Experience Points: Difference between revisions
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Experience points (EXP) are what increases the user's [[Ranks|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a user's [[HentaiVerse#Stats|Primary Attributes]]. | Experience points (EXP) are what increases the user's [[Ranks|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a user's [[HentaiVerse#Stats|Primary Attributes]]. '''If you are receiving 0 EXP gains you likely have low [[Stamina]], wait a full day before battling.''' | ||
==Sources== | ==Sources== | ||
*EXP is primarily obtained through victories against monster battles. You must complete a round to receive the reward. | *EXP is primarily obtained through victories against monster battles. | ||
*A small amount is rewarded during the [[Dawn of a New Day]] event. You must visit the E-hentai front page or the [[E-Hentai_Gallery| | **The amount is dependent on everything listed below this section. | ||
*A small amount is rewarded for placing within the top 25 of any of the [[Toplists]]. This occurs shortly after the Dawn of a New Day event. | **You must complete a round to receive the reward. | ||
*A small amount is rewarded during the [[Dawn of a New Day]] event. | |||
**The amount is dependent on [[Hath Perks]] and the number of forum posts made the previous dawn. | |||
**You must visit the E-hentai front page or the [[E-Hentai_Gallery|Galleries]] to trigger the event. | |||
*A small amount is rewarded for placing within the top 25 of any of the [[Toplists]]. | |||
**The amount is dependent on your rank and number of categories in which you placed. | |||
**This occurs shortly after the Dawn of a New Day event. | |||
==Monsters== | ==Monsters== | ||
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* Item [[Equipment#Quality|quality]], for battles in the [[Item World]]. | * Item [[Equipment#Quality|quality]], for battles in the [[Item World]]. | ||
==Ways to | ==Ways to Affect EXP Gains== | ||
These largely only affect battle EXP amounts. Amounts in '''bold''' are decreases as opposed to increases. | |||
{| border="1" | {| border="1" | ||
|- align="center" | |- align="center" | ||
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|'''Duration''' | |'''Duration''' | ||
|- | |- | ||
|[[HentaiVerse Settings#Challenge_Level|HentaiVerse Difficulty Setting]] || 0.5x, 1x, 2x, 3x, 4x, 6x, 8x, 10x, 25x || 25x || Adjustable out of battle | |[[HentaiVerse Settings#Challenge_Level|HentaiVerse Difficulty Setting]] || '''0.5x''', 1x, 2x, 3x, 4x, 6x, 8x, 10x, 25x || 25x || Adjustable out of battle | ||
|- | |- | ||
|[[Stamina]] | |[[Stamina#Effect|Stamina]] Status || 50%, '''-50%''', '''0%''' || 50% || See [[Stamina]] article | ||
|- | |- | ||
|Higher level Arenas ([[Arena#Arena_Challenges|Longest Journey]] and up) || 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x || 5x || Selectable out of | |Higher level Arenas ([[Arena#Arena_Challenges|Longest Journey]] and up) || 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x || 5x || Selectable out of battle, limit 1 of each per day | ||
|- | |- | ||
|[[Abilities#Basic_Abilities|Experience Bonus]] A.K.A. "EXP tanks" || 3% per Ability Point (9% per tier) || 162% || Permanent, resettable | |[[Abilities#Basic_Abilities|Experience Bonus]] A.K.A. "EXP tanks" || 3% per Ability Point (9% per tier) || 162% || Permanent, resettable | ||
| Line 33: | Line 41: | ||
|Posting in the [http://forums.e-hentai.org/ forums] || 10% per post || 100% || 24 hours (takes 1 to activate) [http://forums.e-hentai.org/index.php?showtopic=21512&st=2900&p=1253950&#entry1253950] | |Posting in the [http://forums.e-hentai.org/ forums] || 10% per post || 100% || 24 hours (takes 1 to activate) [http://forums.e-hentai.org/index.php?showtopic=21512&st=2900&p=1253950&#entry1253950] | ||
|- | |- | ||
|[[Auras#Primary_Auras|Primary Auras]] (First rank only)|| 7% per aura || 49% || Permanent, can be disabled | |[[Auras#Primary_Auras|Primary Auras]] (First rank only)|| 7% per aura || 49% || Permanent, can be individually disabled | ||
|- | |- | ||
|[[Auras#Metallic_Auras|Metallic Auras]] (Donating) || 25%, 50%, 100%, 150%, 200%, 250%, 300% || 300% || Permanent | |[[Auras#Metallic_Auras|Metallic Auras]] (Donating) || 25%, 50%, 100%, 150%, 200%, 250%, 300% || 300% || Permanent | ||
| Line 39: | Line 47: | ||
|[[Hath Perks]] (Non-auras) || 10%, 20%, 35%, 50%, 75%, 100% || 100% || Permanent | |[[Hath Perks]] (Non-auras) || 10%, 20%, 35%, 50%, 75%, 100% || 100% || Permanent | ||
|- | |- | ||
|[[Auras#Spectral_Auras|Spectral Auras]] || 50%, 50%, 77% || 177% || Permanent | |[[Auras#Spectral_Auras|Spectral Auras]] || 50%, 50%, 77% || 177%? || Permanent | ||
|- | |- | ||
|Placing within top 25 in any of the [[Toplists]] || 1% per rank above 26th per category || 50% per category || Until next Dawn | |Placing within top 25 in any of the [[Toplists]] || 1% per rank above 26th per category || 50% per category (350% possible) || Until next Dawn | ||
|- | |- | ||
|[http://ehwiki.org/wiki/Auras#Awards Award "Auras"] (End of year Toplists) || Varies per rank, category, and year || Varies || Permanent, can be disabled? | |[http://ehwiki.org/wiki/Auras#Awards Award "Auras"] (End of year Toplists) || Varies per rank, category, and year || Varies || Permanent, can be disabled? | ||
Revision as of 15:12, 1 October 2011
Experience points (EXP) are what increases the user's Henjutsu Level. In the HentaiVerse, EXP can be used to increase a user's Primary Attributes. If you are receiving 0 EXP gains you likely have low Stamina, wait a full day before battling.
Sources
- EXP is primarily obtained through victories against monster battles.
- The amount is dependent on everything listed below this section.
- You must complete a round to receive the reward.
- A small amount is rewarded during the Dawn of a New Day event.
- The amount is dependent on Hath Perks and the number of forum posts made the previous dawn.
- You must visit the E-hentai front page or the Galleries to trigger the event.
- A small amount is rewarded for placing within the top 25 of any of the Toplists.
- The amount is dependent on your rank and number of categories in which you placed.
- This occurs shortly after the Dawn of a New Day event.
Monsters
The EXP reward from killing a monster is modified by:
- Its level. (Stated next to its name)
- Its Power Level. (Must be scanned to see)
- The round in which it was fought, if there is more than 1 round. (Except for in the Arena)
- Item quality, for battles in the Item World.
Ways to Affect EXP Gains
These largely only affect battle EXP amounts. Amounts in bold are decreases as opposed to increases.
| Method | Amount | Maximum | Duration |
| HentaiVerse Difficulty Setting | 0.5x, 1x, 2x, 3x, 4x, 6x, 8x, 10x, 25x | 25x | Adjustable out of battle |
| Stamina Status | 50%, -50%, 0% | 50% | See Stamina article |
| Higher level Arenas (Longest Journey and up) | 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x | 5x | Selectable out of battle, limit 1 of each per day |
| Experience Bonus A.K.A. "EXP tanks" | 3% per Ability Point (9% per tier) | 162% | Permanent, resettable |
| Adept Learner training | 1% per rank | 300% | Permanent |
| Posting in the forums | 10% per post | 100% | 24 hours (takes 1 to activate) [1] |
| Primary Auras (First rank only) | 7% per aura | 49% | Permanent, can be individually disabled |
| Metallic Auras (Donating) | 25%, 50%, 100%, 150%, 200%, 250%, 300% | 300% | Permanent |
| Hath Perks (Non-auras) | 10%, 20%, 35%, 50%, 75%, 100% | 100% | Permanent |
| Spectral Auras | 50%, 50%, 77% | 177%? | Permanent |
| Placing within top 25 in any of the Toplists | 1% per rank above 26th per category | 50% per category (350% possible) | Until next Dawn |
| Award "Auras" (End of year Toplists) | Varies per rank, category, and year | Varies | Permanent, can be disabled? |
- The EXP bonus for the users in the Toplists activate shortly after the Dawn of a New Day event (after the toplists are recalculated from the previous day).
Formula
A partial formula for calculating EXP bonuses [2]:
roundup($get_exp * $aurabonus * (1 + $hathperkbonus / 100) * (1 + ($skillbonus + $trainbonus + $toplistbonus + $postbonus) / 100))
For example, $skillbonus is the contribution from ability trees (increased by 3 for every AP spent).