HentaiVerse Bugs & Errors: Difference between revisions

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Correct an old error message and add 2 new error messages
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*'''Stop beating dead horses''': This occurs when a player executes an attack against an already eliminated enemy. This is most commonly triggered by a spell's [[Spells#Status_Effects|status effect]] dealing damage to a dead foe though it can also be caused when a player visits a past version of the page and tries to attack a currently dead enemy.
*'''Stop beating dead horses''': This occurs when a player executes an attack against an already eliminated enemy. This is most commonly triggered by a spell's [[Spells#Status_Effects|status effect]] dealing damage to a dead foe though it can also be caused when a player visits a past version of the page and tries to attack a currently dead enemy.
*'''You cannot cast friendly spells on monsters''': This occurs when a player casts a self-targeting spell then tries to attack an enemy before the spell triggers. Note: The original spell is cast, but the player effectively loses their next turn.
*'''You cannot cast friendly spells on monsters''': This occurs when a player casts a self-targeting spell then tries to attack an enemy before the spell triggers. Note: The original spell is cast, but the player effectively loses their next turn.
*'''Invalid target specified''': This occurs when a player returns to a previous round of a multi-round battle (i.e. an arena, grindfest, or Item World) and tries to attack the number of an enemy who does not exist in the current round.
*'''Invalid target''': This occurs when a player returns to a previous round of a multi-round battle (i.e. an arena, grindfest, or Item World) and tries to attack the number of an enemy who does not exist in the current round.
*'''Item does not exist''': This occurs when a player returns to a previous version of a page and tries to use an item that had been subsequently used. This can also occur when a player uses an item then tries to attack an enemy before the item triggers. Note: The item is used and takes effect, but the player effectively loses their next turn.
*'''Item does not exist''': This occurs when a player returns to a previous version of a page and tries to use an item that had been subsequently used. This can also occur when a player uses an item then tries to attack an enemy before the item triggers. Note: The item is used and takes effect, but the player effectively loses their next turn.
*'''Inventory slot is empty''': This occurs when a player returns to a previous version of a page and tries to use an item that in inventory slot and had been subsequently used. This can result a player loses their turn.
*'''You do not have a powerup gem''': This occurs when a player returns to a previous version of a page and tries to use a powerup gem that in P(GEM) slot and had been subsequently used. This can result a player loses their turn.


[[Category:HentaiVerse]]
[[Category:HentaiVerse]]

Revision as of 15:25, 7 October 2011

This page is a list of the various bugs and error messages in the HentaiVerse mini-game.

Combat Error Messages:

  • Stop beating dead horses: This occurs when a player executes an attack against an already eliminated enemy. This is most commonly triggered by a spell's status effect dealing damage to a dead foe though it can also be caused when a player visits a past version of the page and tries to attack a currently dead enemy.
  • You cannot cast friendly spells on monsters: This occurs when a player casts a self-targeting spell then tries to attack an enemy before the spell triggers. Note: The original spell is cast, but the player effectively loses their next turn.
  • Invalid target: This occurs when a player returns to a previous round of a multi-round battle (i.e. an arena, grindfest, or Item World) and tries to attack the number of an enemy who does not exist in the current round.
  • Item does not exist: This occurs when a player returns to a previous version of a page and tries to use an item that had been subsequently used. This can also occur when a player uses an item then tries to attack an enemy before the item triggers. Note: The item is used and takes effect, but the player effectively loses their next turn.
  • Inventory slot is empty: This occurs when a player returns to a previous version of a page and tries to use an item that in inventory slot and had been subsequently used. This can result a player loses their turn.
  • You do not have a powerup gem: This occurs when a player returns to a previous version of a page and tries to use a powerup gem that in P(GEM) slot and had been subsequently used. This can result a player loses their turn.