Armor: Difference between revisions

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Update to 0.6.5
Changed redirect target from Equipment#Armor to Detailed Equip Characteristics#Armor
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Armor can be divided into three different categories with 3 types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different [[stats]] as [[proficiency]] increases if the player is wearing the full set of armor.
#REDIRECT [[Detailed Equip Characteristics#Armor]]
 
'''Note: These lists describe armors that are currently on the loot table. The [[Bazaar#Equipment_Shop|equipment shop]] may contain armor from previous versions of the game with unusual stats or [[Obsolete Items#Equipment|types that no longer drop]].'''
 
==Cloth Armor==
Cloth armors gives the lowest physical/magical mitigation but also has no [[burden]] and [[interference]]. Cloth armor also increases Magic Accuracy and Evade Chance.
 
{|cellspacing="0" border="1" width="100%"
| width="100px" | '''Cotton''' || Protective mage cloth; drops in variants that boost generic protection and elemental mitigation
|-
| width="100px" | '''Gossamer''' || Proficiency-boosting mage cloth; drops in variants that boost [[Proficiencies#Magic_Proficiencies|magic proficiencies]], as well as Fox/Owl
|-
| width="100px" | '''Phase''' || Rare elemental-boosting mage cloth with zero [[burden]] and high evade; drops in variants that boost elemental damage, as well as Fox/Owl
|}
 
When wearing all cloth armor, every 10 [[proficiency]] in cloth armor gives:
*+ 0.25% [[Spell]] Crit Chance
*+ 0.7% Magical Mitigation
*+ 1 Wisdom
 
==Light Armor==
Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate [[burden]] and [[interference]]. Light armors also increase Evade and Resist Chance.
 
{|cellspacing="0" border="1" width="100%"
| width="100px" | '''Leather''' || Basic physical protection light armor; drops in variants that increase resistance and elemental protection or boosts physical protection by various ways
|-
| width="100px" | '''Kevlar''' || Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection
|-
| width="100px" | '''Shade''' || Rare no-[[burden]] high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and [[Character Stats#Primary Attributes|primary attributes]], as well as reductions in [[burden]]/[[interference]]
|}
 
When wearing all light armor, every 10 [[proficiency]] in light armor gives:
*+ 0.25% Attack Crit Chance
*+ 0.7% Resist
*+ 1 Agility
 
==Heavy Armor==
Heavy armors have high physical mitigation and moderate magical mitigation with high [[burden]] and [[interference]].
 
{|cellspacing="0" border="1" width="100%"
| width="100px" | '''Plate''' || Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection
|-
| width="100px" | '''Shield''' || Rare physical protection heavy armor with block bonus
|-
| width="100px" | '''Power Armor''' || Rare physical protection heavy armor with physical damage/accuracy/critical bonuses
|}
 
When wearing all heavy armor, every 10 [[proficiency]] in heavy armor gives:
*+ 0.7% Crushing/Slashing/Piercing Mitigation
*- 1 Burden
*+ 1 Endurance
 
==See Also==
*[[Weapons]]
*[[Equipment]]
*[[Equipment Suffixes]]
*[[Item World]]
*[[Level Scaling]]
*[[Damage Avoidance]]
 
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Latest revision as of 01:35, 18 June 2021