Dark Mitigation | | Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-5% Dark Mitigation | ||
| Level 225<br>3 AP<br><br>Effects Modified: '''Imperiled'''<br>-10% Dark Mitigation | |||
| Level 275<br>5 AP<br><br>Effects Modified: '''Imperiled'''<br>-15% Dark Mitigation | |||
| Level 325<br>7 AP<br><br>Effects Modified: '''Imperiled'''<br>-20% Dark Mitigation | |||
| Level 375<br>9 AP<br><br>Effects Modified: '''Imperiled'''<br>-25% Dark Mitigation | |||
| 26 | |||
|} | |} | ||
===Divine=== | ===Divine=== | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" | Name | !rowspan="2" | Name | ||
!rowspan="2" | Effect | !rowspan="2" | Effect | ||
!colspan=" | !colspan="10" | Level and Cost | ||
|- | |- | ||
|1||2||3||4||5 | |1||2||3||4||5||Total | ||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Purge.png]]<br>'''Better Smite''' | |style="background:red; color:white"|[[File:Abilities_Purge.png]]<br>'''Better Smite''' | ||
| Decreases cooldown and increases the maximum number of targets hit by the Smite holy spell. | |||
|Level 75<br>3 AP<br><br>Spells Modified: '''Smite'''<br>Changes max affected targets to 4 | | Level 75<br>3 AP<br><br>Spells Modified: '''Smite'''<br>Changes max affected targets to 4 | ||
| Level 150<br>5 AP<br><br>Spells Modified: '''Smite'''<br>Changes max affected targets to 5 | |||
| colspan="3" | | |||
| 8 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Smite.png]]<br>'''Better Banish''' | |style="background:red; color:white"|[[File:Abilities_Smite.png]]<br>'''Better Banish''' | ||
| Decreases cooldown and increases the maximum number of targets hit by the Banishment holy spell. | |||
|Level 175<br>5 AP<br><br>Spells Modified: '''Banishment'''<br>Changes max affected targets to 6<br>Changes cooldown to 3 turns | | Level 175<br>5 AP<br><br>Spells Modified: '''Banishment'''<br>Changes max affected targets to 6<br>Changes cooldown to 3 turns | ||
| Level 250<br>7 AP<br><br>Spells Modified: '''Banishment'''<br>Changes max affected targets to 7<br>Changes cooldown to 2 turns | |||
| colspan="3" | | |||
| 12 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Banish.png]]<br>'''Better Paradise''' | |style="background:red; color:white"|[[File:Abilities_Banish.png]]<br>'''Better Paradise''' | ||
| Decreases cooldown and increases the maximum number of targets hit by the Paradise Lost holy spell. | |||
|Level 250<br>7 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 8<br>Changes cooldown to 6 turns | | Level 250<br>7 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 8<br>Changes cooldown to 6 turns | ||
| Level 325<br>9 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 9<br>Changes cooldown to 5 turns | |||
| Level 400<br>12 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 10<br>Changes cooldown to 4 turns | |||
| colspan="2" | | |||
| 28 | |||
|- | |- | ||
|style="background:red; color:white"|[[File:Abilities_Soul_Fire.png]]<br>'''Soul Fire''' | |style="background:red; color:white"|[[File:Abilities_Soul_Fire.png]]<br>'''Soul Fire''' | ||
| Augments your divine spells with the Soul Fire proc, which damages the target over time and enables certain follow-up attacks. Higher levels increase the chance of the proc occurring. <!--D=1, T=1--> | |||
|Level 150<br>7 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (4% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (10% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (20% Chance) | | Level 150<br>7 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (4% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (10% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (20% Chance) | ||
| Level 300<br>10 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (7% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (20% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (40% Chance) | |||
| Level 450<br>15 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (10% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (25% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (50% Chance) | |||
| colspan="2" | | |||
| 32 | |||
|- | |- | ||
|style="background:green; color:white"|[[File:Abilities_Overcharge_Boost.png]]<br>'''Holy Imperil''' | |style="background:green; color:white"|[[File:Abilities_Overcharge_Boost.png]]<br>'''Holy Imperil''' | ||
| Imperil additionally reduces specific mitigation against Holy. | |||
|Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-5% Holy Mitigation | | Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-5% Holy Mitigation | ||
| Level 225<br>3 AP<br><br>Effects Modified: '''Imperiled'''<br>-10% Holy Mitigation | |||
| Level 275<br>5 AP<br><br>Effects Modified: '''Imperiled'''<br>-15% Holy Mitigation | |||
| Level 325<br>7 AP<br><br>Effects Modified: '''Imperiled'''<br>-20% Holy Mitigation | |||
| Level 375<br>9 AP<br><br>Effects Modified: '''Imperiled'''<br>-25% Holy Mitigation | |||
| 26 | |||
|} | |} | ||
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==Mastery Points== | ==Mastery Points== | ||
After unlocking abilities, players need to put them into ability slots in order to receive their benefits. | After unlocking abilities, players need to put them into ability slots in order to receive their benefits. | ||
===Mastery Sources=== | ===Mastery Sources=== | ||
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*5 Supportive Ability Slots | *5 Supportive Ability Slots | ||
Players can unlock additional ability slots with Mastery Points. | Players can unlock additional ability slots with Mastery Points. | ||
Mastery Points can be earned through: | Mastery Points can be earned through: | ||
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Ability slots take the following number of mastery points to unlock: | Ability slots take the following number of mastery points to unlock: | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!rowspan="2" |Ability Slot Type | !rowspan="2" |Ability Slot Type | ||
!rowspan="2" |Total Slots | !rowspan="2" |Total Slots | ||
!rowspan="2" |Corresponding abilities | !rowspan="2" |Corresponding abilities | ||
!colspan="20"|Mastery Points required to unlock | !colspan="20"|Mastery Points required to unlock | ||
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**Further full reset requires at least 45 soul fragment. | **Further full reset requires at least 45 soul fragment. | ||
**Players below level 100 only pay the base cost. | **Players below level 100 only pay the base cost. | ||
*With every proceed resets, player need more and more soul fragments, according to this graph: | *With every proceed resets, player need more and more soul fragments, according to this graph: | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! rowspan="2" | [[File:reset_a.png]] | ! rowspan="2" | [[File:reset_a.png]] | ||
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==Ability and Persona== | ==Ability and Persona== | ||
*Every | *Every persona has separate AP distribution, ability assignments, and unlocked mastery slots. | ||
*Every persona has separate reset counter (even if a persona is cloned); this allows for free ability resets. | *Every persona has separate reset counter (even if a persona is cloned); this allows for free ability resets. | ||
*Every persona shares the same amount of Ability Points and Mastery Points. | *Every persona shares the same amount of Ability Points and Mastery Points. | ||
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*[[Training]] | *[[Training]] | ||
{{HVGameNavEnd}} | |||
{{HVnav}} | {{HVnav}} | ||
Latest revision as of 09:15, 15 June 2026
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