To Be Added: Difference between revisions

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*Energy Drinks will be nerfed (and made rarer)<sup>[IRC]</sup>
*Energy Drinks will be nerfed (and made rarer)<sup>[IRC]</sup>
*Some improvement on [[artifacts]] for patch 0.76<sup>[IRC]</sup>
*Some improvement on [[artifacts]] for patch 0.76<sup>[IRC]</sup>
*Custom [[trophies]] for [[Monster Lab|player-made monsters]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=29703&view=findpost&p=1192120]</sup>


===[[Equipment]]===
===[[Equipment]]===
*More sorting options for the [[Equipment]] panes UIs
*More sorting options for the [[Equipment]] panes UIs
*Custom [[trophies]] for [[Monster Lab|player-made monsters]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=29703&view=findpost&p=1192120]</sup>
*Even more [[Forge]] features<sup>[http://forums.e-hentai.org/index.php?showtopic=80045&st=60&p=2071461&#entry2071461]</sup>
*Even more [[Forge]] features<sup>[http://forums.e-hentai.org/index.php?showtopic=80045&st=60&p=2071461&#entry2071461]</sup>
**[[Enhancements]] unique to a leveled up [[Forge]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=24170&view=findpost&p=2096905]</sup>
**[[Enhancements]] unique to a leveled up [[Forge]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=24170&view=findpost&p=2096905]</sup>

Revision as of 17:08, 30 April 2013

The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.

E-Hentai

  • IPv6 support[1]

E-Hentai Forums

  • Percentage tracking for the Rename Tracker
  • The removal of Karma's contribution to Power (Power will be replaced by a "trust" system)[2] [IRC]
    • This includes the removal and refunding of the karma-related Hath Perks
    • The karma system will remain as a means to leave messages between users but will have no other uses
  • E-mail notifications for replies to subscribed topics[3]

E-Hentai Galleries

Tagging

H@H

HentaiVerse

  • Major list of changes here. Includes:
    • Removal of proficiency damage modifier
    • Removal of skill damage bonus for higher than required overcharge
    • Spells will have a required proficiency and player level. They are granted when players meet both conditions
      • Spells get a reduced cost or reduced casting speed based on how much higher a player's proficiency is vs. the required proficiency
      • Having a proficiency higher than a monster's level will grant a counter-resist bonus for spells targeting it
    • Removal of Curse Weaving
    • Removal of Overcharge Boost
      • Overcharge will no longer be a percentage, will likely change to a "number of charges" system

Other

Monster Lab

  • Class-specific changes[23]
    • Class-specific penalties and bonuses outside of base stats[24]
  • More elemental types for higher-tier skills[25]
  • More materials as gifts depending on chaos upgrades?[26]
  • A new ability system, including slotable upgrades[27]
  • A monster slot cap of 200 (currently 255; those who have already gone beyond 200 keep them)[IRC]
  • Leaving a monster at PL25 will cause it run out of morale after "a while"[IRC]
  • Monsters will stock up on gifts for a while if not checked perfectly and the random factor will be removed[IRC]
    • The timeframe for the stocking up on gifts caps at least under 1 week

Training

  • More trainings (maybe)[28]

Skills

Abilities

  • A use for the excess AP[29]
  • An ability tree revamp[30]

Spells

  • Change or removal of the Nerf spell[31]
  • AoE spells will only hit a certain number of targets (a la Domino Strike)[32]

Proficiencies

  • Rewards for inactive proficiencies (maybe)[33]
  • A change to the burden modifier for Heavy armor proficiency[34]
  • A new proficiency type for Niten Ichiryu[35]

Items

Equipment

  • More sorting options for the Equipment panes UIs
  • Even more Forge features[40]
  • Some form of accessories[42]
  • The ability to rename gear (this also makes it untradable)[43]
    • Due in patch 0.75[44]
  • A different level 10 Potency for staffs[45]
  • Weapons being sharable between different equipment sets[46]
    • Due in patch 0.76[47]
  • Improvements to the Light armor type[48]
  • More non-binding material returns from forging (maybe)[49]

Never To Be Added

See also