Armor: Difference between revisions

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  ''Legend:''<br>
  ''Legend:''<br>
  ▲ = High
  ▲ = High     PAbs = Physical Absorption    PMit = Physical Mitigation
  ● = Mid
  ● = Mid       MAbs = Magical Absorption      MMit = Magical Mitigation
  ▼ = Low
  ▼ = Low       Ddg = Dodge      Blo= Block      Rst = Resist
  ▬ = N/A
  ▬ = None


'''Note:''' The information in this table does not include bonuses from suffixes.
'''Note:''' The information in this table does not include bonuses from suffixes.
Line 25: Line 25:
!style="background:#f0f0f0;"|MAbs
!style="background:#f0f0f0;"|MAbs
!style="background:#f0f0f0;"|MMit
!style="background:#f0f0f0;"|MMit
!style="background:#f0f0f0;"|Blo
!style="background:#f0f0f0;"|Ddg
!style="background:#f0f0f0;"|Ddg
!style="background:#f0f0f0;"|Blo
!style="background:#f0f0f0;"|Rst
!style="background:#f0f0f0;"|Rst
!style="background:#f0f0f0;"|Crush
!style="background:#f0f0f0;"|Crush
Line 35: Line 35:
|Cotton || Dex Agi
|Cotton || Dex Agi
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || ▬  
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || ▬  
| ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || ▬
| ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:blue"| ▬
|-
|-
|align="center"|Silk || Dex Agi
|align="center"|Silk || Dex Agi
|style="color:green"| ● || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:green"| ● || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:red"| ▼ ||style="color:green"| ● || ▬ || style="color:red"| ▼ || ▬ || ▬ || ▬  
|style="color:red"| ▼ || ▬ || style="color:green"| ● || style="color:red"| ▼ || ▬ || ▬ || ▬  
| style="color:green"| ● || ▬
| style="color:green"| ● || style="color:blue"| ▬
|-
|-
|align="center"|Gossamer || Wis Int
|align="center"|Gossamer || Wis Int
|▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
|▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || ▬ || style="color:red"| ▼ || ▬ || ▬ || ▬ || style="color:green"| ● || ▬
|style="color:red"| ▼ ||▬ || style="color:green"| ● || style="color:red"| ▼ || ▬ || ▬ || ▬  
|style="color:green"| ● || style="color:blue"| ▬
|-
|-
|align="center"|Phase || Agi Wis Int
|align="center"|Phase || Agi Wis Int
| style="color:green"| ● || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:red"| ▼ || style="color:blue"| ▲ || ▬ || style="color:red"| ▼ || ▬ || ▬ || ▬ || ▬ || ▬
| style="color:red"| ▼ || ▬ || style="color:blue"| ▲ || style="color:red"| ▼ || ▬ || ▬ || ▬ || style="color:blue"| ▬ || style="color:blue"| ▬
|-
|-
!rowspan="3"|Light
!rowspan="3"|Light
|Leather || Str Dex Agi
|Leather || Str Dex Agi
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
| style="color:red"| ▼ || ▬ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || style="color:green"| ●
| style="color:green"| ● || style="color:green"| ●
|-
|-
|Dragon Hide || Str Dex Agi
|Dragon Hide || Str Dex Agi
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
| style="color:red"| ▼ || ▬ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || style="color:green"| ●
| style="color:green"| ● || style="color:green"| ●
|-
|-
|Kevlar || Str Dex Agi
|Kevlar || Str Dex Agi
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
| style="color:red"| ▼ || ▬ || style="color:blue"| ▲ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼  
| style="color:blue"| ▼ || style="color:blue"| ▼
| style="color:blue"| ▼ || style="color:blue"| ▼
|-
|-
Line 77: Line 78:
!rowspan="3"|Shield
!rowspan="3"|Shield
|Buckler || Str Dex End
|Buckler || Str Dex End
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || ▬
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:red"| ▼ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
|style="color:red"| ▼ || ▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:blue"| ▼ || style="color:blue"| ▼
| style="color:blue"| ▼ || style="color:blue"| ▼
|-
|-
|Kite || Str Dex End
|Kite || Str Dex End
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || ▬
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:green"| ● || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:green"| ●
|style="color:green"| ● || ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:green"| ●
|-
|-
|Tower || Str End
|Tower || Str End
|▬ || ▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:green"| ● || style="color:red"| ▼ || ▬
|▬ || ▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:green"| ● || style="color:red"| ▼  
|style="color:blue"| ▲ || ▬ || ▬ || ▬ || ▬ || style="color:red"| ▲ || style="color:red"| ▲
|style="color:blue"| ▲ || ▬ || ▬ || ▬ || ▬ || ▬ || style="color:red"| ▲ || style="color:red"| ▲
|}
|}



Revision as of 02:55, 14 February 2010

Armor

Legend:
▲ = High PAbs = Physical Absorption PMit = Physical Mitigation ● = Mid MAbs = Magical Absorption MMit = Magical Mitigation ▼ = Low Ddg = Dodge Blo= Block Rst = Resist ▬ = None

Note: The information in this table does not include bonuses from suffixes.

Type Armor Attribute Bonuses Accuracy General Defenses Specific Mitigations Bur Intr
Phy Mag PAbs PMit MAbs MMit Blo Ddg Rst Crush Slash Pierce
Cloth Cotton Dex Agi
Silk Dex Agi
Gossamer Wis Int
Phase Agi Wis Int
Light Leather Str Dex Agi
Dragon Hide Str Dex Agi
Kevlar Str Dex Agi
Heavy Chainmail Str End
Plate Str End
Shield Buckler Str Dex End
Kite Str Dex End
Tower Str End

See also