Monster Stats
From EHWiki
In HentaiVerse, the calculation of monsters' stats are closely related to that of characters' stats, with a few notable differences.
Primary Attributes
Every monster has a base stat between 1 and 25. The base stat is then scaled to the actual stats by the following formula:
Scaled_Stats = 0.1 * Base_Stat * level + y
where
- level = monster's level when it is spanned. Must be within 5 levels of the current player's level.
- y = [(level^1.1)-10]*.293 if monster's level is greater then 10, and 0 otherwise
Then the scaled stats is used to calculate other derived attributes.
Strength (STR)
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Endurance (END)
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Dexterity (DEX)
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Intelligence (INT)
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Agility (AGI)
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Wisdom (WIS)
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Notes:
- Mitigation gains from Primary Attributes (STR/END/WIS) are capped at 80%.
- Any percentage effects on Crit Rate, Avoidance, and Mitigation stats (including Block) are added multiplicatively. It becomes increasingly harder (technically impossible) to reach 100% in any of these derived stats through Primary Attributes alone, but it can be done with the use of certain items.
Derived Attributes
Derived attributes are stats calculated from the monster's primary attributes. Most of these formulas are affected by Chaos Upgrades. Note that these formulas may be partially inaccurate.
Bases
Note that every monsters' normal attacks are physical.
Base physical damage = ((STR * 2) + (DEX * 1)) * (Chaos_Brutality_Rank * 2.5%)
Evade
Evade = (AGI/100)% + Chaos_Evasion_Rank * 0.5%
Mitigation
Physical Mitigation = 1 - (1200/(1200 + END + STR/2)) * ( 1- Chaos_Defense_Rank * 1%)
Magical Mitigation = 1 - (1 - WIS * 0.04%) * (1 - END * 0.07%) * ( 1- Chaos_Warding_Rank * 1%)
Points
Health Points = (50 + Level * 10 + STR + END * 5) Magic Points = 10 + Level + INT * 0.25 + WIS * 0.75 Spirit Points = 1 + (Power / 7) + (STR + DEX + AGI + END + INT + WIS) / 10
Battle Regen
During battle, monsters gain 5% of MP and SP per move.