Monster Lab
As of January 30th 2011, the monster lab was released in the major 0.5.0 update. While still in development, the lab allows the players to create custom monsters that any players can then encounter during battles. A monster slot is needed in order to create a new monster, such slots can be unlocked using Chaos Tokens. A new monster is created by giving it a name, a base class and a primary attack type. Some guidelines should be followed regarding the name of the monsters in order to avoid libelous or retarded names. A list of all player created monsters is available here. Some of the highest level player created monsters can be found in the Unofficial MonsterLab Bestiary.
Once a monster is created, it can be enhanced using Crystals (see below). As crystals are used to increase a monster's attributes, the cost of subsequent increases goes up. The cost to upgrade a monster's stat can be calculated thus. If:
N is the number of times a stat has been upgraded so far, and
T is the total number of upgrades to all stats of that type,
then the cost for the next upgrade to that stat is
Primary stat: 20*T + 50*round(1.9^N)
Elemental resistance: 5*T + 10*round(1.25^N)
A player created monster doesn't bring anything to the player who created it yet (except the pride to own monsters that belong to the HentaiVerse).
Crystal List
- Crystal of Vigor - Use to increase Strength
- Crystal of Finesse - Use to increase Dexterity
- Crystal of Swiftness - Use to increase Agility
- Crystal of Fortitude - Use to increase Endurance
- Crystal of Cunning - Use to increase Intelligence
- Crystal of Knowledge - Use to increase Wisdom
- Crystal of Flames - Use to increase Fire elemental resistance
- Crystal of Frost - Use to increase Cold elemental resistance
- Crystal of Lightning - Use to increase Elec elemental resistance
- Crystal of Tempest - Use to increase Wind elemental resistance
- Crystal of Devotion - Use to increase Holy elemental resistance
- Crystal of Corruption - Use to increase Dark elemental resistance
- Crystal of Quintessence - Use to increase Soul elemental resistance
Monster Classes (Starting Attributes)
| Monster Class | Attributes | Resistance | Weakness | Damage Type | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| STR | DEX | AGI | END | INT | WIS | Impervious | Major | Minor | Light | Light | Minor | Major | ||
| Arthropod | 8 | 5 | 7 | 10 | 4 | 4 | Slashing | Elec, Fire, Wind | Cold, Crushing | Crushing, Piercing | ||||
| Avion | 5 | 8 | 14 | 4 | 6 | 5 | Elec | Fire | Wind | Piercing, Slashing | ||||
| Beast | 8 | 9 | 9 | 7 | 3 | 2 | Wind | Cold, Crushing | Fire | Slashing, Piercing | ||||
| Celestial | 5 | 5 | 10 | 4 | 9 | 8 | Holy | Fire, Cold, Elec, Wind | Soul, Crushing, Slashing, Piercing | Dark | Slashing Crushing | |||
| Daimon | 9 | 9 | 8 | 4 | 6 | 5 | Dark | Fire, Cold, Elec, Wind | Soul, Crushing, Slashing, Piercing | Holy | Slashing, Piercing | |||
| Dragonkin | 10 | 5 | 3 | 9 | 5 | 6 | Fire, Crushing | Elec, Slashing | Wind | Cold | Piercing Crushing | |||
| Elemental | 3 | 6 | 6 | 4 | 7 | 10 | Fire, Cold, Elec, Wind | Holy, Dark, | Crushing, Piercing | Soul | Fire, Cold, Elec, Wind | |||
| Giant | 10 | 8 | 3 | 14 | 2 | 1 | Crushing | Fire, Cold, Slashing, Piercing | Elec, Wind | Piercing, Slashing, Crushing | ||||
| Humanoid | 5 | 10 | 8 | 5 | 8 | 7 | Dark | Piercing, Slashing, Crushing | ||||||
| Mechanoid | 9 | 7 | 4 | 7 | 4 | 3 | Holy, Soul | Fire, Cold, Wind, Piercing | Slashing | Elec | Piercing, Slashing | |||
| Reptilian | 7 | 10 | 6 | 8 | 6 | 4 | Fire, Elec, Crushing, Slashing | Cold | Piercing, Slashing | |||||
| Sprite | 3 | 10 | 10 | 2 | 7 | 6 | Piercing | Fire, Cold, Elec, Wind, Holy | Crushing | Dark | Piercing, Slashing | |||
| Undead | 9 | 7 | 4 | 10 | 2 | 2 | Cold, Elec, Wind, Dark | Piercing | Crushing | Fire | Holy | Crushing, Slashing | ||