Spell Damage
From EHWiki
Note: These formulas are out of date.
The spell damage formula is as follows:
Spell Damage = max(1, (damage_range * spell_data * magic_dmg * critmod * channel_mod) * defense_mit)
| Factor | Description | Formula |
|---|---|---|
| damage_range | The variable range of the spell's damage | 0.8-1.2 on average |
| spell_data | Damage factor from the spell | (See below) |
| crit_mod | Bonus for critical hits | 1.5x (1x otherwise) |
| channel_mod | Bonus if Channeling is active | 1.5x (1x otherwise) |
| defense_mit | Mitigation for the element and attack type in question | Varies |
| Spell | spell_data |
|---|---|
| Elemental T1 | |
| Elemental T2 | |
| Elemental T3 | |
| Holy T1 | |
| Holy T2 | |
| Holy T3 | |
| Dark T1 | |
| Dark T2 | |
| Dark T3 | |
| Explosion (note1) |
magic_dmg is calculated separately as:
magic_dmg = (base_bonus) * (1 + elem_bonus) * (1 + prof_bonus) * (1 + boost_bonus) * (1 + hath_bonus)
| Factor | Description | Formula |
|---|---|---|
| base_bonus | Magic attack base damage | MDB |
| elem_bonus | Element damage bonus | EDB / 100 |
| prof_bonus | Magic proficiency | Prof / 200 |
| boost_bonus | For every Ability Point put into a spell | ??? |
| hath_bonus | The "Dæmon Duality" group of Hath Perks | +10 to 30% |
- (Note 1) Damage range for Explosions is 0.5-1.5 instead of 0.8-1.2, and they can not crit