Talk:System Monsters
I got tired of not knowing what to call monster attacks, so I decided to add some definitions. I went with "Skill" and "Spirit Attack", because using "Magic Attack" for attacks that may be physical is a little confusing, and I couldn't think of anything better for Spirit (and "Soul Attack" is just wrong). --Sayo 10:34, 22 December 2009 (UTC)
Trio and the Tree "Bosses"
| Monster | Damage Type | Skill | Spirit Attack | Resistance | Weakness | Death Proc | Trophy | ||
|---|---|---|---|---|---|---|---|---|---|
| Name | Damage Type | Name | Damage Type | ||||||
| Skuld | |||||||||
| Urd | |||||||||
| Verdandi | |||||||||
| Yggdrasil | |||||||||
Would anyone be opposed to rearranging the bosses and above into the order in which they appear on the RoB page (e.g. switch Real Life and the FSM in the godlies section because it goes Real Life, IPU, FSM)?- Boggyb (god knows why I can't save edits while logged in).
I don't know who added it, but I cannot see any possible value in knowing the Monster Id #. And bolding the name of the monsters just looks awful. Awful I say.