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==Offensive magic==
==Offensive magic==
''These spells are used to inflict direct damage on monsters. On each [[HentaiVerse#Abilities | Ability]] [[Ranks | tier]], there's a single-target spell and an area-of-effect spell. Area-of-effect spells inflict damage equivalent to the single-target spell on the targetted monster and less damage on the rest, but are also more expensive and take longer to cast. Each [[HentaiVerse_Bestiary | type of monster]] has different levels of resistance to each [[:Category:Damage_types | damage type]], something that should be taken into consideration before choosing which spell to cast and on whom. Monsters hit by offensive magic may also be afflicted by a set of negative [[Spells#Status effects | status effects]].''
These spells are used to inflict direct damage on monsters. On each [[HentaiVerse#Abilities | Ability]] [[Ranks | tier]], there's a single-target spell and an area-of-effect spell. Area-of-effect spells inflict damage equivalent to the single-target spell on the targetted monster and less damage on the rest, but are also more expensive and take longer to cast. Each [[HentaiVerse_Bestiary | type of monster]] has different levels of resistance to each [[:Category:Damage_types | damage type]], something that should be taken into consideration before choosing which spell to cast and on whom. Monsters hit by offensive magic may also be afflicted by a set of negative [[Spells#Status effects | status effects]].


===[[Unspecified]]===
===Piercing===
*''Starting spell, no Ability required''
*''Starting spell, no Ability required''
**http://g.ehgt.org/hv_0.3.2/img/a/001010.png '''Magic Missile''': Fires a basic magic missile against the target. ''Casting this may increase Elemental proficiency.''
**http://g.ehgt.org/hv_0.3.2/img/a/001010.png '''Magic Missile''': Fires a basic magic missile against the target. ''Casting this may increase Elemental proficiency.''
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===[[Holy]]===
===[[Holy]]===
*Tier 5
*''Tier 5''
** [Please add picture] Condemn
**http://g.ehgt.org/hv_0.3.4/img/a/m1510.png '''Condemn'''
** [Please add picture] Purge
**http://g.ehgt.org/hv_0.3.4/img/a/m1511.png '''Purge'''
*''Tier 10''
*''Tier 10''
**http://g.ehgt.org/hv_0.3.2/img/a/1130.png '''Smite'''
**http://g.ehgt.org/hv_0.3.2/img/a/1130.png '''Smite'''
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===[[Dark]]===
===[[Dark]]===
*Tier 11
*Tier 11
** [Please add picture] Soul Reaper
**[Please add picture] Soul Reaper
** [Please add picture] Soul Harvest
**[Please add picture] Soul Harvest


==Deprecating magic==
==Deprecating magic==
*''Tier 1'': http://g.ehgt.org/hv_0.3.2/img/a/0133.png '''Poison''': Inflicts Spreading Poison on one target, causing heavy damage over time and lowers its evade chance.
*''Tier 1''
*''Tier 2'': http://g.ehgt.org/hv_0.3.2/img/a/0233.png '''Slow''': The target is slowed, making it attack less frequently.
**http://g.ehgt.org/hv_0.3.2/img/a/0133.png '''Poison''': Inflicts Spreading Poison on one target, causing heavy damage over time and lowering its evade chance.
*''Tier 3'': http://g.ehgt.org/hv_0.3.2/img/a/0333.png '''Weaken''': The target is weakened, making it deal less damage with physical attacks.
*''Tier 2''
*''Tier 4'': http://g.ehgt.org/hv_0.3.2/img/a/0433.png '''Sleep''': The target is lulled to sleep, preventing it from taking any actions.  However, it may wake up when damaged.
**http://g.ehgt.org/hv_0.3.2/img/a/0233.png '''Slow''': The target is slowed, making it attack less frequently.
*''Tier 7'': http://g.ehgt.org/hv_0.3.2/img/a/0733.png '''Confuse''': Confuses the target, making it lunge out wildly and strike friends and foes alike.
*''Tier 3''
*''Tier 8'': http://g.ehgt.org/hv_0.3.2/img/a/0833.png '''Silence''': The target is silenced, preventing it from using special attacks and magic.
**http://g.ehgt.org/hv_0.3.2/img/a/0333.png '''Weaken''': The target is weakened, making it deal less damage with physical attacks.
*''Tier 9'': http://g.ehgt.org/hv_0.3.2/img/a/0933.png '''Blind''': Blinds the target, reducing the chance of landing attacks and hitting with magic spells.
*''Tier 4''
**http://g.ehgt.org/hv_0.3.2/img/a/0433.png '''Sleep''': The target is lulled to sleep, preventing it from taking any actions.  However, it may wake up when damaged.
*''Tier 7''
**http://g.ehgt.org/hv_0.3.2/img/a/0733.png '''Confuse''': Confuses the target, making it lunge out wildly and strike friends and foes alike.
*''Tier 8''
**http://g.ehgt.org/hv_0.3.2/img/a/0833.png '''Silence''': The target is silenced, preventing it from using special attacks and magic.
*''Tier 9''
**http://g.ehgt.org/hv_0.3.2/img/a/0933.png '''Blind''': Blinds the target, reducing the chance of landing attacks and hitting with magic spells.


==Defensive magic==
==Curative magic==
===[[Holy]]===
*''Tier 2''
*''Tier 2'': http://g.ehgt.org/hv_0.3.2/img/a/0530.png '''Cure''': Restores a moderate amount of Health on the target.
**http://g.ehgt.org/hv_0.3.2/img/a/0530.png '''Cure''': Restores a moderate amount of Health on the target.
*Tier 4: http://g.ehgt.org/hv_0.3.2/img/a/0532.png '''Shield''': Places a shield effect on the target, protecting it from physical attacks.
*''Tier 8''
*Tier 6: http://g.ehgt.org/hv_0.3.2/img/a/1032.png '''Barrier''': Places a barrier effect on the target, protecting it from magical attacks.
**http://g.ehgt.org/hv_0.3.2/img/a/1030.png '''Regen''': Restores a small amount of health and places a heal over time effect on the target.
*Tier 8: http://g.ehgt.org/hv_0.3.2/img/a/1030.png '''Regen''': Restores a small amount of health and places a heal over time effect on the target.


==Supportive magic==
==Supportive magic==
*''Tier 5'': http://g.ehgt.org/hv_0.3.2/img/a/0533.png '''Haste''': The target is hastened, allowing it to attack more frequently.
*''Tier 4''
*''Tier 6'': http://g.ehgt.org/hv_0.3.2/img/a/0633.png '''Shadow Veil''': A veil of shadows surrounds the target, making it harder to hit with physical attacks.
**http://g.ehgt.org/hv_0.3.2/img/a/0532.png '''Shield''': Places a shield effect on the target, protecting it from physical attacks.
*''Tier 10'': http://g.ehgt.org/hv_0.3.2/img/a/1033.png '''Absorb''': The next magical attack against the target will be absorbed and partially converted to MP.
*''Tier 5''
*''Tier 11'': http://g.ehgt.org/hv_0.3.2/img/a/1133.png '''Spark of Life''': Any attack that would normally kill the target leaves it alive with 1 HP.
**http://g.ehgt.org/hv_0.3.2/img/a/0533.png '''Haste''': The target is hastened, allowing it to attack more frequently.
*''Tier 6''
**http://g.ehgt.org/hv_0.3.2/img/a/1032.png '''Barrier''': Places a barrier effect on the target, protecting it from magical attacks.
**http://g.ehgt.org/hv_0.3.2/img/a/0633.png '''Shadow Veil''': A veil of shadows surrounds the target, making it harder to hit with physical attacks.
*''Tier 10''
**http://g.ehgt.org/hv_0.3.2/img/a/1033.png '''Absorb''': The next magical attack against the target will be absorbed and partially converted to MP.
*''Tier 11''
**http://g.ehgt.org/hv_0.3.2/img/a/1133.png '''Spark of Life''': Any attack that would normally kill the target leaves it alive with 1 HP.


==Status effects==
==Status effects==
''When an [[Spells#Offensive magic | offensive spell]] is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is immune to damage from spells of that elemental type.''
When an [[Spells#Offensive magic | offensive spell]] is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is highly resistant to damage from spells of that element.
*http://g.ehgt.org/hv_0.3.2/img/a/0630.png '''Searing Skin''': The skin of the target has been ignited, causing damage over time (this will NOT affect the targets that are immune to fire!). Cold resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/0730.png '''Freezing Limbs''': The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/0330.png '''Deep Burns''': Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/0930.png '''Turbulent Air''': The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/1130.png '''Breached Defense''': The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.


''Other status effects:''
*http://g.ehgt.org/hv_0.3.2/img/a/0630.png '''Searing Skin''': The skin of the target has been ignited, causing ([[Fire]]) damage over time. [[Cold]] resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/0133.png '''Spreading Poison''': Poison curses through the target's veins. This causes a damage-over-time effect, and lowers its evade chance.
*http://g.ehgt.org/hv_0.3.2/img/a/0730.png '''Freezing Limbs''': The limbs of the target have been frozen, causing slower movement. [[Wind]] resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/0330.png '''Deep Burns''': Internal damage causes slower reactions and lowers evade and resist chance. [[Fire]] resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/0930.png '''Turbulent Air''': The air around the target has been upset, blowing up dust and increasing its miss chance. [[Elec]] resistance is lowered.
*http://g.ehgt.org/hv_0.3.2/img/a/1130.png '''Breached Defense''': The holy attack has penetrated the target defenses, making it take more damage. [[Dark]] resistance is lowered.


[[Category:HentaiVerse]]
[[Category:HentaiVerse]]

Revision as of 08:00, 1 September 2009

This is a list of the known spells in the HentaiVerse.

Offensive magic

These spells are used to inflict direct damage on monsters. On each Ability tier, there's a single-target spell and an area-of-effect spell. Area-of-effect spells inflict damage equivalent to the single-target spell on the targetted monster and less damage on the rest, but are also more expensive and take longer to cast. Each type of monster has different levels of resistance to each damage type, something that should be taken into consideration before choosing which spell to cast and on whom. Monsters hit by offensive magic may also be afflicted by a set of negative status effects.

Piercing

  • Starting spell, no Ability required
    • 001010.png Magic Missile: Fires a basic magic missile against the target. Casting this may increase Elemental proficiency.

Fire

  • Tier 1
    • 0130.png Fireball: A ball of fire is hurled at the target, causing Fire damage.
    • 0132.png Inferno: Unleashes an inferno of flames on all hostile targets, causing Fire damage.
  • Tier 6
    • 0630.png Flare: A powerful fiery blast envelopes the target, causing heavy fire damage.
    • 0632.png Meteor: A meteor strikes the battlefield, enveloping all hostile targets in its fiery blast, causing heavy fire damage.

Cold

  • Tier 2
    • 0230.png Icestrike: Launches a pillar of ice against the target, causing Cold damage.
    • 0232.png Snowstorm: A snowstorm surrounds all hostile targets, causing Cold damage.
  • Tier 7
    • 0730.png Freeze
    • 0732.png Blizzard

Elec

  • Tier 3
    • 0330.png Lightning: A bolt of lightning strikes the target, causing Elec damage.
    • 0332.png Thunderstorm: A thunderstorm surrounds all hostile targets, causing Elec damage.
  • Tier 8
    • 0830.png Ball Lightning
    • 0832.png Column Lightning

Wind

  • Tier 4
    • 0430.png Windblast: A blast of wind hits the target, causing Wind damage.
    • 0432.png Cyclone: A cyclone surrounds all hostile targets, causing Wind damage.
  • Tier 9
    • 0930.png Gale
    • 0932.png Hurricane

Holy

  • Tier 5
    • m1510.png Condemn
    • m1511.png Purge
  • Tier 10
    • 1130.png Smite
    • 1132.png Banish

Dark

  • Tier 11
    • [Please add picture] Soul Reaper
    • [Please add picture] Soul Harvest

Deprecating magic

  • Tier 1
    • 0133.png Poison: Inflicts Spreading Poison on one target, causing heavy damage over time and lowering its evade chance.
  • Tier 2
    • 0233.png Slow: The target is slowed, making it attack less frequently.
  • Tier 3
    • 0333.png Weaken: The target is weakened, making it deal less damage with physical attacks.
  • Tier 4
    • 0433.png Sleep: The target is lulled to sleep, preventing it from taking any actions. However, it may wake up when damaged.
  • Tier 7
    • 0733.png Confuse: Confuses the target, making it lunge out wildly and strike friends and foes alike.
  • Tier 8
    • 0833.png Silence: The target is silenced, preventing it from using special attacks and magic.
  • Tier 9
    • 0933.png Blind: Blinds the target, reducing the chance of landing attacks and hitting with magic spells.

Curative magic

  • Tier 2
    • 0530.png Cure: Restores a moderate amount of Health on the target.
  • Tier 8
    • 1030.png Regen: Restores a small amount of health and places a heal over time effect on the target.

Supportive magic

  • Tier 4
    • 0532.png Shield: Places a shield effect on the target, protecting it from physical attacks.
  • Tier 5
    • 0533.png Haste: The target is hastened, allowing it to attack more frequently.
  • Tier 6
    • 1032.png Barrier: Places a barrier effect on the target, protecting it from magical attacks.
    • 0633.png Shadow Veil: A veil of shadows surrounds the target, making it harder to hit with physical attacks.
  • Tier 10
    • 1033.png Absorb: The next magical attack against the target will be absorbed and partially converted to MP.
  • Tier 11
    • 1133.png Spark of Life: Any attack that would normally kill the target leaves it alive with 1 HP.

Status effects

When an offensive spell is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is highly resistant to damage from spells of that element.

  • 0630.png Searing Skin: The skin of the target has been ignited, causing (Fire) damage over time. Cold resistance is lowered.
  • 0730.png Freezing Limbs: The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.
  • 0330.png Deep Burns: Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
  • 0930.png Turbulent Air: The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
  • 1130.png Breached Defense: The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.