To Be Added: Difference between revisions
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*Image counts displayed on gallery listings<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=78324&view=findpost&p=2057936]</sup> | *Image counts displayed on gallery listings<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=78324&view=findpost&p=2057936]</sup> | ||
*Improvements to [[Gallery Descriptions]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=88775&view=findpost&p=2157750]</sup> | *Improvements to [[Gallery Descriptions]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=88775&view=findpost&p=2157750]</sup> | ||
*A means to [[search]] both by uploader and other factors such as [[tags]] simultaneously<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=125248&view=findpost&p=2582915]</sup> | |||
===[[Tagging]]=== | ===[[Tagging]]=== | ||
Revision as of 17:15, 30 April 2013
The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.
E-Hentai
- IPv6 support[1]
E-Hentai Forums
- Percentage tracking for the Rename Tracker
- The removal of Karma's contribution to Power (Power will be replaced by a "trust" system)[2] [IRC]
- This includes the removal and refunding of the karma-related Hath Perks
- The karma system will remain as a means to leave messages between users but will have no other uses
- E-mail notifications for replies to subscribed topics[3]
E-Hentai Galleries
- Change or removal of the classic E-Hentai Gallery system[4]
- Change or removal of the review system (probably)[5]
- Purge of the Asian Porn category[6]
- Image counts displayed on gallery listings[7]
- Improvements to Gallery Descriptions[8]
- A means to search both by uploader and other factors such as tags simultaneously[9]
Tagging
- A click-through requirement for tagging for the first time[PM][10]
- Category tags acting more like petitions[11]
- The User Tag History tool being available to all users[12]
- Downvoting using full mod power and not half[PM]
H@H
HentaiVerse
- Major list of changes here. Includes:
- Removal of proficiency damage modifier
- Removal of skill damage bonus for higher than required overcharge
- Spells will have a required proficiency and player level. They are granted when players meet both conditions
- Spells get a reduced cost or reduced casting speed based on how much higher a player's proficiency is vs. the required proficiency
- Having a proficiency higher than a monster's level will grant a counter-resist bonus for spells targeting it
- Removal of Curse Weaving
- Removal of Overcharge Boost
- Overcharge will no longer be a percentage, will likely change to a "number of charges" system
Other
- Various fixes for tooltips
- A change to the MoogleMail postage dialogue[15]
- Removal of the 2nd round RiddleMaster for multi-round battle modes[16]
- Fixing dawn EXP not being awarded if a player is in combat when the dawn event is triggered[17]
- Removal of everything related to the Soul damage type[18] and it's not coming back[IRC]
- Merging AGI into DEX (maybe)[22]
- A use for excess Aura points[23]
Monster Lab
- Class-specific changes[24]
- Class-specific penalties and bonuses outside of base stats[25]
- More elemental types for higher-tier skills[26]
- More materials as gifts depending on chaos upgrades?[27]
- A new ability system, including slotable upgrades[28]
- A monster slot cap of 200 (currently 255; those who have already gone beyond 200 keep them)[IRC]
- Leaving a monster at PL25 will cause it run out of morale after "a while"[IRC]
- Monsters will stock up on gifts for a while if not checked perfectly and the random factor will be removed[IRC]
- The timeframe for the stocking up on gifts caps at least under 1 week
Training
- More trainings (maybe)[29]
Skills
- More Fighting Skills for Staff
- Skills having icons and being placable on the quickcast bar
Abilities
Spells
- Change or removal of the Nerf spell[32]
- AoE spells will only hit a certain number of targets (a la Domino Strike)[33]
Proficiencies
- Rewards for inactive proficiencies (maybe)[34]
- A change to the burden modifier for Heavy armor proficiency[35]
- A new proficiency type for Niten Ichiryu[36]
Items
- Changes to the Item panes[37]
- Removal of Scrolls of Warding (or conversion into Scrolls of Protection)[38]
- A Collections item screen[39]
- Including special bonuses for adding figurines to it
- Energy Drinks will be nerfed (and made rarer)[IRC]
- Some improvement on artifacts for patch 0.76[IRC]
- Custom trophies for player-made monsters[40]
Equipment
- More sorting options for the Equipment panes UIs
- Even more Forge features[41]
- Enhancements unique to a leveled up Forge[42]
- Equipment sold or sent through MoogleMail will lose any existing enhancements when this is added
- Enhancements unique to a leveled up Forge[42]
- Some form of accessories[43]
- The ability to rename gear (this also makes it untradable)[44]
Due in patch 0.75[45]
- A different level 10 Potency for staffs[46]
- Weapons being sharable between different equipment sets[47]
- Due in patch 0.76[48]
- Improvements to the Light armor type[49]
- More non-binding material returns from forging (maybe)[50]
Never To Be Added
- Support for Internet Explorer[51][52][53]
- Almost any change involving Stamina
- Any changes or means to avoid the RiddleMaster or its consequences[54]
- A complete listing of all tagging actions made on the galleries
- Focus tags[55]
- Certain tags
- Searching by date or gallery size[56]
- Searching options involving favorites[57][58]
- SSL for the galleries[59]
- Searching with only negative tags[60]
- 3D or Artist categories[PM]
- Support for uploading .7z files[61]
- Void spells or resistance for players[62]
- Systematized linking of different versions of the same gallery; e.g. different translations (at least in the foreseeable future)[63]
- Removal of the Ring of Blood daily cooldown[64]
- Being able to enter the Item World on equipment that is being actively worn[65]
- Unicode support for the tagging system[PM]