To Be Added: Difference between revisions

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Maximum Joe (talk | contribs)
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*Changes to the pre-2013 [[awards]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=152797&view=findpost&p=2963940]</sup>
*Changes to the pre-2013 [[awards]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=152797&view=findpost&p=2963940]</sup>
*Archived [[bounties]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=44952&view=findpost&p=2965745]</sup>
*Archived [[bounties]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=44952&view=findpost&p=2965745]</sup>
*Formal acceptance of other crypto-currencies for [[donation]]s<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=165977&view=findpost&p=3267450]</sup>


==See also==
==See also==

Revision as of 15:41, 17 May 2014

The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.

E-Hentai

  • IPv6 support[1]
  • Cross-domain/integrated session cookies (Due only after the forum revamp)[IRC]
  • Automatic payment confirmation for wallet-to-wallet donations[2]
  • Removal of the sidebar from the front page[PM]

E-Hentai Forums

  • E-mail notifications for replies to subscribed topics[3]
  • A complete forum revamp to allow better integration between all of the site's features and the forums[PM][IRC]
  • Customizable cutie marks (maybe)[PM]

E-Hentai Galleries

Tagging

H@H

  • More stats[12]
  • Threaded speed testing / multi-transfer support[IRC] (Due 1.1.1/1.2.0)

HentaiVerse

  • Various fixes for tooltips
  • Merging AGI into DEX (unlikely)[14][15]
  • Lots of changes to the Shrine[IRC]
  • Original monsters will have their vulnerabilities revised[IRC]
  • Overcharge will no longer be a percentage, will likely change to a "number of charges" system[16]
  • Magical mitigation will be merged into "physical" (maybe)[IRC]
  • A new hath perk tree for additional mastery points; auto-granted to donators of certain levels (maybe)[PM]
  • Crafting[IRC] (Not due for a long time)
  • Switching to an Ajax-based system to speed up gameplay[17]

Abilities

  • Tooltips for abilities outside of battle[18] (Due 0.77)
  • A list of all abilities' requirements[19] (Due 0.77 Soon™)
  • Better descriptions for abilities[20]
  • More abilities for the Fighting Style, Armor, Divine, and Forbidden panes
  • Better Imperil will affect Holy/Dark damage (maybe)[IRC]
  • Better names for abilities

Monster Lab

  • Class-specific changes[21]
    • Class-specific penalties and bonuses outside of base stats[22]
  • More materials as gifts depending on chaos upgrades?[23]
  • A new ability system, including slotable upgrades[24]
  • Food will be needed to keep monsters participating in battles[IRC] (Due 0.78+; Mid-November 2013)[25][26]
    • Monsters that reach a high enough power level will be exempt from this effect[27]
      • PL250 is the minimum for this effect (for now)[28]
      • Monsters deactivated in this manner will be un-named
  • Custom monsters will be able to buff each other[IRC] (Not due for a long time)

Skills

Proficiencies

  • Rewards for inactive proficiencies (maybe)[29]
  • A change to the burden modifier for Heavy armor proficiency[30]
  • A new proficiency type for Niten Ichiryu[31]

Items

Equipment

  • More sorting options for the Equipment panes UIs
  • Even more Forge features[36]
  • Some form of accessories[38] that will provide MDB/ADB (possibly other stats as well)[IRC]
  • A different level 10 Potency for staffs[39]
  • Increased returns of non-binding materials from salvaging forged equipment (maybe)[40]
  • Reintroducing some obsolete equipment types with improvements[41]
  • Repair costs[42]
    • Likely to be the use for scraps and will be buyable[43]
    • Will have both full and partial repair options[44]

Never To Be Added

See also