Proficiencies: Difference between revisions
From EHWiki
Jump to navigationJump to search
mNo edit summary |
Added "Other Notes" category |
||
| Line 21: | Line 21: | ||
'''Gaining Magic Proficiencies''': | '''Gaining Magic Proficiencies''': | ||
==Other Notes== | |||
*Proficiencies are capped at the players level. | |||
*Proficiency gains decrease as the proficiency approaches the cap. | |||
[[Category:HentaiVerse]] | [[Category:HentaiVerse]] | ||
Revision as of 00:44, 1 January 2010
This is an intermediate placeholder while I write the page.
Equipment Proficiencies
Effects:
Gaining Equipment Proficiencies: There are two methods for gaining proficiency with equipment. These are the performing of an equipment montage or by using the specific equipment.
For Armor:
- When a player is hit, an occupied armor slot is randomly chosen. Depending on the players current proficiency with that armor type, they might proficiency in the use of that type of armor.
- When a player blocks an attack with a Shield, they have an increased chance of gaining Shield proficiency.
For Weapons:
- When a player successfully hits an enemy, there is a chance that they gain proficiency with their current Fighting Style.
- Players using the Niten Ichiryu fighting style do not gain proficiency in either Two-Handed or Dual Wielding proficiency even though both are used to determine equipment stats and fighting style procs.
Magic Proficiencies
Effects:
Gaining Magic Proficiencies:
Other Notes
- Proficiencies are capped at the players level.
- Proficiency gains decrease as the proficiency approaches the cap.