Charms: Difference between revisions
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Charms can be found on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] screen of [[The Armory]], after selecting an equipment under the Modify tab. | |||
They come in "Lesser" and "Greater" variants. Greater charms are more expensive to slot but give a larger bonus. | |||
Each equipment piece has a number of Charm Slots, as well as a base number of Charm Points; both depend on the quality of the equipment. You can boost the number of Charm Points by clearing levels in the [[Item World]] and upgrading, each of which adds +1 charm point. | |||
Charms are consumables, and will wear out over time without sufficient protection; the [[condition]] is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by the Repair Bear [[Hath Perk]]. If the Charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms. | |||
Wear can be reduced by using a [[Charms#Pouches|Pouch]]. All Charms come inside a free Silk Pouch. | |||
When a Charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the [[Bazaar/The_Armory/Modify/Equipped|Modify]] page or via the [[Bazaar/The_Armory/Repair/New|Repair]] tab. Once a Charm Reaches 20% Condition, its Pouch cannot be replaced without also replacing the Charm. | |||
While above 20% Condition, it is possible to replace a Charm inside of a Pouch without destroying the latter. It is also possible to replace a Pouch with a "higher" (or lower for Charm Point saving purposes) tier one without destroying/replacing the Charm as long as the condition does not fall below 20%. | |||
If you replace a [[condition|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining | If you replace a [[condition|worn or torn]] charm with an identical charm, it will not charge upkeep [[materials]], and any remaining condition will be added to the new charm. So if the old Charm had 10% condition remaining, the replacement charm will initially be at 110% condition. | ||
Charms also require upkeep [[Items | Charms also require upkeep [[Items]]. Elemental Charms require elemental [[infusions]], Voidseeker charms require [[Items|Voidseeker Shards]], Featherweight Charms need [[Items|Featherweight Shards]], and Aether Charms require [[Items|Aether Shards]]. Other Charms use Energy Cells. This is charged as part of the slotting and repair costs. | ||
Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Pouches|pouches]] can also be obtained by offering [[trophies]] in [ | Charms can be obtained by clearing [[Item World|Item Worlds]]; however, they are not automatically attached to the cleared equipment. Charms and [[Charms#Pouches|pouches]] can also be obtained by offering [[trophies]] in [[The Shrine]], and can be traded in [[The Market]]. | ||
== | It is not possible to extract Charms or Pouches from a piece of Equipment once attached. | ||
==Charms== | |||
{| class="wikitable" | {| class="wikitable" | ||
|Charm | |Charm | ||
| Line 47: | Line 49: | ||
|15 | |15 | ||
|Turns damage into Void and Adds 30% Void Strike | |Turns damage into Void and Adds 30% Void Strike | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 53: | Line 55: | ||
|25 | |25 | ||
|Turns damage into Void and Adds 50% Void Strike | |Turns damage into Void and Adds 50% Void Strike | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 131: | Line 133: | ||
|15 | |15 | ||
|Increases Attack Damage | |Increases Attack Damage | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 137: | Line 139: | ||
|30 | |30 | ||
|Increases Attack Damage | |Increases Attack Damage | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 143: | Line 145: | ||
|10 | |10 | ||
|Increases Attack Speed | |Increases Attack Speed | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 149: | Line 151: | ||
|20 | |20 | ||
|Increases Attack Speed | |Increases Attack Speed | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 155: | Line 157: | ||
|10 | |10 | ||
|Increases Attack Critical Strike Damage | |Increases Attack Critical Strike Damage | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 161: | Line 163: | ||
|20 | |20 | ||
|Increases Attack Critical Strike Damage | |Increases Attack Critical Strike Damage | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 167: | Line 169: | ||
|5 | |5 | ||
|Adds 12% Counter-Parry | |Adds 12% Counter-Parry | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 173: | Line 175: | ||
|10 | |10 | ||
|Adds 20% Counter-Parry | |Adds 20% Counter-Parry | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 191: | Line 193: | ||
|20 | |20 | ||
|Increases Magic Damage | |Increases Magic Damage | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 197: | Line 199: | ||
|40 | |40 | ||
|Increases Magic Damage | |Increases Magic Damage | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 203: | Line 205: | ||
|15 | |15 | ||
|Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed | |Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 209: | Line 211: | ||
|30 | |30 | ||
|Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed | |Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 215: | Line 217: | ||
|10 | |10 | ||
|Increases Cast Speed by 5% | |Increases Cast Speed by 5% | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 221: | Line 223: | ||
|20 | |20 | ||
|Increases Cast Speed by 7.5% | |Increases Cast Speed by 7.5% | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 227: | Line 229: | ||
|15 | |15 | ||
|Increases Magic Critical Strike Damage | |Increases Magic Critical Strike Damage | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 233: | Line 235: | ||
|30 | |30 | ||
|Increases Magic Critical Strike Damage | |Increases Magic Critical Strike Damage | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 239: | Line 241: | ||
|15 | |15 | ||
|Adds 12% Counter-Resist | |Adds 12% Counter-Resist | ||
| | |Energy Cells x10 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 245: | Line 247: | ||
|30 | |30 | ||
|Adds 20% Counter-Resist | |Adds 20% Counter-Resist | ||
| | |Energy Cells x20 | ||
|Weapon | |Weapon | ||
|- | |- | ||
| Line 262: | Line 264: | ||
|Lesser Fire-proof Charm | |Lesser Fire-proof Charm | ||
|10 | |10 | ||
|Increases Fire Mitigation depending on the equipment slot | |Increases Fire Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Flames x10 | |Infusion of Flames x10 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 268: | Line 270: | ||
|Greater Fire-proof Charm | |Greater Fire-proof Charm | ||
|20 | |20 | ||
|Increases Fire Mitigation depending on the equipment slot | |Increases Fire Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Flames x20 | |Infusion of Flames x20 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 274: | Line 276: | ||
|Lesser Cold-proof Charm | |Lesser Cold-proof Charm | ||
|10 | |10 | ||
|Increases Cold Mitigation depending on the equipment slot | |Increases Cold Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Frost x10 | |Infusion of Frost x10 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 280: | Line 282: | ||
|Greater Cold-proof Charm | |Greater Cold-proof Charm | ||
|20 | |20 | ||
|Increases Cold Mitigation depending on the equipment slot | |Increases Cold Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Frost x20 | |Infusion of Frost x20 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 286: | Line 288: | ||
|Lesser Lightning-proof Charm | |Lesser Lightning-proof Charm | ||
|10 | |10 | ||
|Increases Lightning Mitigation depending on the equipment slot | |Increases Lightning Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Lightning x10 | |Infusion of Lightning x10 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 292: | Line 294: | ||
|Greater Lightning-proof Charm | |Greater Lightning-proof Charm | ||
|20 | |20 | ||
|Increases Lightning Mitigation depending on the equipment slot | |Increases Lightning Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Lightning x20 | |Infusion of Lightning x20 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 298: | Line 300: | ||
|Lesser Wind-proof Charm | |Lesser Wind-proof Charm | ||
|10 | |10 | ||
|Increases Wind Mitigation depending on the equipment slot | |Increases Wind Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Storms x10 | |Infusion of Storms x10 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 304: | Line 306: | ||
|Greater Wind-proof Charm | |Greater Wind-proof Charm | ||
|20 | |20 | ||
|Increases Wind Mitigation depending on the equipment slot | |Increases Wind Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Storms x20 | |Infusion of Storms x20 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 310: | Line 312: | ||
|Lesser Holy-proof Charm | |Lesser Holy-proof Charm | ||
|10 | |10 | ||
|Increases Holy Mitigation depending on the equipment slot | |Increases Holy Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Divinity x10 | |Infusion of Divinity x10 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 316: | Line 318: | ||
|Greater Holy-proof Charm | |Greater Holy-proof Charm | ||
|20 | |20 | ||
|Increases Holy Mitigation depending on the equipment slot | |Increases Holy Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Divinity x20 | |Infusion of Divinity x20 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 322: | Line 324: | ||
|Lesser Dark-proof Charm | |Lesser Dark-proof Charm | ||
|10 | |10 | ||
|Increases Dark Mitigation depending on the equipment slot | |Increases Dark Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Darkness x10 | |Infusion of Darkness x10 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 328: | Line 330: | ||
|Greater Dark-proof Charm | |Greater Dark-proof Charm | ||
|20 | |20 | ||
|Increases Dark Mitigation depending on the equipment slot | |Increases Dark Mitigation depending on the equipment slot{{Fn|1}} | ||
|Infusion of Darkness x20 | |Infusion of Darkness x20 | ||
|Armour/Shield | |Armour/Shield | ||
| Line 334: | Line 336: | ||
|Lesser Juggernaut Charm | |Lesser Juggernaut Charm | ||
|20 | |20 | ||
|Increases HP depending on the equipment slot | |Increases HP depending on the equipment slot{{Fn|1}} | ||
| | |Energy Cells x10 | ||
|Armour/Shield | |Armour/Shield | ||
|- | |- | ||
|Greater Juggernaut Charm | |Greater Juggernaut Charm | ||
|40 | |40 | ||
|Increases HP depending on the equipment slot | |Increases HP depending on the equipment slot{{Fn|1}} | ||
| | |Energy Cells x20 | ||
|Armour/Shield | |Armour/Shield | ||
|- | |- | ||
|Lesser Capacitor Charm | |Lesser Capacitor Charm | ||
|10 | |10 | ||
|Increases MP depending on the equipment slot | |Increases MP depending on the equipment slot{{Fn|1}} | ||
| | |Energy Cells x10 | ||
|Armour/Shield | |Armour/Shield | ||
|- | |- | ||
|Greater Capacitor Charm | |Greater Capacitor Charm | ||
|20 | |20 | ||
|Increases MP depending on the equipment slot | |Increases MP depending on the equipment slot{{Fn|1}} | ||
| | |Energy Cells x20 | ||
|Armour/Shield | |Armour/Shield | ||
|} | |} | ||
{{Fnb|1}}Values: | |||
* Shield: | |||
** X-Proof: Lesser = 12%. Greater = 20%. | |||
** Juggernaut: Lesser = 6%. Greater = 10%. | |||
** Capacitor: Lesser = 6%. Greater = 10%. | |||
* Helmet | |||
** X-Proof: Lesser = 12%. Greater = 20%. | |||
** Juggernaut: Lesser = 6%. Greater = 10%. | |||
** Capacitor: Lesser = 6%. Greater = 10%. | |||
* Body | |||
** X-Proof: Lesser = 14.40%. Greater = 24%. | |||
** Juggernaut: Lesser = 7.20%. Greater = 12%. | |||
** Capacitor: Lesser = 7.20%. Greater = 12%. | |||
* Hands | |||
** X-Proof: Lesser = 10.80%. Greater = 18%. | |||
** Juggernaut: Lesser = 5.40%. Greater = 9%. | |||
** Capacitor: Lesser = 5.40%. Greater = 9%. | |||
* Legs | |||
** X-Proof: Lesser = 13.20%. Greater = 22%. | |||
** Juggernaut: Lesser = 6.60%. Greater = 11%. | |||
** Capacitor: Lesser = 6.60%. Greater = 11%. | |||
* Feet. | |||
** X-Proof: Lesser = 9.80%. Greater = 16%. | |||
** Juggernaut: Lesser = 4.80%. Greater = 8%. | |||
** Capacitor: Lesser = 4.80%. Greater = 8%. | |||
==Pouches== | |||
* Silk Pouches reduce wear by 50%; the pouch will always be destroyed if it takes damage on defeat. | |||
* Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat. | |||
* Mithril Pouches fully eliminate wear, and the pouch itself is indestructible. | |||
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Latest revision as of 08:11, 16 June 2026
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