To Be Added: Difference between revisions

From EHWiki
Jump to navigationJump to search
Maximum Joe (talk | contribs)
Maximum Joe (talk | contribs)
Line 44: Line 44:
*Removal of everything related to the [[Soul]] [[damage type]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2402300]</sup>
*Removal of everything related to the [[Soul]] [[damage type]]<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2402300]</sup>
**Astral weapons will be converted to either [[Dark]] or [[Holy]] damage (randomly chosen)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2417941][http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2418559]</sup>
**Astral weapons will be converted to either [[Dark]] or [[Holy]] damage (randomly chosen)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2417941][http://forums.e-hentai.org/index.php?s=&showtopic=108651&view=findpost&p=2418559]</sup>
*Merging AGI into DEX (maybe)<sup>[http://forums.e-hentai.org/index.php?s=&showtopic=115170&view=findpost&p=2466037]</sup>


===[[Monster Lab]]===
===[[Monster Lab]]===

Revision as of 19:33, 24 February 2013

The following is a list of expected features or changes to E-Hentai. This is list is not comprehensive or official in any way.

E-Hentai

  • IPv6 support[1]

E-Hentai Forums

  • Percentage tracking for the Rename Tracker
  • The removal of Karma and its contribution to Power (to be replaced by a "trust" system)[2]
  • E-mail notifications for replies to subscribed topics[3]

E-Hentai Galleries

Tagging

H@H

HentaiVerse

  • Major list of changes here. Includes:
    • Removal of proficiency damage modifier
    • Removal of skill damage bonus for higher than required overcharge
    • Spells will have a required proficiency and player level. They are granted when players meet both conditions
      • Spells get a reduced cost or reduced casting speed based on how much higher a player's proficiency is vs. the required proficiency
      • Having a proficiency higher than a monster's level will grant a counter-resist bonus for spells targeting it
    • Removal of Curse Weaving
    • Removal of Overcharge Boost
      • Overcharge will no longer be a percentage, will likely change to a "number of charges" system

Other

Monster Lab

  • Class-specific changes[20]
    • Class-specific penalties and bonuses outside of base stats[21]
  • More elemental types for higher-tier skills[22]
  • More materials as gifts depending on chaos upgrades?[23]

Training

Skills

Abilities

  • A use for the excess AP[26]
  • An ability tree revamp[27]

Spells

  • Change or removal of the Nerf spell[28]
  • AoE spells will only hit a certain number of targets (a la Domino Strike)[29]

Proficiencies

  • Rewards for inactive proficiencies (maybe)[30]
  • A change to the burden modifier for Heavy armor proficiency[31]
  • A new proficiency type for Niten Ichiryu[32]

Items

Equipment

Never To Be Added

See also