Fighting Styles
One-Handed
If a player is using a single one-handed weapon (possibly in combination with a shield), they have the chance to proc an additional status effect on themselves after hitting an enemy. This is:
Overwhelming Strikes: Increases attack damage by 15%, attack accuracy by 50%, and parry chance by 10% for a short while.
- This effect generally lasts for 3 turns.
- Proc chance, in order of importance, is calculated from One-Handed Proficiency, Endurance, and Strength.
When equipped with a shield, an additional proc can trigger: a Counter-Attack on an enemy whose attack has been blocked.
- This is a normal attack, except that it cannot proc any effects. It is also affected by Overwhelming Strikes.
- Players can only Counter-Attack once per player turn.
- Proc chance, in order of importance, is calculated from Dexterity, Strength, and Shield Proficiency.
Two-Handed
Two-Handed weapons have a chance to proc Domino Strikes on hit, which will cause splash damage to nearby enemies. When Domino Strikes procs, it will hit at least one adjacent or one off enemy, and up to a maximum of two enemies in either direction (a maximum total number of 4 enemies splashed). Enemies further than one off will not be effected. Splash damage targets have an unreduced chance to be affected by standard weapon procs like Bleeding Wounds. Splash damage is calculated as 75% damage on adjacent enemies and 50% on enemies one off.
- Proc chance, in order of importance, is calculated from Two-Handed Proficiency, Strength, and Dexterity.
Dual Wielding
Equipping two one-handed weapons has a chance to proc Offhand Strike on hit, which will cause an extra attack against the targeted enemy with the same damage type as your offhand weapon. Offhand Strikes also have the chance to proc their own weapon proc. Offhand weapon damage is reduced by 50% - 1% per 10 points of dual wielding proficiency, capping at 250 proficiency (25% damage reduction). The offhand weapon also gets a 50% boost to its Parry.
- Proc chance, in order of importance, is calculated from Dual Wielding Proficiency, Agility, and Dexterity.
Niten Ichiryu
A special Fighting Style that allows a Wakizashi to be equipped in the offhand with a Katana in the mainhand, bypassing the Katana's two-handed nature. While using Niten Ichiryu, both the Dual Wielding and Two-Handed proficiencies come into play. The stats of the Katana and the chance of Domino Strikes are determined by Two-Handed, while the stats of the Wakizashi and the chance of an Offhand Strike are determined by Dual Wielding. However, unlike normal dual wielding, offhand damage is reduced by 75% (upgradable to 50% through proficiency) and the offhand does not gain a parry bonus. Additionally, no weapon proficiencies are gained when using this style.
Staff
If a player is using a staff, casting a spell on an enemy has a chance to proc:
Coalesced Mana: Mystical energies have converged on this target. Striking it with any magic spell will consume only half the normal mana.
- If Coalesced Mana is affecting an enemy, hitting it with your staff has a chance to proc:
Ether Theft: Mana is being drained from this target and returned to the caster. (Chance based on equipped Staff. Duration capped at 3 turns.)
- If you cast a spell with Ether Theft in effect, you can get this proc:
Channeling: You are channeling the mystic forces of the ever-after. Your next spell is powered up by 50%, and costs no MP.
- If you cast a spell with Ether Theft in effect, you can get this proc:
- If Coalesced Mana is affecting an enemy, hitting it with your staff has a chance to proc: