Missing Data: Difference between revisions
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Maximum Joe (talk | contribs) no questions, just statements |
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==[[HentaiVerse]]== | ==[[HentaiVerse]]== | ||
===[[Items]]=== | ===[[Items]]=== | ||
* | *The effects of Flower Vase in quantifiable terms (besides damage). | ||
* | *[[Items#Battle_Powerups|Powerup Gems]] drop rate. (Old data was 5%) | ||
* | *The distribution rate between the 2 [[tokens]]. | ||
====[[Trophies]] & [[Artifacts]]==== | ====[[Trophies]] & [[Artifacts]]==== | ||
* | *The Loot Quality Bonuses for dropped trophies (besides Noodly Appendage). | ||
* | *The distribution of artifact rewards (taking into account AP and stats slow down). | ||
* | *The 2011 Easter Eggs descriptions (if any). | ||
===[[Item World]]=== | ===[[Item World]]=== | ||
*How much | *How much equipment [[quality]] affects IW difficulty in quantifiable terms. (e.g. "''Superior monsters average 10% more attack power than those of Fine.''") | ||
*How much | *How much quality affects IW's EXP gains (relatively speaking). | ||
===[[Spells]]=== | ===[[Spells]]=== | ||
*[[Spell Damage]] formula (full) | *[[Spell Damage]] formula (full). | ||
* | *The formula for determining [[Fighting_Styles#Any|Channeling]] chance. | ||
====[[Spells#Status_Effects|Elemental Status Effects]]==== | ====[[Spells#Status_Effects|Elemental Status Effects]]==== | ||
* | *The formula for elemental explosion damage. | ||
*By how much | *By how much the ones that reduce stats do so and if these stack with similar effects. (Assumed to all be 10% and yes) | ||
* | *The proc chance via Spike spells. | ||
* | *Imperil's defense reductions (Magical / Physical and Elemental). | ||
===[[Equipment]]=== | ===[[Equipment]]=== | ||
* | *The costs of upgrading at the [[The Forge]]. (Seem to be wonky) | ||
*[[ | *The base [[credit]] value [[Equipment]] at the [[Bazaar]]. (Being researched ATM) | ||
*The rank names for [[The Forge]] past level 30. | *The rank names for [[The Forge]] past level 30. | ||
* | *The success chances of salvaging between "Fine" and "Superior". | ||
====[[Equipment Numbers]]==== | ====[[Equipment Numbers]]==== | ||
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===Other=== | ===Other=== | ||
* | *The [[Action_Speed#Base_Action_Speeds|base action speeds]] for most things. | ||
*[[Training#Loot_Factors|Loot Quality Bonuses]] need confirmation. | *[[Training#Loot_Factors|Loot Quality Bonuses]] need confirmation. | ||
* | *The base [[proficiency]] gain rate. | ||
* | *The distribution rates for each type of [[Materials|gift]]. (e.g. "''Bindings average 10% of all gifts received''") | ||
* | *The EXP bonus of [[Random Encounter]]s. (Current estimate is 5x) | ||
*FUS RO DAH's damage [[skill]] multiplier | *FUS RO DAH's damage [[skill]] multiplier. | ||
==[[Gallery Points]]== | ==[[Gallery Points]]== | ||
* | *The GP formulas for the [[EHTracker]]. | ||
* | *If [[expunged]] galleries still award GP. | ||
* | *If [[Gallery_Categories#Cosplay|Cosplay]] galleries receive 50% less GP. | ||
==Other== | ==Other== | ||
* | *The new [[H@H]] client requirements. | ||
* | *The formula for [[Power]] -> [[Mod Power]]. | ||
*[[Karma#Karma_Level_Prerequisites_.26_Karma_Titles|Minimum karma requirements for later levels]] | *[[Karma#Karma_Level_Prerequisites_.26_Karma_Titles|Minimum karma requirements for later levels]] | ||
*How long | *How long karma exhaustion lasts. | ||
*How much | *How much posting on the [[forums]] affects [[power]] as of patch 0.6.8. | ||
*How much of an EXP boost | *How much of an EXP boost each [[forum]] post grants as of patch 0.6.8. | ||
==See also== | ==See also== | ||
Revision as of 21:43, 17 October 2012
The following data is missing from this wiki.
HentaiVerse
Items
- The effects of Flower Vase in quantifiable terms (besides damage).
- Powerup Gems drop rate. (Old data was 5%)
- The distribution rate between the 2 tokens.
Trophies & Artifacts
- The Loot Quality Bonuses for dropped trophies (besides Noodly Appendage).
- The distribution of artifact rewards (taking into account AP and stats slow down).
- The 2011 Easter Eggs descriptions (if any).
Item World
- How much equipment quality affects IW difficulty in quantifiable terms. (e.g. "Superior monsters average 10% more attack power than those of Fine.")
- How much quality affects IW's EXP gains (relatively speaking).
Spells
- Spell Damage formula (full).
- The formula for determining Channeling chance.
Elemental Status Effects
- The formula for elemental explosion damage.
- By how much the ones that reduce stats do so and if these stack with similar effects. (Assumed to all be 10% and yes)
- The proc chance via Spike spells.
- Imperil's defense reductions (Magical / Physical and Elemental).
Equipment
- The costs of upgrading at the The Forge. (Seem to be wonky)
- The base credit value Equipment at the Bazaar. (Being researched ATM)
- The rank names for The Forge past level 30.
- The success chances of salvaging between "Fine" and "Superior".
Equipment Numbers
Loot Drop Rolls
- Percentage chances need confirmation.
- Collectable drop rate.
Other
- The base action speeds for most things.
- Loot Quality Bonuses need confirmation.
- The base proficiency gain rate.
- The distribution rates for each type of gift. (e.g. "Bindings average 10% of all gifts received")
- The EXP bonus of Random Encounters. (Current estimate is 5x)
- FUS RO DAH's damage skill multiplier.
Gallery Points
- The GP formulas for the EHTracker.
- If expunged galleries still award GP.
- If Cosplay galleries receive 50% less GP.
Other
- The new H@H client requirements.
- The formula for Power -> Mod Power.
- Minimum karma requirements for later levels
- How long karma exhaustion lasts.
- How much posting on the forums affects power as of patch 0.6.8.
- How much of an EXP boost each forum post grants as of patch 0.6.8.