Spells: Difference between revisions

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*http://hv.e-hentai.org/img/a/0330.png '''Deep Burns:''' Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
*http://hv.e-hentai.org/img/a/0330.png '''Deep Burns:''' Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
*http://hv.e-hentai.org/img/a/0930.png '''Turbulent Air:''' The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
*http://hv.e-hentai.org/img/a/0930.png '''Turbulent Air:''' The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
Other status effects:
*http://hv.e-hentai.org/img/a/0133.png '''Spreading Poison''' Poison curses through the target's veins. This causes a damage-over-time effect, and lowers its evade chance.

Revision as of 16:51, 20 July 2009

This is a list of the spells in the HentaiVerse.

Offensive magic

Unspecified

  • Initial Spell
    • 001010.png Magic Missile: Fires a basic magic missile against the target. Damage is unspecified, presumed generic elemental.

Fire

  • Tier 1
    • 0130.png Fireball: A ball of fire is hurled at the target, causing Fire damage. Needs 1 ability point.
    • 0132.png Inferno: Unleashes an inferno of flames on all hostile targets, causing Fire damage. Needs 7 ability points.

Cold

  • Tier 2
    • 0230.png Icestrike: Launches a pillar of ice against the target, causing Cold damage. Needs 1 ability point.
    • 0232.png Snowstorm: A snowstorm surrounds all hostile targets, causing Cold damage. Needs 7 ability points.

Elec

  • Tier 3
    • 0330.png Lightning: A bolt of lightning strikes the target, causing Elec damage. Needs 1 ability point.
    • 0332.png Thunderstorm: A thunderstorm surrounds all hostile targets, causing Elec damage. Needs 7 ability points.

Wind

  • Tier 4
    • 0430.png Windblast: A blast of wind hits the target, causing Wind damage. Needs 1 ability point.
    • 0432.png Cyclone: A cyclone surrounds all hostile targets, causing Wind damage. Needs 7 ability points.

Fire

  • Tier 6
    • 0630.png Flare: A powerful fiery blast envelopes the target, causing heavy fire damage. Needs 1 ability point.
    • 0632.png Meteor: A meteor strikes the battlefield, enveloping all hostile targets in its fiery blast, causing heavy fire damage. Needs 7 ability points.

Cold

  • Tier 7
    • 0730.png Freeze: --- Needs 1 ability point.
    • 0732.png Blizzard: --- Needs 7 ability points.

Elec

  • Tier 8
    • 0830.png Ball Lightning: --- Needs 1 ability point.
    • 0832.png Column Lightning: --- Needs 7 ability points.

Wind

  • Tier 9
    • 0930.png Gale: --- Needs 1 ability point.
    • 0932.png Hurricane: --- Needs 7 ability points.

Defensive magic

Holy

  • Tier 5
    • 0530.png Cure: Restores a moderate amount of Health on the target. Needs 1 ability point.
    • 0532.png Shield: Places a shield effect on the target, protecting it from physical attacks. Needs 7 ability points.
  • Tier 10
    • 1030.png Regen: Restores a small amount of health and places a heal over time effect on the target. Needs 1 ability point.
    • 1032.png Barrier: Places a barrier effect on the target, protecting it from magical attacks. Needs 7 ability points.

Deprecating magic

  • Tier 1: 0133.png Poison: Inflicts Spreading Poison on one target, causing heavy damage over time and lowers its evade chance.
  • Tier 2: 0233.png Slow: The target is slowed, making it attack less frequently.
  • Tier 3: 0333.png Weaken: The target is weakened, making it deal less damage with physical attacks.
  • Tier 4: 0433.png Sleep: The target is lulled to sleep, preventing it from taking any actions.
  • Tier 7: 0733.png Confuse: Confuses the target, making it lunge out wildly and strike friends and foes alike.
  • Tier 8: 0833.png Silence: The target is silenced, preventing it from using special attacks and magic.
  • Tier 9: 0933.png Blind: Blinds the target, reducing the chance of landing attacks and hitting with magic spells.

Supportive magic

  • Tier 5: 0533.png Haste: The target is hastened, allowing it to attack more frequently.
  • Tier 6: 0633.png Shadow Veil: A veil of shadows surrounds the target, making it harder to hit with physical attacks.
  • Tier 10: 1033.png Absorb: The next magical attack against the target will be absorbed and partially converted to MP.

Status effects

When an elemental offensive spell is cast, it may produce an associated status effect on the target, which lasts for a number of turns. Note that a status effect may be produced even if the target is immune to damage from spells of that elemental type.

  • 0630.png Searing Skin: The skin of the target has been ignited, causing damage over time. Cold resistance is lowered.
  • 0730.png Freezing Limbs: The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.
  • 0330.png Deep Burns: Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
  • 0930.png Turbulent Air: The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.


Other status effects:

  • 0133.png Spreading Poison Poison curses through the target's veins. This causes a damage-over-time effect, and lowers its evade chance.