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| | | #REDIRECT [[Detailed Equip Characteristics#Prefixes]] |
| ====Quality====
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| Quality has an effect on the stats of the equipment, where higher quality equipment generally has better stats and lower [[Interference|interference]] and [[Burden|burden]]. Higher quality equipment also have more difficult monsters in their respective [[Item World]]s and likewise reward more [[EXP]].
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| *Crude
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| *Fair
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| *Average
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| *Fine
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| *Superior
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| *Exquisite (~+5% additional bonus to all its stats)
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| *Magnificent (~+10% additional bonus to all its stats)
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| **Base drop chance = 0.0005%
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| *Legendary (~+20% additional bonus to all its stats)
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| **Base drop chance = 0.000025%
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| It should be noted that stats generate prefixes, not the other way around. The quality prefix is basically the average value of all the stats given to a piece of gear. For a stat that ranges from 5-10, getting 5 is +1 quality while getting 10 is +6 quality. The sum of the quality scores is then divided by the maximum possible quality score to get a quality rating between 0 and 1. For example, a piece of gear would have to score above 0.5 to qualify as "fine", so if the maximum quality score was 100, it would need at least 51.<sup>[http://forums.e-hentai.org/index.php?act=findpost&pid=1052349]</sup>
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| One way to quickly approximate the quality of a particular equip is to observe its potency EXP (PXP) at level 0. The quality can then be approximated by
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| <pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">Quality = (PXP - 100) / 250</pre>
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| ====Ethereal/Elemental====
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| Weapons with the quality grade of "Fine" or higher have a chance to drop with the '''Ethereal''' or '''Elemental''' prefix (but not both). The chance is 30% for ethereal prefix and 10% for each type of elemental prefix.
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| {|class="wikitable"
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| !Quality
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| !Chance
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| |-
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| |Fine || 5%
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| |-
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| |Superior || 10%
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| |-
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| |Exquisite || 25%
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| |-
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| |Magnificent || 50%
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| |-
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| |Legendary || 100%
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| |}
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| <div id="Ethereal"></div>
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| =====Ethereal Weapons=====
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| *Have no [[interference]] or [[burden]].
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| *Do [[Void]] damage, which is significantly better than crushing/slashing/piercing on [[HentaiVerse_Bestiary|all boss-class or higher monsters]].
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| **Older Ethereal weapons do [[Soul]] damage but are upgradable to [[Void]] via [[Item World]].
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| *Gives Void Strike effect (same as Elemental Strike except the damage type is void)
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| *Still affects monsters having their physical defenses reduced (i.e. [[Penetrated Armor]]).
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| <div id="Elemental"></div>
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| =====Elemental Weapons=====
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| *Function the same as weapons affected by [[infusions]] through [[The Forge]]
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| **Gives Elemental Damage Bonus for that element
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| **Six variants (corresponding to six [[Damage_Types|magic damage types]])
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| **Using infusions will give an additional Elemental Strike effect, unless the infusion type is the same as the weapon's elemental type
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| **Gives the weapon an Elemental Strike effect (additional damage in that element)
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| ***Damage done (before mitigation by monsters) is equal to 50% of damage done by the melee hit, counts as physical damage
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| ***Triggered by both main-hand and offhand melee hits
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| ***Only affects the primary target
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| {|class="wikitable"
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| !Name
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| !Damage Type
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| |-
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| |Fiery || Fire
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| |-
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| |Arctic || Cold
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| |-
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| |Shocking || Elec
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| |-
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| |Tempestuous || Wind
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| |-
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| |Hallowed || Holy
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| |-
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| |Demonic || Dark
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| |}
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| ====Armor Prefixes====
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| {|class="wikitable"
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| !Armor
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| !Variants
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| !Increases
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| |-
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| |rowspan="2"|Cloth || Charged || Increased Cast Speed
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| |-
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| |Frugal || Mana Conservation
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| |-
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| |rowspan="2"|Light || Agile || Attack Speed
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| |-
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| |Reinforced || Crushing/Slashing/Piercing Mitigation
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| |-
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| |rowspan="2"|Heavy || Shielding || Block (for [[shields]])
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| |-
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| |Mithril || -20% [[Burden]]
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| |-
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| |rowspan="3"|Shield || Agile (not T3) || Attack Speed
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| |-
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| |Reinforced || Crushing/Slashing/Piercing Mitigation
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| |-
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| |Mithril || -20% [[Burden]]
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| |-
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| |rowspan="4"|Any Without Elemental Suffix || Ruby || Fire Resistance
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| |-
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| |Cobalt || Cold Resistance
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| |-
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| |Amber || Elec Resistance
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| |-
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| |Jade || Wind Resistance
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| |}
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