To Be Added: Difference between revisions

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==[[HentaiVerse]]==
==[[HentaiVerse]]==
*'''Major list of changes [http://forums.e-hentai.org/index.php?s=&showtopic=113857&view=findpost&p=2450405 here]. Includes''':
**Removal of [[proficiency]] damage modifier
**Removal of [[skill]] damage bonus for higher than required [[overcharge]]
***Spells get a reduced cost or reduced casting speed based on how much higher a player's proficiency is vs. the required proficiency
***Having a proficiency higher than a monster's level will grant a counter-resist bonus for spells targeting it
**[[Overcharge]] will no longer be a percentage, will likely change to a "number of charges" system
===Other===
*[[Proofreading|Various fixes for tooltips]]
*[[Proofreading|Various fixes for tooltips]]
**A change to the [[MoogleMail]] postage dialogue<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=102106&view=findpost&p=2329958]</sup>
**A change to the [[MoogleMail]] postage dialogue<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=102106&view=findpost&p=2329958]</sup>
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*[[HentaiVerse_Bestiary|Original monsters]] will have their vulnerabilities revised<sup>[IRC]</sup>
*[[HentaiVerse_Bestiary|Original monsters]] will have their vulnerabilities revised<sup>[IRC]</sup>
*[[Credit]] gains will be increased by roughly 25%<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=29703&view=findpost&p=2633631]</sup>
*[[Credit]] gains will be increased by roughly 25%<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=29703&view=findpost&p=2633631]</sup>
*[[Overcharge]] will no longer be a percentage, will likely change to a "number of charges" system<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=113857&view=findpost&p=2450405]</sup>
*Resistance will work on a less binary system; e.g. An elemental with 50% resist would have 50% chance of half damage and 25% chance of 1/4th damage (maybe)<sup>[IRC]</sup>
*Magical mitigation will be merged into "physical" (maybe)<sup>[IRC]</sup>


===[[Abilities]]===
===[[Abilities]]===
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*Better descriptions for abilities<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
*Better descriptions for abilities<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
*More abilities for the Fighting Style, Armor, Divine, and Forbidden panes
*More abilities for the Fighting Style, Armor, Divine, and Forbidden panes
*Better Imperil affecting Holy/Dark damage (maybe)<sup>[IRC]</sup>
*Better Imperil will affect Holy/Dark damage (maybe)<sup>[IRC]</sup>


===[[Monster Lab]]===
===[[Monster Lab]]===
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*Food will be needed to keep monsters participating in battles<sup>[IRC]</sup> ('''Due 0.77+''')<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=116382&view=findpost&p=2586363][http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
*Food will be needed to keep monsters participating in battles<sup>[IRC]</sup> ('''Due 0.77+''')<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=116382&view=findpost&p=2586363][http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
**Monsters that reach a high enough power level will be exempt from this effect<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
**Monsters that reach a high enough power level will be exempt from this effect<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
*<s>12k crystals will be the estimated point for +30 ER and +13 PA</s>
*Custom monsters will be able to buff each other<sup>[IRC]</sup> (Not due for a long time)
*Custom monsters being able to buff each other<sup>[IRC]</sup> (Not due for a long time)


===[[Skills]]===
===[[Skills]]===
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*A change to the [[burden]] modifier for Heavy armor proficiency<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2424251]</sup>
*A change to the [[burden]] modifier for Heavy armor proficiency<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2424251]</sup>
*A new proficiency type for [[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=38059&view=findpost&p=1093985]</sup>
*A new proficiency type for [[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=38059&view=findpost&p=1093985]</sup>
*<S>Proficiency will provide: Action Speed, lower Spell Costs, Anti-Resist, Resistance, and increased Spell Duration<sup>[IRC]</sup>
**This caps at double the level which results in: -25 monster specific mitigation, -50% monster resistance, +25% casting speed, and -25% mana cost
***For monsters the prof must be double ''their'' level; for spells the prof must be double the cap</s>


===[[Items]]===
===[[Items]]===
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*Health potions will be a smaller part of the item drop table<sup>[IRC]</sup>
*Health potions will be a smaller part of the item drop table<sup>[IRC]</sup>
*[[Crystal]]s of Quintessence, Kevlar Pieces, Shielding Runes, Soul Stones, Bindings of the Priestess, Infusions of Gaia, all Average and Superior potions, and any other recently-made [[obsolete]] items will be removed<sup>[IRC][http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
*[[Crystal]]s of Quintessence, Kevlar Pieces, Shielding Runes, Soul Stones, Bindings of the Priestess, Infusions of Gaia, all Average and Superior potions, and any other recently-made [[obsolete]] items will be removed<sup>[IRC][http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup>
*Using [[potions]] in [[combat]] works on cooldowns (maybe)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2637075]</sup>
*Using [[potions]] in [[combat]] will work on cooldowns (maybe)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2637075]</sup>


===[[Equipment]]===
===[[Equipment]]===

Revision as of 18:39, 2 June 2013

The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.

E-Hentai

  • IPv6 support[1]
  • Cross-domain/integrated session cookies (Due only after the forum revamp)[IRC]
  • Automatic payment confirmation for wallet-to-wallet donations[2]

E-Hentai Forums

  • Percentage tracking for the Rename Tracker
  • The removal of Karma's contribution to Power (Power will be replaced by a "trust" system)[3] [IRC]
    • The karma system will remain as a means to leave messages between users but will have no other uses
  • E-mail notifications for replies to subscribed topics[4]
  • A complete forum revamp to allow better integration between all of the site's features and the forums[PM][IRC]

E-Hentai Galleries

Tagging

H@H

HentaiVerse

  • Various fixes for tooltips
  • Removal of the 2nd round RiddleMaster for multi-round battle modes[19]
  • Fixing dawn EXP not being awarded if a player is in combat when the dawn event is triggered[20]
  • Merging AGI into DEX (maybe)[21]
  • Lots of changes to the Shrine[IRC]
  • Henjutsu level's contribution to Power will be dealt with
  • Original monsters will have their vulnerabilities revised[IRC]
  • Credit gains will be increased by roughly 25%[22]
  • Overcharge will no longer be a percentage, will likely change to a "number of charges" system[23]
  • Resistance will work on a less binary system; e.g. An elemental with 50% resist would have 50% chance of half damage and 25% chance of 1/4th damage (maybe)[IRC]
  • Magical mitigation will be merged into "physical" (maybe)[IRC]

Abilities

  • Tooltips for abilities outside of battle[24] (Due 0.77)
  • Donators will regain lost mastery points[25]
  • A list of all abilities' requirements[26] (Due 0.77)
  • Better descriptions for abilities[27]
  • More abilities for the Fighting Style, Armor, Divine, and Forbidden panes
  • Better Imperil will affect Holy/Dark damage (maybe)[IRC]

Monster Lab

  • Class-specific changes[28]
    • Class-specific penalties and bonuses outside of base stats[29]
  • More materials as gifts depending on chaos upgrades?[30]
  • A new ability system, including slotable upgrades[31]
  • Food will be needed to keep monsters participating in battles[IRC] (Due 0.77+)[32][33]
    • Monsters that reach a high enough power level will be exempt from this effect[34]
  • Custom monsters will be able to buff each other[IRC] (Not due for a long time)

Skills

Proficiencies

  • Rewards for inactive proficiencies (maybe)[35]
  • A change to the burden modifier for Heavy armor proficiency[36]
  • A new proficiency type for Niten Ichiryu[37]

Items

  • Changes to the Item panes[38]
  • Removal of Scrolls of Warding (or conversion into Scrolls of Protection)[39]
  • A Collections item screen[40]
    • Including special bonuses for adding figurines to it
  • Custom trophies for player-made monsters[41]
  • Health potions will be a smaller part of the item drop table[IRC]
  • Crystals of Quintessence, Kevlar Pieces, Shielding Runes, Soul Stones, Bindings of the Priestess, Infusions of Gaia, all Average and Superior potions, and any other recently-made obsolete items will be removed[IRC][42]
  • Using potions in combat will work on cooldowns (maybe)[43]

Equipment

  • More sorting options for the Equipment panes UIs
  • Even more Forge features[44]
  • Some form of accessories[46] that will provide MDB/ADB (possibly other stats as well)[IRC]
  • The ability to rename gear (this also makes it untradable)[47] (Due 0.75)[48]
  • A different level 10 Potency for staffs[49]
  • Increased returns of non-binding materials from salvaging forged equipment (maybe)[50]
  • Improvements to the Cloth armor type[IRC] (Due 0.77)

Never To Be Added

See also