Missing Data: Difference between revisions
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===[[Monster Lab]]=== | ===[[Monster Lab]]=== | ||
*[[Monster_Lab#Monster_PL_vs._Player_Level|Player level vs. power level]]. | *[[Monster_Lab#Monster_PL_vs._Player_Level|Player level vs. power level]]. | ||
*Base morale drain rate. | |||
**How much [[training]] and chaos upgrades reduce it. | **How much [[training]] and chaos upgrades reduce it. | ||
*Base [[hunger]] rate. | *Base [[hunger]] rate. | ||
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*Power Level's effects on the grade of gifts. | *Power Level's effects on the grade of gifts. | ||
*When High-Grade materials become gifts and when Low-Grades stop. | *When High-Grade materials become gifts and when Low-Grades stop. | ||
===[[Skills]]=== | ===[[Skills]]=== | ||
Revision as of 02:20, 6 January 2014
The following data is missing from this wiki.
HentaiVerse
Items
- The effects of Flower Vase in quantifiable terms (besides damage).
- Any use(s) for scrap.
Trophies & Artifacts
- The Loot Quality and Tier Bonuses for most trophies.
- The 2011 Easter Eggs descriptions (if any).
Item World
- How much equipment quality affects IW difficulty in quantifiable terms. (e.g. "Superior monsters average 10% more attack power than those of Fine.")
- How much quality affects IW's EXP gains (relatively speaking).
- The formula for the number of rounds an equipment's Item World will have.
Spells
- The exact formula for Channeling chance.
Equipment
- The costs of upgrading at the The Forge. (Seem to be wonky)
- Almost everything to do with PAB rolls.
- The highest possible base PXP for a Peerless.
Equipment Ranges
Loot Drop Rolls
- Collectable drop rate.
- Happy Pill drop rate.
- Token drop rate for clearing lower arena challenges.
- How much Tokenizer Hath Perks increase the chance for Chaos tokens as opposed to Blood.
- Credit drop rate.
Monster Lab
- Player level vs. power level.
- Base morale drain rate.
- How much training and chaos upgrades reduce it.
- Base hunger rate.
- How much training reduces it.
- The distribution rates for each type of gift. (e.g. "Bindings average 10% of all gifts received").
- How much crystals restore morale. Current estimate: (2.2911x + 626.9)
- Power Level's effects on the grade of gifts.
- When High-Grade materials become gifts and when Low-Grades stop.
Skills
- Damage multipliers for all offensive skills.
- If Focus still affects resist chance.
- The maximum adjacent targets for Frenzied Blows. (Current estimate is 5)
Other
- The base action speeds for some things.
- Loot Quality Bonuses need confirmation.
- The base proficiency gain rate.
- The EXP bonus of Random Encounters. (Current estimate is 7x)
- How much each level increases a monster's EXP.
- Monster class' effect on credit drops (assumed to be a multiplier on the base amount).
- Cost formula for Culinarian training.
Gallery Points
- If Cosplay galleries receive 50% less GP.
Other
- How much of an EXP boost each forum post grants as of HV 0.68.
- What is the correlation factor for gallery comment voting (the limit on how many times you can vote on a particular user's comments).
- How the EHTracker calculates points.
See also
- To Be Added
- Missing Wiki Data Forum Thread - Post missing data here