Loot Drop Rolls: Difference between revisions
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|Drop Roll || 5% || | |Drop Roll || 5% || | ||
*Scavenger [[Training]] (up to | *Scavenger [[Training]] (up to 2x) | ||
*Monster's [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]] Bonus (+1% per 25 PL, starting from PL 500) | *Monster's [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]] Bonus (+1% per 25 PL, starting from PL 500) | ||
*[[Arena]] Clear / [[Random Encounter]] Bonus | *[[Arena]] Clear / [[Random Encounter]] Bonus | ||
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|- | |- | ||
|[[Equipment]] Roll || 4% || | |[[Equipment]] Roll || 4% || | ||
*Quartermaster [[Training]] (up to | *Quartermaster [[Training]] (up to 2x) | ||
*[[Arena]] [[Arena#Arena_Challenges|Challenge]] Clear Bonus | *[[Arena]] [[Arena#Arena_Challenges|Challenge]] Clear Bonus | ||
**+10% for First Blood through Graduation | **+10% for First Blood through Graduation | ||
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|- | |- | ||
|Tier Roll || 93% / 5% / 2% <br>(T1 / T2 / T3) || | |Tier Roll || 93% / 5% / 2% <br>(T1 / T2 / T3) || | ||
[[Difficulty]] (up to | [[Difficulty]] (up to 5x better for T2/T3)<sup>[http://forums.e-hentai.org/index.php?showtopic=47834&st=400&p=1945163&#entry1945163 (Ref)]</sup> | ||
*[[Trophies]] are pre-determined (not affected by anything) | *[[Trophies]] are pre-determined (not affected by anything) | ||
**Trophies also have a tier multiplier similar to difficulty for higher level trophies. | **Trophies also have a tier multiplier similar to difficulty for higher level trophies. | ||
|- | |- | ||
|Suffix Roll || Equal | |Suffix Roll || Equal || N/A | ||
|- | |- | ||
|PAB Rolls || ? || [[Quality]] and Tier | |PAB Rolls || ? || [[Quality]] and Tier | ||
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|[[Ethereal]] / Elemental Roll || Pre-determined, requires Fine or higher || [[Quality]] ([[Equipment#Ethereal.2FElemental|See chart]]) | |[[Ethereal]] / Elemental Roll || Pre-determined, requires Fine or higher || [[Quality]] ([[Equipment#Ethereal.2FElemental|See chart]]) | ||
|- | |- | ||
|[[Artifact]] Roll || 0.1% || Archaeologist [[Training]] (up to | |[[Artifact]] Roll || 0.1% || Archaeologist [[Training]] (up to 2x) | ||
|- | |- | ||
|Collectable Roll || ? || ? | |Collectable Roll || <10%? || N/A? | ||
|- | |- | ||
|Token Roll || 0.2% || | |Token Roll || 0.2% || | ||
*[[Arena]] Challenge Clear Bonus (15-25%) | *[[Arena]] Challenge / [[Ring of Blood]] Clear Bonus (15-25%) | ||
*[[Hath Perks | *Tokenizer [[Hath Perks]] (up to 4x) | ||
|- | |- | ||
|T.Type Roll || 25% / 75%? <br>(Blood / Chaos) || N/A | |T.Type Roll || 25% / 75%? <br>(Blood / Chaos) || N/A | ||
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|C.Type Roll || Equal || N/A | |C.Type Roll || Equal || N/A | ||
|- | |- | ||
|Multiplier Check || | |Multiplier Check || 1x || | ||
*[[Difficulty]] (up to | *[[Difficulty]] (up to 5x) | ||
*Crystarium [[Hath Perks]] (up to | *Crystarium [[Hath Perks]] (up to 3x) | ||
|- | |- | ||
|P.Quality Roll || ? || | |P.Quality Roll || ? || | ||
Revision as of 02:09, 5 January 2013
These are the drop formulas for the HentaiVerse. All drops go through several rolls to determine what the player will receive.
Note that these numbers are estimates and may be outdated.
Loot Rolls
| Roll | Base | Affected By |
|---|---|---|
| Drop Roll | 5% |
|
| Equipment Roll | 4% |
|
| Slot Roll | Weighted: 9 / 3 / 3 / 3 / 15 / 15 / 15 (1H / 2H / Staff / Shield / Cloth / Light / Heavy) |
N/A; Trophies allow for manual selection |
| Tier Roll | 93% / 5% / 2% (T1 / T2 / T3) |
Difficulty (up to 5x better for T2/T3)(Ref)
|
| Suffix Roll | Equal | N/A |
| PAB Rolls | ? | Quality and Tier
|
| Ethereal / Elemental Roll | Pre-determined, requires Fine or higher | Quality (See chart) |
| Artifact Roll | 0.1% | Archaeologist Training (up to 2x) |
| Collectable Roll | <10%? | N/A? |
| Token Roll | 0.2% |
|
| T.Type Roll | 25% / 75%? (Blood / Chaos) |
N/A |
| I.Type Roll | 30% / 30% / 10% / 20% / 4% / 4% / 1% / 1% (Health / Mana / Spirit / Crystals / Scrolls / Infusions / Elixirs / Special Items) |
|
| C.Type Roll | Equal | N/A |
| Multiplier Check | 1x |
|
| P.Quality Roll | ? |
|
Occurrences
- Loot drop rolls only occur after clearing a battle round (with the exception of power-ups, which drop immediately after defeating a monster). There is a maximum of 1 drop per defeated monster.
- Guaranteed drops occur after clearing Random Encounters, Ring of Blood, and Arena challenges in addition to the last round's normal drop chances.
