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| [http://forums.e-hentai.org/index.php?showuser=18055 This guy]
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| == Light armor ==
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| === Leather ===
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| {| border="1"
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| |+ Leather (all values scaled to 300, '''confirmed pre-nerf values are bolded''')
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| ! scope="col" | Stat
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| ! scope="col" | Min
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| ! scope="col" | Max
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| ! scope="col" | Other
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| |-
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| ! scope="row" | Physical Absorption
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| | || ||
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| |-
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| ! scope="row" | Physical Mitigation
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| | % || [ %] ||
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| |-
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| ! scope="row" | Magical Absorption
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| | || [ ] ||
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| |-
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| ! scope="row" | Magical Mitigation
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| | % || [ %]||
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| |-
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| ! scope="row" | Evade Chance
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| | % || [ %]||
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| |-
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| ! scope="row" | Resist Chance
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| | % || [ %]||
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| |-
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| ! scope="row" | Burden
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| | [ ] || ||
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| |-
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| ! scope="row" | Interference
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| | [ ] <br>([ - battlecaster]) || 10.5 ||
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| |-
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| ! scope="row" | Damage Type Mitigation (crushing, slashing piercing)
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| | % || [ %]||
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| |-
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| ! scope="row" | Damage Type Mitigation (elemental, holy, dark)
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| | % || [ %]||
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| |-
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| ! scope="row" | Damage Type Mitigation (soul)
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| | % || [ %]||
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| |-
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| ! scope="row" | Primary Attribute Bonuses (value, number of bonuses)
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| | || [ for STR], [ for DEX] [ for AGI] || 3 (Str, Dex, Agi)
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| |-
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| |}
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| === Dragon-hide ===
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| {| border="1"
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| |+ Dragon-hide (all values scaled to 300, '''confirmed pre-nerf values are bolded''')
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| ! scope="col" | Stat
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| ! scope="col" | Min
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| ! scope="col" | Max
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| ! scope="col" | Other
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| |-
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| ! scope="row" | Physical Absorption
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| | || ||
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| |-
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| ! scope="row" | Physical Mitigation
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| | % || [ %] ||
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| |-
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| ! scope="row" | Magical Absorption
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| | || [ ] ||
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| |-
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| ! scope="row" | Magical Mitigation
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| | % || [ %]||
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| |-
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| ! scope="row" | Evade Chance
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| | % || [ %]||
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| |-
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| ! scope="row" | Resist Chance
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| | % || [ %]||
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| |-
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| ! scope="row" | Burden
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| | [ ] || ||
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| |-
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| ! scope="row" | Interference
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| | [ ] <br>([ - battlecaster]) || 10.5 ||
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| |-
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| ! scope="row" | Damage Type Mitigation (crushing, slashing piercing)
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| | % || [ %]||
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| |-
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| ! scope="row" | Damage Type Mitigation (elemental, holy, dark)
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| | % || [ %]||
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| |-
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| ! scope="row" | Damage Type Mitigation (soul)
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| | % || [ %]||
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| |-
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| ! scope="row" | Primary Attribute Bonuses (value, number of bonuses)
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| | || [ for STR], [ for DEX] [ for AGI] || 3 (Str, Dex, Agi)
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| |-
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| |}
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|
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| === Kevlar ===
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|
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| {| border="1"
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| |+ Kevlar (all values scaled to 300, '''confirmed pre-nerf values are bolded''')
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| ! scope="col" | Stat
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| ! scope="col" | Min
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| ! scope="col" | Max
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| ! scope="col" | Other
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| |-
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| ! scope="row" | Physical Absorption
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| | || ||
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| |-
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| ! scope="row" | Physical Mitigation
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| | % || [ %] ||
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| |-
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| ! scope="row" | Magical Absorption
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| | || [ ] ||
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| |-
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| ! scope="row" | Magical Mitigation
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| | % || [ %]||
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| |-
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| ! scope="row" | Evade Chance
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| | % || [ %]||
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| |-
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| ! scope="row" | Resist Chance
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| | % || [ %]||
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| |-
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| ! scope="row" | Burden
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| | [ ] || ||
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| |-
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| ! scope="row" | Interference
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| | [ ] <br>([ - battlecaster]) || 10.5 ||
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| |-
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| ! scope="row" | Damage Type Mitigation (crushing, slashing piercing)
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| | % || [ %]||
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| |-
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| ! scope="row" | Damage Type Mitigation (elemental, holy, dark)
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| | % || [ %]||
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| |-
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| ! scope="row" | Damage Type Mitigation (soul)
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| | % || [ %]||
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| |-
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| ! scope="row" | Primary Attribute Bonuses (value, number of bonuses)
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| | || [ for STR], [ for DEX] [ for AGI] || 3 (Str, Dex, Agi)
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| |-
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| |}
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