Charms
Charms
Charms can be found on the Modify screen of The Armory, after selecting an equipment under the Modify tab.
They come in "Lesser" and "Greater" variants, where the latter variant is more expensive to slot but gives a more significant bonus.
Every equipment has a number of "Charm Slots", as well as a base number of "Charm Points"; both depend on the quality of the equipment. You can boost the number of Charm Points with Upgrades and clearing levels in the Item World, each of which adds +1 point.
Charms are consumables, and will (normally) wear out over time; the condition is visible in the charm selector on the modify screen. This works the same as regular equipment damage, except it is not affected by Repair Bear. If the charm is exposed, it will take condition loss equal to the base equipment condition loss. Lesser Charms wear out twice as fast as Greater Charms.
Wear can be reduced by using a Pouch, which can be swapped with more durable pouches - and possibly in the future, pouches with other special effects. All charms come inside a free Silk Pouch.
- Silk Pouches reduce wear by 50%; the pouch will alwafys be destroyed if it takes damage on defeat.
- Kevlar Pouches reduce wear by 90%; the pouch has a 20% chance of being destroyed if it takes damage on defeat.
- Mithril Pouches fully eliminate wear, and the pouch itself is indestructible.
When a charm reaches 20% condition, it is considered worn and becomes replaceable. You can either manually replace damaged charms and pouches from the charm selector, or automatically by repairing it with the Repair button on the Modify page or via the Repair tab.
If you replace a worn or torn charm with an identical charm, it will not charge upkeep materials, and any remaining condition will be added to the new charm. So if the old charm had 10% condition remaining, the replacement charm will initially be at 110% condition.
Charms also require upkeep items. For example, strike charms and proof charms require elemental infusions, while charms based on the old enchantments use those items as upkeep. Charms with no special requirements use Energy Cells instead. This is charged as part of the slotting and repair costs.
Charms can be obtained by clearing Item Worlds; however, they are not automatically attached to the cleared equipment. Charms and pouches can also be obtained by offering trophies in The Shrine, and can be traded in The Market.
Charm Point costs
| Charm | Charm Point Cost | Effects |
| Lesser Featherweight Charm | 5 | Reduces Burden and Interference |
| Greater Featherweight Charm | 10 | Reduces Burden and Interference |
| Lesser Hollowforged Charm | 15 | Turns damage into Void and Adds 30% Void Strike |
| Greater Hollowforged Charm | 25 | Turns damage into Void and Adds 50% Void Strike |
| Lesser Fire Strike Charm | 10 | Adds 30% Fire Strike |
| Greater Fire Strike Charm | 20 | Adds 50% Fire Strike |
| Lesser Cold Strike Charm | 10 | Adds 30% Cold Strike |
| Greater Cold Strike Charm | 20 | Adds 50% Cold Strike |
| Lesser Lightning Strike Charm | 10 | Adds 30% Lightning Strike |
| Greater Lightning Strike Charm | 20 | Adds 50% Lightning Strike |
| Lesser Wind Strike Charm | 10 | Adds 30% Wind Strike |
| Greater Wind Strike Charm | 20 | Adds 50% Wind Strike |
| Lesser Holy Strike Charm | 10 | Adds 30% Holy Strike |
| Greater Holy Strike Charm | 20 | Adds 50% Holy Strike |
| Lesser Dark Strike Charm | 10 | Adds 30% Dark Strike |
| Greater Dark Strike Charm | 20 | Adds 50% Dark Strike |
| Lesser Butcher Charm | 15 | Increases Attack Damage |
| Greater Butcher Charm | 30 | Increases Attack Damage |
| Lesser Swiftness Charm | 10 | Increases Attack Speed |
| Greater Swiftness Charm | 20 | Increases Attack Speed |
| Lesser Fatality Charm | 10 | Increases Attack Critical Strike Damage |
| Greater Fatality Charm | 20 | Increases Attack Critical Strike Damage |
| Lesser Overpower Charm | 5 | Adds 12% Counter-Parry |
| Greater Overpower Charm | 10 | Adds 20% Counter-Parry |
| Lesser Voidseeker Charm | 15 | Turns damage into Void, Increases Accuracy, and Adds 30% Void Strike |
| Greater Voidseeker Charm | 30 | Turns damage into Void, Increases Accuracy, and Adds 50% Void Strike |
| Lesser Archmage Charm | 20 | Increases Magic Damage |
| Greater Archmage Charm | 40 | Increases Magic Damage |
| Lesser Economizer Charm | 15 | Adds 10% Mana Conservation for One-Handed and 15% for Two-Handed |
| Greater Economizer Charm | 30 | Adds 15% Mana Conservation for One-Handed and 25% for Two-Handed |
| Lesser Spellweaver Charm | 10 | Increases Cast Speed by 5% |
| Greater Spellweaver Charm | 20 | Increases Cast Speed by 7.5% |
| Lesser Annihilator Charm | 15 | Increases Magic Critical Strike Damage |
| Greater Annihilator Charm | 30 | Increases Magic Critical Strike Damage |
| Lesser Penetrator Charm | 15 | Adds 12% Counter-Resist |
| Greater Penetrator Charm | 30 | Adds 20% Counter-Resist |
| Lesser Aether Charm | 15 | Increases Accuracy and adds Mana Conservation |
| Greater Aether Charm | 30 | Increases Accuracy and adds Mana Conservation |
| Lesser Fire-proof Charm | 10 | Increases Fire Mitigation depending on the equipment slot |
| Greater Fire-proof Charm | 20 | Increases Fire Mitigation depending on the equipment slot |
| Lesser Cold-proof Charm | 10 | Increases Cold Mitigation depending on the equipment slot |
| Greater Cold-proof Charm | 20 | Increases Cold Mitigation depending on the equipment slot |
| Lesser Lightning-proof Charm | 10 | Increases Lightning Mitigation depending on the equipment slot |
| Greater Lightning-proof Charm | 20 | Increases Lightning Mitigation depending on the equipment slot |
| Lesser Wind-proof Charm | 10 | Increases Wind Mitigation depending on the equipment slot |
| Greater Wind-proof Charm | 20 | Increases Wind Mitigation depending on the equipment slot |
| Lesser Holy-proof Charm | 10 | Increases Holy Mitigation depending on the equipment slot |
| Greater Holy-proof Charm | 20 | Increases Holy Mitigation depending on the equipment slot |
| Lesser Dark-proof Charm | 10 | Increases Dark Mitigation depending on the equipment slot |
| Greater Dark-proof Charm | 20 | Increases Dark Mitigation depending on the equipment slot |
| Lesser Juggernaut Charm | 20 | Increases HP depending on the equipment slot |
| Greater Juggernaut Charm | 40 | Increases HP depending on the equipment slot |
| Lesser Capacitor Charm | 10 | Increases MP depending on the equipment slot |
| Greater Capacitor Charm | 20 | Increases MP depending on the equipment slot |