Damage Mitigation: Difference between revisions

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'''Damage Reduction''':
'''Damage Reduction''':
There are three factors that go into determining damage reduction: Physical/Magical Absorption (including that granted by Shield or Barrier), Physical/Magical Mitigation, and specific type Mitigation (e.g. Slashing, Fire, etc.). It is important to note that mitigations are applied in a multiplicative fashion.
There are four factors that go into determining damage reduction: [[Character_Stats#Derived_Attributes|Barrier/Shield]] ratings, Physical/Magical Absorption (including that granted by the Shield or Barrier spell), Physical/Magical Mitigation, and specific type Mitigation (e.g. Slashing, Fire, etc.). It is important to note that mitigations are applied in a multiplicative fashion.


This works out to:
This works out to:
[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.
[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.
 
It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated.
 
[[Category:HentaiVerse]]
[[Category:HentaiVerse]]

Revision as of 00:49, 15 January 2011

This page is dedicated to explaining the mechanics of the ways players in the HentaiVerse mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions.

Damage Reduction: There are four factors that go into determining damage reduction: Barrier/Shield ratings, Physical/Magical Absorption (including that granted by the Shield or Barrier spell), Physical/Magical Mitigation, and specific type Mitigation (e.g. Slashing, Fire, etc.). It is important to note that mitigations are applied in a multiplicative fashion.

This works out to: [(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.

It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated.