Items

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Health/Magic/Spirit restoration

Draughts

Restore the following percentages of base Health/Magic/Spirit Points per turn for 12 turns:

  • Crude: 2%
  • Lesser: 3%
  • Average: 4%
  • Greater: 5%
  • Superior: 6%
  • Godly: 7%

Potions

Restore the following percentages of base Health/Magic/Spirit Points per turn for 5 turns:

  • Crude: 4%
  • Lesser: 6%
  • Average: 8%
  • Greater: 10%
  • Superior: 12%
  • Godly: 14%

Elixirs

Restore 20% of base Health/Magic/Spirit Points per turn for 10 turns.

Elemental Infusions

Each increases the respective elemental rating by 50%, and lasts for 10 turns.

  • Infusion of Flames: Fire
  • Infusion of Frost: Cold
  • Infusion of Lightning: Elec
  • Infusion of Storms: Wind
  • Infusion of Divinity: Holy
  • Infusion of Darkness: Dark
  • Infusion of Gaia: All elemental ratings

Supportive Scrolls

Grant beneficial spell effects when used.

  • Scroll of Swiftness: Haste
  • Scroll of Shielding: Shield
  • Scroll of Shadows: Shadow Veil
  • Scroll of Warding: Barrier
  • Scroll of Absorption: Absorb
  • Scroll of Life: Spark of Life
  • Scroll of the Gods: Absorb, Shadow Veil and Spark of Life
  • Scroll of the Avatar: Haste, Shield and Barrier

Other consumable items

  • Soul Stone: Increases your Overcharge by 20% per turn for 5 turns. This item can boost Overcharge past the normal limit.
  • Bubble-Gum: It is time to kick ass and chew bubble-gum... and here is some gum.
  • Flower Vase: There are three flowers in a vase. The third flower is green.

Artifacts

These are special items of as yet unknown use.

  • Seven-Leafed Clover
  • Rabbit's Foot
  • Wirt's Leg: So that is where that thing ended up.
  • Shark-Mounted Laser: It would be totally awesome, but you do not have any sharks.
  • BFG9000: The Energy Cells are Completely Drained
  • Railgun: The electromagnetic acceleration rails are bent and twisted. Using it would be bad.
  • Flame Thrower: Now all you need is some fuel.
  • Small Nuke: Great for blowing up small kingdoms, but you do not know the code to activate it.
  • Grue: It is dead, and smaller than you expected.
  • Chainsaw Oil
  • Chainsaw Fuel: Fuel for chainsaws. Will not work in flame throwers.
  • Chainsaw Chain: Spare cutting chain for a chainsaw.
  • Chainsaw Safety Manual: A booklet with safety information for proper use of a chainsaw.
  • Chainsaw Repair Guide: Contains information on the proper care and maintenance of a chainsaw.
  • Chainsaw Guide Bar: Spare guide bar for a chainsaw.
  • ASHPD Portal Gun: Unfortunately it is incomplete, and there are no orange portals around.
  • Smart Bomb
  • Tesla Coil: Must be hooked up to an Advanced Power Plant to fire
  • Vorpal Blade Hilt: The blade that should be attached to this hilt is gone.
  • Priceless Ming Vase
  • Crystal Jiggy: A piece to the puzzle.