Armor
Armor can be divided into three different catagories with various types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different stats as proficiency increases if the player is wearing the full set of armor
Cloth Armor
| Cotton | Protective mage cloth; drops in variants that boost generic protection and elemental mitigation |
| Gossamer | Proficiency-boosting mage cloth; drops in variants that boost magic proficiencies, as well as the generic Fox/Owl type |
| Phase | Rare elemental-boosting mage cloth with zero burden and high evade; drops in variants that boost elemental damage, as well as the generic Fox/Owl type |
When wearing all cloth armor, every 10 proficiency in cloth armor gives:
- + 0.25% Spell Crit Chance
- + 0.5% Magical Mitigation
- + 1 Wisdom
Light Armor
| Leather | Basic physical protection light armor; drops in variants that boosts physical protection by various ways |
| Dragon Hide | High-resist elemental and magical protection light armor; drops in variants that increase resistance and elemental protection |
| Kevlar | Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection |
| Shade | Rare low-burden high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and primary attributes, as well as reductions in burden/interference |
When wearing all light armor, every 10 proficiency in light armor gives:
- + 0.25% Attack Crit Chance
- + 0.5% Resist
- + 1 Agility
Heavy Armor
| Plate | Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection |
| Shield | Rare physical protection heavy armor with block bonus; drops in variants that boosts block, physical protection, resistance, or elemental protection |
| Power Armor | Rare physical protection heavy armor with physical damage/accuracy/critical bonuses |
When wearing all heavy armor, every 10 proficiency in heavy armor gives:
- + 0.5% Crushing/Slashing/Piercing Mitigation
- - 1 Burden
- + 1 Endurance
Note: These lists only contains armors that are currently on the loot table. Armors from previous versions of the game not on these lists such as silk cloth armor and chainmail heavy armor may appear in the equipment shop