Talk:Spells: Difference between revisions

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Page is up to date as of 0.4.4. --[[User:Coredumperror|Coredumperror]] 19:06, 1 January 2010 (UTC)
Page is up to date as of 0.4.4. --[[User:Coredumperror|Coredumperror]] 19:06, 1 January 2010 (UTC)
*I plan to add the base costs of all the spells up to tier 11 once I hit lvl 100.
*I plan to add the base costs of all the spells up to tier 11 once I hit lvl 100.
I've added info on spell durations, but I don't have all of them, so someone else will have to fill in the gaps.--[[User:Sayoaisaka|Sayo]] 00:11, 15 May 2010 (UTC)

Revision as of 00:11, 15 May 2010

This will need additions from someone with a higher rank than mine. --3d0xp0xy 05:45, 23 April 2009 (UTC)

I added descriptions of the ones I have Nick321

May as well add status effects here. --Sayo

It's much better now. --3d0xp0xy 20:26, 20 July 2009 (UTC)

Added Tier 11 Spells. Don't think there is anymore for a while. On another note, for Spark of Life, if the first mob kills you and triggers it, the mobs still in the process of taking their turns can still kill you. --Sonic 12:35, 21 July 2009 (UTC)

This needs to be updated for 0.3.2. --3d0xp0xy 08:24, 24 August 2009 (UTC)

Page is up to date as of 0.4.4. --Coredumperror 19:06, 1 January 2010 (UTC)

  • I plan to add the base costs of all the spells up to tier 11 once I hit lvl 100.

I've added info on spell durations, but I don't have all of them, so someone else will have to fill in the gaps.--Sayo 00:11, 15 May 2010 (UTC)