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| Armor can be divided into three different categories with 3 types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different [[stats]] as [[proficiency]] increases if the player is wearing the full set of armor.
| | #REDIRECT [[Detailed Equip Characteristics#Armor]] |
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| '''Note: These lists describe armors that are currently on the loot table. The [[Bazaar#Equipment_Shop|equipment shop]] may contain armor from previous versions of the game with unusual stats or [[Obsolete Items#Equipment|types that no longer drop]].'''
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| ==Cloth Armor==
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| Cloth armors gives the lowest physical/magical mitigation but also has the lowest [[burden]] and no [[interference]]. Cloth armor also increases Magic Accuracy and Evade Chance.
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| {|cellspacing="0" border="1" width="100%"
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| | width="100px" | '''Cotton''' || Protective mage cloth; drops in variants that boost generic protection and elemental mitigation
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| | width="100px" | '''Gossamer''' || Proficiency-boosting mage cloth; drops in variants that boost [[Proficiencies#Magic_Proficiencies|magic proficiencies]], as well as Fox/Owl
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| | width="100px" | '''Phase''' || Rare elemental-boosting mage cloth with zero [[burden]] and high evade; drops in variants that boost elemental damage, as well as Fox/Owl
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| |}
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| When wearing all cloth armor, every 10 [[proficiency]] in cloth armor gives:
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| *+ 0.25% [[Spell]] Crit Chance
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| *+ 0.7% Magical Mitigation
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| *+ 1 Wisdom
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| ==Light Armor==
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| Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate [[burden]] and [[interference]]. Light armors also increase Evade and Resist Chance.
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| {|cellspacing="0" border="1" width="100%"
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| | width="100px" | '''Leather''' || Basic physical protection light armor; drops in variants that increase resistance and elemental protection or boosts physical protection by various ways
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| | width="100px" | '''Kevlar''' || Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection
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| | width="100px" | '''Shade''' || Rare no-[[burden]] high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and [[Character Stats#Primary Attributes|primary attributes]], as well as reductions in [[burden]]/[[interference]]
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| |}
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| When wearing all light armor, every 10 [[proficiency]] in light armor gives:
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| *+ 0.25% Attack Crit Chance
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| *+ 0.7% Resist
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| *+ 1 Agility
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| ==Heavy Armor==
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| Heavy armors have high physical mitigation and moderate magical mitigation with high [[burden]] and [[interference]].
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| {|cellspacing="0" border="1" width="100%"
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| | width="100px" | '''Plate''' || Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection
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| | width="100px" | '''Shield''' || Rare physical protection heavy armor with block bonus
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| | width="100px" | '''Power Armor''' || Rare physical protection heavy armor with physical damage/accuracy/critical bonuses
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| |}
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| When wearing all heavy armor, every 10 [[proficiency]] in heavy armor gives:
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| *+ 0.7% Crushing/Slashing/Piercing Mitigation
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| *- 1 Burden
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| *+ 1 Endurance
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| ==See Also==
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| *[[Weapons]]
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| *[[Equipment]]
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| *[[Equipment Suffixes]]
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| *[[Item World]]
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| *[[Level Scaling]]
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| *[[Damage Avoidance]]
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| {{HVnav}}
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