Talk:System Monsters

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I got tired of not knowing what to call monster attacks, so I decided to add some definitions. I went with "Skill" and "Spirit Attack", because using "Magic Attack" for attacks that may be physical is a little confusing, and I couldn't think of anything better for Spirit (and "Soul Attack" is just wrong). --Sayo 10:34, 22 December 2009 (UTC)



Trio and the Tree "Bosses"

Monster Damage Type Skill Spirit Attack Resistance Weakness Death Proc Trophy
Name Damage Type Name Damage Type
Skuld
Crushing
Future Shock
???
???
???
???
???
Lamentations of the Future
N/A
Urd
Piercing
???
???
Altered Timeline
???
???
???
Screams of the Past
N/A
Verdandi
Slashing
Winds of Change
???
No Time Like The Present
???
???
???
Wailings of the Present
N/A
Yggdrasil
Soul
Healing Roots
Heal goddesses
???
???
???
???
Fury of the Sisters
Sapling



Would anyone be opposed to rearranging the bosses and above into the order in which they appear on the RoB page (e.g. switch Real Life and the FSM in the godlies section because it goes Real Life, IPU, FSM)?- Boggyb (god knows why I can't save edits while logged in).


I don't know who added it, but I cannot see any possible value in knowing the Monster Id #. And bolding the name of the monsters just looks awful. Awful I say.