Action Speed

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Action Speed is a derived attribute, calculated from:

Action Speed = 100 + AGI / 3

Effects

Action speed translates into how long a 1.0x action (like an attack or Tier 1 elemental spell) takes by subtracting it from 300. As battles progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, a player who has accumulated enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.

Burden

Burden is a Compromise Statistic on equipment. Cloth armor has almost no burden (phase has none), light armor has moderate amounts (shade has less, shadowdancer has none), and plate armor has very high burden. Similarly, small weapons (like daggers) have low burden, while heavy weapons (such as maces) have very high burden. Higher quality equipment tends to have less burden than their lower quality counterparts. Every point of burden above 20 reduces action speed by 1 (this is believed to be outdated somewhat).

Increasing Action Speed

In addition to increasing his AGI stat and wearing low-Burden equipment, a player can do certain things to increase his action speed in battle. These are:

  • Use the spell Haste.
    • Haste increases base action speed by 50%.
  • Unlock the X-Item, X-Attack, and X-Magic abilities to decrease the base action time of their respective battle actions by 25%.
  • Set their title to Destined, which reduces total burden by 3%, or Godslayer, which reduces total burden by 5%.

Note

Action speed is capped. It is believed to be between 300-400.

[Patch 0.5.1]
Base turn duration was increased from 300 to 500 and is now capped to (100,500).
Which means that the effects of Haste will no longer start degrading around level 200, nor eventually disappear.

See also

External Links

  • Action Time - A thesis on how various game mechanics affect the actual amount of time units/"ticks" actions take.