To Be Added: Difference between revisions

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===[[Tagging]]===
===[[Tagging]]===
*A click-through requirement for [[tagging]] for the first time<sup>[PM][http://forums.e-hentai.org/index.php?s=&showtopic=24273&view=findpost&p=2561502]</sup>
*[[Category]] tags acting more like petitions<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=88775&view=findpost&p=2165473]</sup>
*[[Category]] tags acting more like petitions<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=88775&view=findpost&p=2165473]</sup>
*The [http://g.e-hentai.org/tools.php?act=taglist&gid= User Tag History tool] being available to all users<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=24273&view=findpost&p=2561502]</sup>
*The [http://g.e-hentai.org/tools.php?act=taglist&gid= User Tag History tool] being available to all users<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=24273&view=findpost&p=2561502]</sup>

Revision as of 11:16, 8 June 2013

The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.

E-Hentai

  • IPv6 support[1]
  • Cross-domain/integrated session cookies (Due only after the forum revamp)[IRC]
  • Automatic payment confirmation for wallet-to-wallet donations[2]

E-Hentai Forums

  • Percentage tracking for the Rename Tracker
  • The removal of Karma's contribution to Power (Power will be replaced by a "trust" system)[3] [IRC]
    • The karma system will remain as a means to leave messages between users but will have no other uses
  • E-mail notifications for replies to subscribed topics[4]
  • A complete forum revamp to allow better integration between all of the site's features and the forums[PM][IRC]

E-Hentai Galleries

Tagging

H@H

HentaiVerse

  • Various fixes for tooltips
  • Removal of the 2nd round RiddleMaster for multi-round battle modes[16]
  • Fixing dawn EXP not being awarded if a player is in combat when the dawn event is triggered[17]
  • Merging AGI into DEX (maybe)[18]
  • Lots of changes to the Shrine[IRC]
  • Henjutsu level's contribution to Power will be dealt with
  • Original monsters will have their vulnerabilities revised[IRC]
  • Credit gains will be increased by roughly 25%[19]
  • Overcharge will no longer be a percentage, will likely change to a "number of charges" system[20]
  • Resistance will work on a less binary system; e.g. An elemental with 50% resist would have 50% chance of half damage and 25% chance of 1/4th damage (maybe)[IRC]
  • Magical mitigation will be merged into "physical" (maybe)[IRC]

Abilities

  • Tooltips for abilities outside of battle[21] (Due 0.77)
  • Donators will regain lost mastery points[22]
  • A list of all abilities' requirements[23] (Due 0.77)
  • Better descriptions for abilities[24]
  • More abilities for the Fighting Style, Armor, Divine, and Forbidden panes
  • Better Imperil will affect Holy/Dark damage (maybe)[IRC]

Monster Lab

  • Class-specific changes[25]
    • Class-specific penalties and bonuses outside of base stats[26]
  • More materials as gifts depending on chaos upgrades?[27]
  • A new ability system, including slotable upgrades[28]
  • Food will be needed to keep monsters participating in battles[IRC] (Due 0.77+)[29][30]
    • Monsters that reach a high enough power level will be exempt from this effect[31]
  • Custom monsters will be able to buff each other[IRC] (Not due for a long time)

Skills

Proficiencies

  • Rewards for inactive proficiencies (maybe)[32]
  • A change to the burden modifier for Heavy armor proficiency[33]
  • A new proficiency type for Niten Ichiryu[34]

Items

  • Changes to the Item panes[35]
  • Removal of Scrolls of Warding (or conversion into Scrolls of Protection)[36]
  • A Collections item screen[37]
    • Including special bonuses for adding figurines to it
  • Custom trophies for player-made monsters[38]
  • Health potions will be a smaller part of the item drop table[IRC]
  • Crystals of Quintessence, Kevlar Pieces, Shielding Runes, Soul Stones, Bindings of the Priestess, Infusions of Gaia, all Average and Superior potions, and any other recently-made obsolete items will be removed[IRC][39]
  • Using potions in combat will work on cooldowns (maybe)[40]
  • Elixir rewards will be combined with Hath rewards at the Shrine?[IRC]

Equipment

  • More sorting options for the Equipment panes UIs
  • Even more Forge features[41]
  • Some form of accessories[43] that will provide MDB/ADB (possibly other stats as well)[IRC]
  • The ability to rename gear (this also makes it untradable)[44] (Due 0.75)[45]
  • A different level 10 Potency for staffs[46]
  • Increased returns of non-binding materials from salvaging forged equipment (maybe)[47]
  • Improvements to the Cloth armor type[IRC] (Due 0.77)

Never To Be Added

See also