Missing Data: Difference between revisions

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The following data is missing from [[EHWiki|this wiki]].
The following data is missing from [[EHWiki|this wiki]].
==[[Galleries]]==
*[[Artist Recommendations]]


==[[HentaiVerse]]==
==[[HentaiVerse]]==
===[[Items]]===
===[[Items]]===
*The effects of Flower Vase in quantifiable terms (besides damage).
*The effects of Flower Vase on hit/crit chance and evade/resist.


====[[Trophies]] & [[Artifacts]]====
====[[Trophies]] & [[Artifacts]]====
*The Loot Quality and Tier Bonuses for most trophies.
*The [[difficulties]] / [[arena]] challenge combinations needed for some trophy tiers upon clearing.
*The 2011 Easter Eggs descriptions (if any).


===[[Item World]]===
===[[Item World]]===
*How much equipment [[quality]] affects IW difficulty in quantifiable terms. (e.g. "''Superior monsters average 10% more attack power than those of Fine.''")
*How much equipment [[quality]] affects IW difficulty in quantifiable terms. (e.g. "''Superior monsters average 10% more attack power than those of Fine.''")
*How much quality affects IW's EXP gains (relatively speaking).
===[[Spells]]===
*The ''exact'' formula for [[Channeling]] chance.


===[[Equipment]]===
===[[Equipment]]===
*The costs of upgrading at the [[The Forge]]. (Seem to be wonky)
*Almost everything to do with PAB rolls.
*Almost everything to do with PAB rolls.
*The highest possible base PXP for a Peerless.
*Locking changes / storage (HV 0.85).


====[[Equipment Ranges]]====
====[[Equipment Ranges]]====
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*[[Token]] drop rate for clearing lower [[arena]] challenges.
*[[Token]] drop rate for clearing lower [[arena]] challenges.
*How much Tokenizer [[Hath Perks]] increase the chance for Chaos tokens as opposed to Blood.
*How much Tokenizer [[Hath Perks]] increase the chance for Chaos tokens as opposed to Blood.
*[[Credit]] drop rate.


===[[Monster Lab]]===
===[[Monster Lab]]===
*[[Monster_Lab#Monster_PL_vs._Player_Level|Player level vs. power level]].
*[[Monster_Lab#Monster_PL_vs._Player_Level|Player level vs. power level]].
*How much [[training]] and chaos upgrades reduce [[morale]] drain rate.
*How much [[training]] reduces [[morale]] drain rate. (''5%''?)
*How much [[training]] reduces [[hunger]] rate.
*How much [[training]] reduces [[hunger]] rate. (''5%''?)
*The distribution rates for each type of [[Materials|gift]]. (e.g. "''Bindings average 10% of all gifts received''").
*How much [[crystals]] restore [[morale]]. (''-0.0003x^2 + 2.6805x + 554.01?'')
*How much [[crystals]] restore [[morale]]. ''Current estimate: (2.2911x + 626.9)''
*Power Level's effects on the chance for bindings as [[Materials|gifts]].
*Power Level's effects on the grade of gifts.
*When High-Grade materials become gifts (''499 or 500?'') and when Low-Grades stop. (''749 or 750?'')
*When High-Grade materials become gifts (''499 or 500?'') and when Low-Grades stop (''749 or 750?'').


===[[Skills]]===
===[[Skills]]===
*Damage multipliers for all offensive skills.
*Damage multipliers for all offensive skills.
*If Focus still affects resist chance.
*If Focus still affects resist chance.
*The maximum adjacent targets for Frenzied Blows. (Current estimate is 5)


===Other===
===Other===
*The [[Action_Speed#Base_Action_Speeds|base action speeds]] for some things.
*The [[Action_Speed#Base_Action_Speeds|base action speeds]] for some things.
*[[Training#Loot_Factors|Loot Quality Bonuses]] need confirmation.
*The base [[proficiency]] gain rate.
*The base [[proficiency]] gain rate.
*The EXP bonus of [[Random Encounter]]s. (Current estimate is 7x)
*How much each monster [[level]] increases the [[EXP]] received for killing it.
*Base [[EXP]] for monster kills.
**How much each [[level]] increases this value.
*Monster class' effect on credit drops (assumed to be a multiplier on the base amount).
*Monster class' effect on credit drops (assumed to be a multiplier on the base amount).
*Cost formula for Culinarian [[training]].
==[[Gallery Points]]==
*If [[Gallery_Categories#Cosplay|Cosplay]] galleries receive 50% less GP.


==Other==
==Other==
*How much of an EXP boost each [[forum]] post grants as of HV 0.68.
*What is the correlation factor for gallery [[comment]] voting (the limit on how many times you can vote on a particular user's comments).
*What is the correlation factor for gallery [[comment]] voting (the limit on how many times you can vote on a particular user's comments).
*How the [[EHTracker]] calculates points.
*How the [[EHTracker]] calculates points.
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==See also==
==See also==
*[[To Be Added]]
*[[To Be Added]]
*[http://forums.e-hentai.org/index.php?showtopic=47834 Missing Wiki Data Forum Thread] - Post missing data here
*[https://forums.e-hentai.org/index.php?showtopic=47834 Missing Wiki Data Forum Thread] - Post missing data here


[[Category:HentaiVerse]] [[Category:EHwiki]]
[[Category:HentaiVerse]] [[Category:EHwiki]]

Latest revision as of 13:59, 28 March 2018

The following data is missing from this wiki.

Galleries

HentaiVerse

Items

  • The effects of Flower Vase on hit/crit chance and evade/resist.

Trophies & Artifacts

  • The difficulties / arena challenge combinations needed for some trophy tiers upon clearing.

Item World

  • How much equipment quality affects IW difficulty in quantifiable terms. (e.g. "Superior monsters average 10% more attack power than those of Fine.")

Equipment

  • Almost everything to do with PAB rolls.
  • Locking changes / storage (HV 0.85).

Equipment Ranges

Loot Drop Rolls

  • Collectable drop rate.
  • Happy Pill drop rate.
  • Token drop rate for clearing lower arena challenges.
  • How much Tokenizer Hath Perks increase the chance for Chaos tokens as opposed to Blood.

Monster Lab

Skills

  • Damage multipliers for all offensive skills.
  • If Focus still affects resist chance.

Other

  • The base action speeds for some things.
  • The base proficiency gain rate.
  • How much each monster level increases the EXP received for killing it.
  • Monster class' effect on credit drops (assumed to be a multiplier on the base amount).

Other

  • What is the correlation factor for gallery comment voting (the limit on how many times you can vote on a particular user's comments).
  • How the EHTracker calculates points.

See also