To Be Added: Difference between revisions
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*Removal of the 2nd round [[RiddleMaster]] for multi-round [[battle modes]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=29703&view=findpost&p=1952103]</sup> | *Removal of the 2nd round [[RiddleMaster]] for multi-round [[battle modes]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=29703&view=findpost&p=1952103]</sup> | ||
*Fixing [[dawn]] EXP not being awarded if a player is in [[combat]] when the dawn event is triggered<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=24170&view=findpost&p=2069454]</sup> | *Fixing [[dawn]] EXP not being awarded if a player is in [[combat]] when the dawn event is triggered<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=24170&view=findpost&p=2069454]</sup> | ||
*[[Crystal]]s of Quintessence will be removed<sup>[IRC]</sup> | *[[Crystal]]s of Quintessence, Kevlar Pieces, Shielding Runes, and any other recently-made [[obsolete]] items will be removed<sup>[IRC][http://forums.e-hentai.org/index.php?s=&showtopic=128181&view=findpost&p=2612586]</sup> | ||
*Merging AGI into DEX (maybe)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=115170&view=findpost&p=2466037]</sup> | *Merging AGI into DEX (maybe)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=115170&view=findpost&p=2466037]</sup> | ||
*Lots of changes to the [[Shrine]]<sup>[IRC]</sup> | *Lots of changes to the [[Shrine]]<sup>[IRC]</sup> | ||
*Henjutsu level's contribution to [[Power]] will be dealt with | *Henjutsu level's contribution to [[Power]] will be dealt with | ||
*[[HentaiVerse_Bestiary|Original monsters]] will have their vulnerabilities revised<sup>[IRC]</sup> | |||
===[[Abilities]]=== | ===[[Abilities]]=== | ||
Revision as of 20:18, 20 May 2013
The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.
E-Hentai
- IPv6 support[1]
- Cross-domain/integrated session cookies (Due only after the forum revamp)[IRC]
E-Hentai Forums
- Percentage tracking for the Rename Tracker
- The removal of Karma's contribution to Power (Power will be replaced by a "trust" system)[2] [IRC]
- The karma system will remain as a means to leave messages between users but will have no other uses
- E-mail notifications for replies to subscribed topics[3]
- A complete forum revamp to allow better integration between all of the site's features and the forums[PM][IRC]
E-Hentai Galleries
- Change or removal of the classic E-Hentai Gallery system[4]
- Change or removal of the review system (probably)[5]
- Purge of the Asian Porn category[6]
- Image counts displayed on gallery listings[7]
- Improvements to Gallery Descriptions[8]
- A means to search both by uploader and other factors such as tags simultaneously[9]
- Remove point gain from voting up comments on galleries[10]
Tagging
- A click-through requirement for tagging for the first time[PM][11]
- Category tags acting more like petitions[12]
- The User Tag History tool being available to all users[13]
- Downvoting using full mod power and not half[PM]
H@H
HentaiVerse
- Major list of changes here. Includes:
- Removal of proficiency damage modifier
- Removal of skill damage bonus for higher than required overcharge
- Spells get a reduced cost or reduced casting speed based on how much higher a player's proficiency is vs. the required proficiency
- Having a proficiency higher than a monster's level will grant a counter-resist bonus for spells targeting it
- Overcharge will no longer be a percentage, will likely change to a "number of charges" system
Other
- Various fixes for tooltips
- A change to the MoogleMail postage dialogue[16]
- Removal of the 2nd round RiddleMaster for multi-round battle modes[17]
- Fixing dawn EXP not being awarded if a player is in combat when the dawn event is triggered[18]
- Crystals of Quintessence, Kevlar Pieces, Shielding Runes, and any other recently-made obsolete items will be removed[IRC][19]
- Merging AGI into DEX (maybe)[20]
- Lots of changes to the Shrine[IRC]
- Henjutsu level's contribution to Power will be dealt with
- Original monsters will have their vulnerabilities revised[IRC]
Abilities
- Tooltips for abilities outside of battle[21] (Due 0.77)
- Donators will regain lost mastery points[22]
- A list of all abilities' requirements[23] (Due 0.77)
Monster Lab
- Class-specific changes[24]
- Class-specific penalties and bonuses outside of base stats[25]
- More materials as gifts depending on chaos upgrades?[26]
- A new ability system, including slotable upgrades[27]
The timeframe for the stocking up on gifts caps at least under 1 week- Food will be needed to keep monsters participating in battles[IRC] (Due 0.77+)[28][29]
- Monsters that reach a high enough power level will be exempt from this effect[30]
Each unit of food is worth 2,000 points each are consumed (over the course of 12 hours?)The base drop rate for tier 3 food at IWBTH is 0.45%[31]Crystals restore morale roughly equal to how many are spent; this caps at 12k+ upgrades which are worth 15 days' morale (12,000 morale?)Happy Pills raise morale by 6,000 (under 1 weeks' worth), will drop at a base rate of 0.015%- All crystal upgrades for monsters will scale so that they may receive +25 in all primary attribute and +50 in elemental resistance upgrades regardless of class[IRC] (NOT due in 0.76)
- Example: A fully upgraded humanoid would have 200 STR, 350 DEX, 280 AGI, 200 END, 280 INT, and 245 WIS (scaled down based on monster stats formulas)
- 12k crystals will be the estimated point for +30 ER and +13 PA
- Custom monsters being able to buff each other[IRC] (Not due for a long time)
Skills
- More Fighting Skills for Staff
Proficiencies
- Rewards for inactive proficiencies (maybe)[32]
- A change to the burden modifier for Heavy armor proficiency[33]
- A new proficiency type for Niten Ichiryu[34]
- Proficiency will provide: Action Speed, lower Spell Costs, Anti-Resist, Resistance, and increased Spell Duration[IRC]
- This caps at double the level which results in: -25 monster specific mitigation, -50% monster resistance, +25% casting speed, and -25% mana cost
- For monsters the prof must be double their level; for spells the prof must be double the cap
- This caps at double the level which results in: -25 monster specific mitigation, -50% monster resistance, +25% casting speed, and -25% mana cost
Items
- Changes to the Item panes[35]
- Removal of Scrolls of Warding (or conversion into Scrolls of Protection)[36]
- A Collections item screen[37]
- Including special bonuses for adding figurines to it
- Custom trophies for player-made monsters[38]
- Health potions will be a smaller part of the item drop table[IRC]
Equipment
- More sorting options for the Equipment panes UIs
- Even more Forge features[39]
- Enhancements unique to a leveled up Forge[40]
- Equipment sold or sent through MoogleMail will lose any existing enhancements when this is added
- Enhancements unique to a leveled up Forge[40]
- Some form of accessories[41] that will provide MDB/ADB (possibly other stats as well)[IRC]
- The ability to rename gear (this also makes it untradable)[42]
(Due 0.75)[43] - A different level 10 Potency for staffs[44]
- Increased returns of non-binding materials from salvaging forged equipment (maybe)[45]
- Improvements to the Cloth armor type[IRC] (Due 0.77)
Never To Be Added
- Support for Internet Explorer[46][47][48]
- Almost any change involving Stamina
- Any changes or means to avoid the RiddleMaster or its consequences[49]
- A complete listing of all tagging actions made on the galleries
- Focus tags[50]
- Certain tags
- Searching by date or gallery size[51]
- Searching options involving favorites[52][53]
- SSL for the galleries[54]
- Searching with only negative tags[55]
- 3D or Artist categories[PM]
- Support for uploading .7z files[56]
- Void spells or resistance for players[57]
- Systematized linking of different versions of the same gallery; e.g. different translations (at least in the foreseeable future)[58]
- Removal of the Ring of Blood daily cooldown[59]
- Being able to enter the Item World on equipment that is being actively worn[60]
- Unicode support for the tagging system[PM]