Armor: Difference between revisions

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Armor can be divided into three different catagories with various types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different stats as proficiency increases if the player is wearing the full set of armor
Armor can be divided into three different categories with various types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different [[stats]] as [[proficiency]] increases if the player is wearing the full set of armor.


==Cloth Armor==
==Cloth Armor==
Cloth armors gives the lowest physical/magical mitigation but also has the lowest burden and no [[Interference]]. Cloth armor also increases Magic Accuracy and Evade Chance
Cloth armors gives the lowest physical/magical mitigation but also has the lowest [[burden]] and no [[interference]]. Cloth armor also increases Magic Accuracy and Evade Chance.
 
{|cellspacing="0" border="1" width="100%"
{|cellspacing="0" border="1" width="100%"
| width="100px" | '''Cotton''' || Protective mage cloth; drops in variants that boost generic protection and elemental mitigation
| width="100px" | '''Cotton''' || Protective mage cloth; drops in variants that boost generic protection and elemental mitigation
|-
|-
| width="100px" | '''Gossamer''' || Proficiency-boosting mage cloth; drops in variants that boost magic proficiencies, as well as the generic Fox/Owl type
| width="100px" | '''Gossamer''' || Proficiency-boosting mage cloth; drops in variants that boost [[Proficiencies#Magic_Proficiencies|magic proficiencies]], as well as the generic Fox/Owl type
|-
|-
| width="100px" | '''Phase''' || Rare elemental-boosting mage cloth with zero burden and high evade; drops in variants that boost elemental damage, as well as the generic Fox/Owl type
| width="100px" | '''Phase''' || Rare elemental-boosting mage cloth with zero [[burden]] and high evade; drops in variants that boost elemental damage, as well as the generic Fox/Owl type
|}
|}


When wearing all cloth armor, every 10 proficiency in cloth armor gives:
When wearing all cloth armor, every 10 [[proficiency]] in cloth armor gives:
*+ 0.25% Spell Crit Chance
*+ 0.25% [[Spell]] Crit Chance
*+ 0.5% Magical Mitigation
*+ 0.5% Magical Mitigation
*+ 1 Wisdom
*+ 1 Wisdom


==Light Armor==
==Light Armor==
Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate burden and [[Interference]]. Light armors also increase Evade and Resist Chance.
Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate [[burden]] and [[interference]]. Light armors also increase Evade and Resist Chance.
 
{|cellspacing="0" border="1" width="100%"
{|cellspacing="0" border="1" width="100%"
| width="100px" | '''Leather''' || Basic physical protection light armor; drops in variants that boosts physical protection by various ways
| width="100px" | '''Leather''' || Basic physical protection light armor; drops in variants that increase resistance and elemental protection or boosts physical protection by various ways
|-
| width="100px" | '''Dragon Hide''' || High-resist elemental and magical protection light armor; drops in variants that increase resistance and elemental protection
Note: Dragon Hide Armor has been rolled into Leather Armor as of patch 0.6.1.
|-
|-
| width="100px" | '''Kevlar''' || Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection
| width="100px" | '''Kevlar''' || Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection
|-
|-
| width="100px" | '''Shade''' || Rare low-burden high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and primary attributes, as well as reductions in burden/interference
| width="100px" | '''Shade''' || Rare low-[[burden]] high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and [[Character Stats#Primary Attributes|primary attributes]], as well as reductions in [[burden]]/[[interference]]
|}
|}


When wearing all light armor, every 10 proficiency in light armor gives:
When wearing all light armor, every 10 [[proficiency]] in light armor gives:
*+ 0.25% Attack Crit Chance
*+ 0.25% Attack Crit Chance
*+ 0.5% Resist
*+ 0.5% Resist
Line 35: Line 34:


==Heavy Armor==
==Heavy Armor==
Heavy armors have high physical mitigation and moderate magical mitigation with high burden and [[Interference]].
Heavy armors have high physical mitigation and moderate magical mitigation with high [[burden]] and [[interference]].
 
{|cellspacing="0" border="1" width="100%"
{|cellspacing="0" border="1" width="100%"
| width="100px" | '''Plate''' || Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection
| width="100px" | '''Plate''' || Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection
|-
|-
| width="100px" | '''Shield''' || Rare physical protection heavy armor with block bonus;
| width="100px" | '''Shield''' || Rare physical protection heavy armor with block bonus
|-
|-
| width="100px" | '''Power Armor''' || Rare physical protection heavy armor with physical damage/accuracy/critical bonuses;
| width="100px" | '''Power Armor''' || Rare physical protection heavy armor with physical damage/accuracy/critical bonuses
|}
|}


When wearing all heavy armor, every 10 proficiency in heavy armor gives:
When wearing all heavy armor, every 10 [[proficiency]] in heavy armor gives:
*+ 0.5% Crushing/Slashing/Piercing Mitigation
*+ 0.5% Crushing/Slashing/Piercing Mitigation
*- 1 Burden
*- 1 Burden
*+ 1 Endurance
*+ 1 Endurance


 
'''Note: These lists describes armors that are currently on the loot table. The [[Bazaar#Equipment_Shop|equipment shop]] may contain armors from previous versions of the game with stats that may not reflect the current descriptions or [[Obsolete Items#Equipment|types of armors that no longer drop]].'''
 
'''Note: These lists describes armors that are currently on the loot table. The equipment shop may contain armors from previous versions of the game with stats that may not reflect the current descriptions on the current loot list or types of armors that have been removed from the list such as silk cloth armor and chainmail heavy armor.'''


==See Also==
==See Also==
*[[Damage Avoidance]]
*[[Weapons]]
*[[Equipment]]
*[[Equipment]]
*[[Equipment Suffixes]]
*[[Equipment Suffixes]]
*[[Damage Avoidance]]
*[[Item World]]
*[[Item World]]
*[[Level Scaling]]
*[[Level Scaling]]
*[[Weapons]]


[[Category:HentaiVerse]]
[[Category:HentaiVerse]]

Revision as of 20:28, 24 October 2011

Armor can be divided into three different categories with various types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different stats as proficiency increases if the player is wearing the full set of armor.

Cloth Armor

Cloth armors gives the lowest physical/magical mitigation but also has the lowest burden and no interference. Cloth armor also increases Magic Accuracy and Evade Chance.

Cotton Protective mage cloth; drops in variants that boost generic protection and elemental mitigation
Gossamer Proficiency-boosting mage cloth; drops in variants that boost magic proficiencies, as well as the generic Fox/Owl type
Phase Rare elemental-boosting mage cloth with zero burden and high evade; drops in variants that boost elemental damage, as well as the generic Fox/Owl type

When wearing all cloth armor, every 10 proficiency in cloth armor gives:

  • + 0.25% Spell Crit Chance
  • + 0.5% Magical Mitigation
  • + 1 Wisdom

Light Armor

Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate burden and interference. Light armors also increase Evade and Resist Chance.

Leather Basic physical protection light armor; drops in variants that increase resistance and elemental protection or boosts physical protection by various ways
Kevlar Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection
Shade Rare low-burden high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and primary attributes, as well as reductions in burden/interference

When wearing all light armor, every 10 proficiency in light armor gives:

  • + 0.25% Attack Crit Chance
  • + 0.5% Resist
  • + 1 Agility

Heavy Armor

Heavy armors have high physical mitigation and moderate magical mitigation with high burden and interference.

Plate Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection
Shield Rare physical protection heavy armor with block bonus
Power Armor Rare physical protection heavy armor with physical damage/accuracy/critical bonuses

When wearing all heavy armor, every 10 proficiency in heavy armor gives:

  • + 0.5% Crushing/Slashing/Piercing Mitigation
  • - 1 Burden
  • + 1 Endurance

Note: These lists describes armors that are currently on the loot table. The equipment shop may contain armors from previous versions of the game with stats that may not reflect the current descriptions or types of armors that no longer drop.

See Also