Level Scaling/Chinese: Difference between revisions

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UTC 2015.05.29_13:49
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*[[Equipment/Chinese|Equipment]]
*[[Equipment/Chinese|Equipment]]
*[[Item_World/Chinese|Item World]]
*[[Item_World/Chinese|Item World]]
=='''外部連結'''==
*[http://www.starfleetplatoon.com/~cmal/EquipCalc/ 《{{HVkwzh|HentaiVerse}}》裝備縮放計算機] - 為使裝備等級縮放更容易計算而創建的工具。
*[http://forums.e-hentai.org/index.php?showtopic=26561 論壇主題]


[[Category:Chinese]]
[[Category:Chinese]]

Revision as of 06:26, 14 June 2015

Level Scaling(等級縮放)關係到一件裝備裡對應玩家等級的有效數值。只有靈魂同步連結過的裝備才會跟著玩家升級。

如何運作

裝備的所有數值都有一定的範圍,產出裝備時就會在此範圍內骰出一個數字。這些數值是永久性的,此刻它們已骰出,沒有任何方法可以改變它們。數值可經由鍛治屋的改造而更加強化,或是提升潛在能力來增加新數值。

每個數值都有縮放參數(Scaling Factor):等級參數(Level Factor)、基礎數值(Base Stat)。
以公式表示:

縮放數值 = (1 + 等級 / 等級參數) * 基礎數值

元素傷害獎勵(Elemental Damage Bonus)為例,它的等級參數是 200,每上升一級所增長的值為「等級 0」的 1/200。將裝備的「等級」代入公式,得到此裝備的有效數值。

同樣一級的差異 (443 -> 444) 有時很小。

以下是各個裝備數值已知的等級參數:

數值 等級參數
Weapon Damage / Attack Damage Bonus 16⅔
Magic Damage Bonus 22.75
Attack/Magic Accuracy Bonus 5000
Attack/Magic Critical Bonus 2000
Block/Evade/Parry/Resist Chances 2000
Physical/Magical Mitigations 2000
Specific Physical Mitigations (例如砍擊緩傷等等)
Elemental Mitigations (例如火屬性緩傷等等)
Magical Proficiency Bonuses 35 5/7
Elemental Damage Bonuses 200
Primary Attributes 35 5/7
Proc Durations
Siphon Procs 25?
Burden
Interference
Mana Conservation[1]
Attack Speed

參見