Spells: Difference between revisions

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*http://hv.e-hentai.org/img/a/0330.png '''Deep Burns:''' Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
*http://hv.e-hentai.org/img/a/0330.png '''Deep Burns:''' Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
*http://hv.e-hentai.org/img/a/0930.png '''Turbulent Air:''' The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
*http://hv.e-hentai.org/img/a/0930.png '''Turbulent Air:''' The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
*http://hv.e-hentai.org/img/a/1130.png '''Breached Defense:''' The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.




Other status effects:
Other status effects:
*http://hv.e-hentai.org/img/a/0133.png '''Spreading Poison''' Poison curses through the target's veins. This causes a damage-over-time effect, and lowers its evade chance.
*http://hv.e-hentai.org/img/a/0133.png '''Spreading Poison''' Poison curses through the target's veins. This causes a damage-over-time effect, and lowers its evade chance.

Revision as of 12:31, 21 July 2009

This is a list of the spells in the HentaiVerse.

Offensive magic

Unspecified

  • Initial Spell
    • 001010.png Magic Missile: Fires a basic magic missile against the target. Damage is unspecified, presumed generic elemental.

Fire

  • Tier 1
    • 0130.png Fireball: A ball of fire is hurled at the target, causing Fire damage. Needs 1 ability point.
    • 0132.png Inferno: Unleashes an inferno of flames on all hostile targets, causing Fire damage. Needs 7 ability points.

Cold

  • Tier 2
    • 0230.png Icestrike: Launches a pillar of ice against the target, causing Cold damage. Needs 1 ability point.
    • 0232.png Snowstorm: A snowstorm surrounds all hostile targets, causing Cold damage. Needs 7 ability points.

Elec

  • Tier 3
    • 0330.png Lightning: A bolt of lightning strikes the target, causing Elec damage. Needs 1 ability point.
    • 0332.png Thunderstorm: A thunderstorm surrounds all hostile targets, causing Elec damage. Needs 7 ability points.

Wind

  • Tier 4
    • 0430.png Windblast: A blast of wind hits the target, causing Wind damage. Needs 1 ability point.
    • 0432.png Cyclone: A cyclone surrounds all hostile targets, causing Wind damage. Needs 7 ability points.

Fire

  • Tier 6
    • 0630.png Flare: A powerful fiery blast envelopes the target, causing heavy fire damage. Needs 1 ability point.
    • 0632.png Meteor: A meteor strikes the battlefield, enveloping all hostile targets in its fiery blast, causing heavy fire damage. Needs 7 ability points.

Cold

  • Tier 7
    • 0730.png Freeze: --- Needs 1 ability point.
    • 0732.png Blizzard: --- Needs 7 ability points.

Elec

  • Tier 8
    • 0830.png Ball Lightning: --- Needs 1 ability point.
    • 0832.png Column Lightning: --- Needs 7 ability points.

Wind

  • Tier 9
    • 0930.png Gale: --- Needs 1 ability point.
    • 0932.png Hurricane: --- Needs 7 ability points.

Holy

  • Tier 11
    • 1130.png Smite: --- Needs 1 ability point.
    • 1132.png Banish: --- Needs 7 ability points.

Defensive magic

Holy

  • Tier 5
    • 0530.png Cure: Restores a moderate amount of Health on the target. Needs 1 ability point.
    • 0532.png Shield: Places a shield effect on the target, protecting it from physical attacks. Needs 7 ability points.
  • Tier 10
    • 1030.png Regen: Restores a small amount of health and places a heal over time effect on the target. Needs 1 ability point.
    • 1032.png Barrier: Places a barrier effect on the target, protecting it from magical attacks. Needs 7 ability points.

Deprecating magic

  • Tier 1: 0133.png Poison: Inflicts Spreading Poison on one target, causing heavy damage over time and lowers its evade chance.
  • Tier 2: 0233.png Slow: The target is slowed, making it attack less frequently.
  • Tier 3: 0333.png Weaken: The target is weakened, making it deal less damage with physical attacks.
  • Tier 4: 0433.png Sleep: The target is lulled to sleep, preventing it from taking any actions.
  • Tier 7: 0733.png Confuse: Confuses the target, making it lunge out wildly and strike friends and foes alike.
  • Tier 8: 0833.png Silence: The target is silenced, preventing it from using special attacks and magic.
  • Tier 9: 0933.png Blind: Blinds the target, reducing the chance of landing attacks and hitting with magic spells.

Supportive magic

  • Tier 5: 0533.png Haste: The target is hastened, allowing it to attack more frequently.
  • Tier 6: 0633.png Shadow Veil: A veil of shadows surrounds the target, making it harder to hit with physical attacks.
  • Tier 10: 1033.png Absorb: The next magical attack against the target will be absorbed and partially converted to MP.
  • Tier 11: 1133.png Spark of Life: Any attack that would normally kill the target leaves it alive with 1 HP.

Status effects

When an elemental offensive spell is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is immune to damage from spells of that elemental type.

  • 0630.png Searing Skin: The skin of the target has been ignited, causing damage over time. Cold resistance is lowered.
  • 0730.png Freezing Limbs: The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.
  • 0330.png Deep Burns: Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
  • 0930.png Turbulent Air: The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
  • 1130.png Breached Defense: The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.


Other status effects:

  • 0133.png Spreading Poison Poison curses through the target's veins. This causes a damage-over-time effect, and lowers its evade chance.