Armor: Difference between revisions

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Some copy-edit for style and consistency
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==Armor==
  ''Legend:''<br>
  ''Legend:''<br>
  ▲ = High     PAbs = Physical Absorption     PMit = Physical Mitigation
  ▲ = High       PAbs = Physical Absorption     PMit = Physical Mitigation
  ● = Mid       MAbs = Magical Absorption     MMit = Magical Mitigation
  ● = Mid       MAbs = Magical Absorption       MMit = Magical Mitigation
  ▼ = Low       Ddg = Dodge  Blo= Block   Rst = Resist   Bur = Burden   Intr = Interference
  ▼ = Low       Evd = Evade      Blo = Block     Rst = Resist
▬ = None
▬ = None      Bur = Burden     Intr = Interference


'''Note:''' The information in this table does not include bonuses from suffixes.
'''Note:''' The information in this table does not include bonuses from suffixes.
Line 26: Line 24:
!style="background:#f0f0f0;"|MMit
!style="background:#f0f0f0;"|MMit
!style="background:#f0f0f0;"|Blo
!style="background:#f0f0f0;"|Blo
!style="background:#f0f0f0;"|Ddg
!style="background:#f0f0f0;"|Evd
!style="background:#f0f0f0;"|Rst
!style="background:#f0f0f0;"|Rst
!style="background:#f0f0f0;"|Crush
!style="background:#f0f0f0;"|Crush
Line 33: Line 31:
|-
|-
!rowspan="4"|Cloth
!rowspan="4"|Cloth
|Cotton || Dex Agi
|Cotton || DEX AGI
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || ▬  
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || ▬  
| ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:blue"| ▬
| ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:blue"| ▬
|-
|-
|align="center"|Silk || Dex Agi
|align="center"|Silk || DEX AGI
|style="color:green"| ● || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:green"| ● || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:red"| ▼ || ▬ || style="color:green"| ● || style="color:red"| ▼ || ▬ || ▬ || ▬  
|style="color:red"| ▼ || ▬ || style="color:green"| ● || style="color:red"| ▼ || ▬ || ▬ || ▬  
| style="color:green"| ● || style="color:blue"| ▬
| style="color:green"| ● || style="color:blue"| ▬
|-
|-
|align="center"|Gossamer || Agi Wis Int
|align="center"|Gossamer || AGI WIS INT
|▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
|▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
|style="color:red"| ▼ ||▬ || style="color:green"| ● || style="color:red"| ▼ || ▬ || ▬ || ▬  
|style="color:red"| ▼ ||▬ || style="color:green"| ● || style="color:red"| ▼ || ▬ || ▬ || ▬  
|style="color:green"| ● || style="color:blue"| ▬
|style="color:green"| ● || style="color:blue"| ▬
|-
|-
|align="center"|Phase || Agi Wis Int
|align="center"|Phase || AGI WIS INT
| style="color:green"| ● || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:red"| ▼ || ▬ || style="color:blue"| ▲ || style="color:red"| ▼ || ▬ || ▬ || ▬ || style="color:blue"| ▬ || style="color:blue"| ▬
| style="color:red"| ▼ || ▬ || style="color:blue"| ▲ || style="color:red"| ▼ || ▬ || ▬ || ▬ || style="color:blue"| ▬ || style="color:blue"| ▬
|-
|-
!rowspan="3"|Light
!rowspan="3"|Light
|Leather || Str Dex Agi
|Leather || STR DEX AGI
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || style="color:green"| ●
| style="color:green"| ● || style="color:green"| ●
|-
|-
|Dragon Hide || Str Dex Agi
|Dragon Hide || STR DEX AGI
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:green"| ● || style="color:green"| ●
| style="color:green"| ● || style="color:green"| ●
|-
|-
|Kevlar || Str Dex Agi
|Kevlar || STR DEX AGI
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
|▬ || ▬ || style="color:green"| ● || style="color:green"| ● || style="color:green"| ● || style="color:green"| ●  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼  
| ▬ || style="color:red"| ▼ || style="color:blue"| ▲ || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▼  
Line 68: Line 66:
|-
|-
!rowspan="2"|Heavy
!rowspan="2"|Heavy
|Chainmail || Str End
|Chainmail || STR END
|▬ || ▬ || style="color:blue"| ▲ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || ▬  
|▬ || ▬ || style="color:blue"| ▲ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || ▬  
|▬ || ▬ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▲ || style="color:red"| ▲
|▬ || ▬ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▲ || style="color:red"| ▲
|-
|-
|Plate || Str End
|Plate || STR END
|▬ || ▬ || style="color:blue"| ▲ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || ▬  
|▬ || ▬ || style="color:blue"| ▲ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || ▬  
|▬ || ▬ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▲ || style="color:red"| ▲
|▬ || ▬ || style="color:green"| ● || style="color:blue"| ▲ || style="color:green"| ● || style="color:red"| ▲ || style="color:red"| ▲
|-
|-
!rowspan="3"|Shield
!rowspan="3"|[[Shield (Equipment)|Shield]]
|Buckler || Str Dex End
|Buckler || STR DEX END
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼   
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼   
|style="color:red"| ▼ || ▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
|style="color:red"| ▼ || ▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼  
| style="color:blue"| ▼ || style="color:blue"| ▼
| style="color:blue"| ▼ || style="color:blue"| ▼
|-
|-
|Kite || Str Dex End
|Kite || STR DEX END
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|▬ || ▬ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼ || style="color:red"| ▼
|style="color:green"| ● || ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:green"| ●
|style="color:green"| ● || ▬ || ▬ || ▬ || ▬ || ▬ || style="color:green"| ● || style="color:green"| ●
|-
|-
|Tower || Str End
|Tower || STR END
|▬ || ▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:green"| ● || style="color:red"| ▼  
|▬ || ▬ || style="color:green"| ● || style="color:red"| ▼ || style="color:green"| ● || style="color:red"| ▼  
|style="color:blue"| ▲ || ▬ || ▬ || ▬ || ▬ || ▬ || style="color:red"| ▲ || style="color:red"| ▲
|style="color:blue"| ▲ || ▬ || ▬ || ▬ || ▬ || ▬ || style="color:red"| ▲ || style="color:red"| ▲
Line 94: Line 92:
*[[Equipment]]
*[[Equipment]]
*[[Equipment Suffixes]]
*[[Equipment Suffixes]]
*[[Weapons]]
*[[Item World]]
*[[Item World]]
*[[Level Scaling]]
*[[Level Scaling]]
*[[Weapons]]


[[Category:HentaiVerse]]
[[Category:HentaiVerse]]

Revision as of 03:46, 14 February 2010

Legend:
▲ = High PAbs = Physical Absorption PMit = Physical Mitigation ● = Mid MAbs = Magical Absorption MMit = Magical Mitigation ▼ = Low Evd = Evade Blo = Block Rst = Resist ▬ = None Bur = Burden Intr = Interference

Note: The information in this table does not include bonuses from suffixes.

Type Armor Attribute Bonuses Accuracy General Defenses Specific Mitigations Bur Intr
Phy Mag PAbs PMit MAbs MMit Blo Evd Rst Crush Slash Pierce
Cloth Cotton DEX AGI
Silk DEX AGI
Gossamer AGI WIS INT
Phase AGI WIS INT
Light Leather STR DEX AGI
Dragon Hide STR DEX AGI
Kevlar STR DEX AGI
Heavy Chainmail STR END
Plate STR END
Shield Buckler STR DEX END
Kite STR DEX END
Tower STR END

See also