To Be Added
From EHWiki
The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.
E-Hentai
- IPv6 support[1]
- Cross-domain/integrated session cookies (Due only after the forum revamp)[IRC]
E-Hentai Forums
- Percentage tracking for the Rename Tracker
- The removal of Karma's contribution to Power (Power will be replaced by a "trust" system)[2] [IRC]
- The karma system will remain as a means to leave messages between users but will have no other uses
- E-mail notifications for replies to subscribed topics[3]
- A complete forum revamp to allow better integration between all of the site's features and the forums[PM][IRC]
E-Hentai Galleries
- Change or removal of the classic E-Hentai Gallery system[4]
- Change or removal of the review system (probably)[5]
- Purge of the Asian Porn category[6]
- Image counts displayed on gallery listings[7]
- Improvements to Gallery Descriptions[8]
- A means to search both by uploader and other factors such as tags simultaneously[9]
- Remove point gain from voting up comments on galleries[10]
- Archiver prices having GP and credits at 1:1 value[11]
Tagging
- A click-through requirement for tagging for the first time[PM][12]
- Category tags acting more like petitions[13]
- The User Tag History tool being available to all users[14]
- Downvoting using full mod power and not half[PM]
H@H
HentaiVerse
- Major list of changes here. Includes:
- Removal of proficiency damage modifier
- Removal of skill damage bonus for higher than required overcharge
- Spells get a reduced cost or reduced casting speed based on how much higher a player's proficiency is vs. the required proficiency
- Having a proficiency higher than a monster's level will grant a counter-resist bonus for spells targeting it
- Overcharge will no longer be a percentage, will likely change to a "number of charges" system
Other
- Various fixes for tooltips
- A change to the MoogleMail postage dialogue[17]
- Removal of the 2nd round RiddleMaster for multi-round battle modes[18]
- Fixing dawn EXP not being awarded if a player is in combat when the dawn event is triggered[19]
- Merging AGI into DEX (maybe)[20]
- Lots of changes to the Shrine[IRC]
- Henjutsu level's contribution to Power will be dealt with
- Original monsters will have their vulnerabilities revised[IRC]
Abilities
- Tooltips for abilities outside of battle[21] (Due 0.77)
- Donators will regain lost mastery points[22]
- A list of all abilities' requirements[23] (Due 0.77)
- Better descriptions for abilities[24]
- More abilities for the Fighting Style, Armor, Divine, and Forbidden panes
Monster Lab
- Class-specific changes[25]
- Class-specific penalties and bonuses outside of base stats[26]
- More materials as gifts depending on chaos upgrades?[27]
- A new ability system, including slotable upgrades[28]
- Food will be needed to keep monsters participating in battles[IRC] (Due 0.77+)[29][30]
- Monsters that reach a high enough power level will be exempt from this effect[31]
12k crystals will be the estimated point for +30 ER and +13 PA- Custom monsters being able to buff each other[IRC] (Not due for a long time)
Skills
- More Fighting Skills for Staff
Proficiencies
- Rewards for inactive proficiencies (maybe)[32]
- A change to the burden modifier for Heavy armor proficiency[33]
- A new proficiency type for Niten Ichiryu[34]
- Proficiency will provide: Action Speed, lower Spell Costs, Anti-Resist, Resistance, and increased Spell Duration[IRC]
- This caps at double the level which results in: -25 monster specific mitigation, -50% monster resistance, +25% casting speed, and -25% mana cost
- For monsters the prof must be double their level; for spells the prof must be double the cap
- This caps at double the level which results in: -25 monster specific mitigation, -50% monster resistance, +25% casting speed, and -25% mana cost
Items
- Changes to the Item panes[35]
- Removal of Scrolls of Warding (or conversion into Scrolls of Protection)[36]
- A Collections item screen[37]
- Including special bonuses for adding figurines to it
- Custom trophies for player-made monsters[38]
- Health potions will be a smaller part of the item drop table[IRC]
- Crystals of Quintessence, Kevlar Pieces, Shielding Runes, Soul Stones, Bindings of the Priestess, Infusions of Gaia, all Average and Superior potions, and any other recently-made obsolete items will be removed[IRC][39]
Equipment
- More sorting options for the Equipment panes UIs
- Even more Forge features[40]
- Enhancements unique to a leveled up Forge[41]
- Equipment sold or sent through MoogleMail will lose any existing enhancements when this is added
- Enhancements unique to a leveled up Forge[41]
- Some form of accessories[42] that will provide MDB/ADB (possibly other stats as well)[IRC]
- The ability to rename gear (this also makes it untradable)[43]
(Due 0.75)[44] - A different level 10 Potency for staffs[45]
- Increased returns of non-binding materials from salvaging forged equipment (maybe)[46]
- Improvements to the Cloth armor type[IRC] (Due 0.77)
Never To Be Added
- Support for Internet Explorer[47][48][49]
- Almost any change involving Stamina
- Any changes or means to avoid the RiddleMaster or its consequences[50]
- A complete listing of all tagging actions made on the galleries
- Focus tags[51]
- Certain tags
- Searching by date or gallery size[52]
- Searching options involving favorites[53][54]
- SSL for the galleries[55]
- Searching with only negative tags[56]
- 3D or Artist categories[PM]
- Support for uploading .7z files[57]
- Void spells or resistance for players[58]
- Systematized linking of different versions of the same gallery; e.g. different translations (at least in the foreseeable future)[59]
- Removal of the Ring of Blood daily cooldown[60]
- Being able to enter the Item World on equipment that is being actively worn[61]
- Unicode support for the tagging system[PM]